I just noticed that international (reads Greek) text is not rendered at
all in widgets. I traced it down to LC_CTYPE being non-empty in my
environment. Are there any objections to adding the setlocale(...) call
back in awesome.c:main(...)? I could set up a script emptying LC_CTYPE
and then exec'ing awesome, but I guess it's harmless to have awesome do
that internally. Unless I'm missing something...
- Fix many instances of incorrect and incomplete doxygen annotations.
- Teach doxygen not to complain when it comes accross gcc __attribute__
specifications.
- Turn off graph generation by default.
- Make doxygen quiet, so we can actually see warnings when they occur.
- rename parse_config to config_parse
- move KeyModList and ButtonList in their own functions
- move LayoutsList in layout.c
- move static fcts around in config.c
The big change here is that we now keep our configuration structure in a global
variable called globalconf. This radically simplifies many interfaces, since
passing awesomeconf everywhere is no longer necessary. There are also more
subtle interface effects - now we can reliably identify a screen from just a
screen ID, rather than an awesomeconf, screenid tuple.
Overall, this patch makes most of the interfaces in awesome much nicer to use -
enjoy!
Yes, this is a huge patch, but since a lot of the refactoring was done
systematically using vim macros, splitting this up would have been very hard.
This is a big patch that does not change any behaviour. We abstract the data
needed by the draw.c functions into a context object, and pass that around
instead of passing each argument every time. This results in a much cleaner API
- most functions lose 3-4 arguments.
This is a preparatory patch for further work on statusbar.