The goal is to catch cases where the return value exists, but is
forgotten. There was a large enough number of them to turn this
into a real check. Initially, I just wanted to implement it to fix
the problems, then delete the code. But since this is so common, I
think it is worth the annoyance.
* Rendering problems
* Incomplete type information
* Obsolete type information
* Missing type information
* Missing return value
* Incomplete return value type
Previously, it was monkey-patching the input layout object. This will
allow to replace the laoyut at runtime. For example, switching from
`fixed.horizontal` to a grid when the number of client gets too large.
It was previously monkey-patching the input layout object into
the final tasklist.
This is a breaking change, but affects undocumented behaviors. By
doing this, it becomes possible to expose the properties in the
public API. This, in turn, allows to document them. Right now,
the documentation is very vague on some behaviors.
As pointed out by @sclu1034, some users might actually pass the return
values of a function with multiple returns. This would cause some
confusing behavior. Documenting previous mistakes is in this case better
than hiding them.
* Check the correct variable
* Fix table access
In every other use of _private.keybindings in this file, the key is a
string, not an awful.key
* Simplify code
key.key is always defined
* Add tests
* add(spec) add_keybinding unit test
* Revert "Add tests"
This reverts commit 808b17cd5c.
Co-authored-by: Aire-One <aireone@aireone.xyz>
the actual key is BackSpace, not Backspace, so this translation was always unused
Co-authored-by: Lucas Schwiderski <4508454+sclu1034@users.noreply.github.com>
The old behavior would move the client when `nil` was passed by
an almost arbitrary value. It would most of the time go off screen.
While this is a behavior change, what it replaces was so broken I
doubt anybody actually used `nil` in `relative_move`.
When the theme variables were moved to the backend instead of `rc.lua`,
some magic was added to disable them if the user set the border. However,
some undocumented `awful.placement` code also set them and turned off
the theme variables. So it worked *once* then stopped working.
If client client was tiled, the `fallback` could be
`theme.border_color_normal`, but if the client was
tiled, this fallback was never tried.
Now it tests for both "floating" and "active" fallbacks.
This problem actually affects the default theme.
It might be a good idea to deprecate them and move them to the tag
class. However, these APIs are not exactly well designed, so
moving them wont solve that. Some day the dynamic client layout will
hopefully be merged and send these functions to the heap of smelly
bad ideas trash.
The last time this page had a refresh was in parallel with another
massive whole-doc project. Thus, this page still had older
conventions which everything else had already removed.
It also no longer use the master/slave name. In this case, it kinds
of make sense since, for example, of the tag `master_count` is greater
than the number of clients, calling `client.setslave` move the client
to another "master" slot.
Closes#626
thread at PR 3448. PR 3448 involves changes to expand the content
(screenshot) API. Originally, I added both root.content() and and
screen.content to the C source, as client.content has always been
handled. However, screen.content in effect takes a root screenshot and
returns a crop of it. This can just as easily be done through Lua.
When this quick update was implemented in github, the code added to
awful.screen.lua was not quite correct. These changes represent the
debugged version. Users can now call s.content for a screen object, s,
and the screenshot will work transparently.
Signed Off: Brian Sobulefsky <brian.sobulefsky@protonmail.com>
It makes the shims impossible to implement without a double free,
a memory leak or a crash. Using `capi` should not require to
destroy the LGI wrappers.
Another example, not fixed in this commit, are the client shapes.
`gears.wallpaper` is a flat API (that doesn't even belong in gears) and
is neither well integrated with the other AwesomeWM concepts, nor well
documented or easy to understand for newcomers.
This module adds an object oriented, declarative, module with properties
for the most common wallpaper types. It also integrates with
`awful.placement` and the `wibox` module.
The design attempts to make the wallpaper a "wibox like" object like
the titlebars. It is non-interactive, but still allows the widgets. Note
that this is slow and should be avoided for dynamic content. It is why
the widgets are never updated unless manually reloaded. The objects also
attempt to be disposable rather than persistent. Thus they are immutable
by default to prevent accidental abuse.
Fix#3428#2596
Two calls to gdebug.print_warning() in run_with_keybindings use an
argument that concatenates a fixed string with the result returned by a
call to gdebug.dump(). gdebug.dump() is the debug library function for
immediate printing. It has no return value. This causes the correct
message in print_warning to not be printed, and also causes a
naughty.notify box to appear warning of an attempt to concatenate to an
empty variable.
The call to gdebug.print_warning should have an argument made by
concatenating to gdebug.dump_return(). Incidentally, this is in fact the
function used internally by gdebug.print().
Signed off by: Brian Sobulefsky <brian.sobulefsky@protonmail.com>