Commit Graph

165 Commits

Author SHA1 Message Date
Emmanuel Lepage Vallee 433898599d init: Add a command line option to start AwesomeWM without screens.
This commit add an optional `--screen off` command to initialize Lua
without first adding the screens. This is inconvinient for most users
since it restrict the APIs that are usable out of the box.

However, this allows AwesomeWM to work independently from the hardware.
This means that when a screen is unplugged, it is the Lua code that will
remove the screen instead of CAPI pulling the carpet from under. It also
allows to ignore some screen areas before the screen is ever created.
Combined, it makes it possible to work with screens even when they are
physically disconnected. Finally, it will allow for an awful.rules like
API to control how screens are created.

All in all, some people need this for their setup and some people might
want to do it anyway for fine grained and/or dynamaic multi-screen
setups.

This commit also adds 4 new signals to `capi` to be able to
execute code at specific points during the initialization. The commit
improves naughty error notifications to work even if problems occurs
before the screens are added.

Note that AwesomeWM will exit if no screens are created. While it would
be easy to just call `refresh_screen();` after unsetting the magic
variable, doing so would have corner cases. Better be harsher and
prevent the user from shooting themselves in the foot from not reading
the f****** manual. Code introduced in future commits will take care
of automatically calling fake_screen in the event nothing is created.

Fixes #1382
2019-09-29 18:52:00 -04:00
mergify[bot] aa7c7c80ee
Merge pull request #2881 from psychon/dead_code
Remove some dead code
2019-09-23 16:40:19 +00:00
Uli Schlachter 1adeef18a2 Fix some typos (#2880)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-09-23 18:39:12 +02:00
Uli Schlachter fb151c3340 Remove some dead code in notification:reset_timeout()
This code is inside an "if new_timeout and [something else]". Thus, it
only executes when new_timeout is "truthy". Thus, "new_timeout or
[whatever]" will always evaluate to "new_timeout".

This commit removes that tiny bit of dead code.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-09-21 13:43:35 +02:00
Daniel Hahler dc98eade3b
naughty: fix extra newline with only title/message (#2870)
* tests/test-naughty-legacy.lua: s/counter/added_counter

* naughty: fix extra newline with only title/message

With only title or message it should not have an extra newline.

Fixes: https://github.com/awesomeWM/awesome/commit/423aeebe8#commitcomment-35062951
2019-09-19 02:11:18 +02:00
Emmanuel Lepage Vallee dcd034dcac naughty: Add 2 levels of fallback when the `widget_template` fails.
* First, it will try the default widget template
 * If that fails, the `request::fallback` handler will use the legacy
   popup.

Ref #2829
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 423aeebe8a naughty: Add more default values.
Without this, some variables could accidently be set to `nil` by the
dbus code. Ignore now also has a default.

Ref #2829
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 30b42905da notification: Fix a typo in the closed_reason API name.
It wasn't part of a release and nobody uses that anyway.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 1bd2c1977e notification: Add an `append_actions` method.
The name is self explanatory, it adds more actions to a notification.

One of the use case is adding a snooze/reming_me action. Another one
is "mute similar notifications".
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee e524f93baa notification.action: Allow actions to be shared by multiple notification
The reason is that if actions are provided by rules, only one instance
exist. It was a mistake to couple actions with their notifications. It
could not work reliably and has to be removed.

The commit also change the notification action storage to be a copy
instead of the original table. This allows to append actions (not part
of this commit) without risking adding them to the wrong notification.

**WARNING** This break an unreleased API by removing the `notification`
property of an action.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee f8cbb54913 naughty: Expose 3 previously internal properties.
* app_name: To be used in filters when no clients are found.
 * max_width: Allow to set it from the rules, it might be different
    when a `widget_template` is used.
 * widget_template: Now it can be set from the rules without further
    boilerplate code.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee e77ca1f4d8 naughty.widget.legacy: Use values from the notification objects.
Previously it used the `args` table passed to the constructor.
This will not work with rules since they modify the object, not the
args.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 78c616c358 notification: Allow nil to be set to the timeout to rmeove it 2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 84ae41422f notification: Prevent the timer to be started early in the constructor.
Otherwise the timer will be started before the preset is applied.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee c36d35756f naughty: Begin to deprecate the presets.
The old preset code had a primitive implementation of the rule API
used in `naughty.dbus`. Now that `gears.matcher` is extracted from
`awful.rules`, it is possible to share the code.

The first step is to only enable the old API when the new
`request::preset` isn't connected. This is the same way the legacy
popup is only enabled when nothing is connected to `request::display`.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 41149ed335 class: Share the module level signal system implementation.
Avoid adding another copy.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee c10312b511 naughty: Fix a race condition which cause startup errors to be missed.
This commit will be "reverted" when the screen refactoring is merged
since it has a better fix.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee efbc707279 naughty: Move the boilerplate rc.lua error handling to naughty.
This removes the imperative "mutex" logic from rc.lua, where it doesn't
belong. It also makes it closer to the "vision" of making `rc.lua` fully
modular.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 047245fd03 notification: Add a default urgency value. 2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 2ff4a5294c naughty.widget.icon: Use `surface.load_silently`.
Icons can be names from the icon theme. This wont load until a better
icon theme API is added (since this module doesn't depend on menubar).
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee e076bc664e naughty: Bump the SPEC version compliance to v1.2.
* action icons
 * persistence
 * residence
 * categories
 * animated icons
 * more ways to get icons

In addition, the commit also tries its best to attach notifications to
objects using various dubious semi compliant hints or the DBus PID. It
works often enough to be useful.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee 620241e056 doc: Fix the type of naughty.notification.id.
Copy/paste error.
2019-08-03 01:45:22 -04:00
Emmanuel Lepage Vallee bec4de5fab naughty: Auto-reset the timeout when notifications are modified.
This is configurable globally or per-notification. When it is
replaced over dbus, it has a new timeout and *that* should be the
new timeout (starting when the notification is replaced).

Closes #2821
2019-07-11 01:01:38 -04:00
Emmanuel Lepage Vallee 11ef560c5c naughty: Un-document naughty.notification.replaces_id.
It doesn't and cannot exists within `naughty.notification()` since it is
a constructor and that's way too late.

Ref #2816
2019-07-11 00:06:24 -04:00
Emmanuel Lepage Vallée f3ee880bd8
Merge pull request #2816 from Elv13/more_notif_fix
Fix 4 "new API" notification bugs
2019-07-10 17:27:27 -04:00
Emmanuel Lepage Vallee 7fb6883cac notifications: Send more signals when changing an action.
If the action own `notification` object changes, also emit the signal
on the old one.
2019-07-09 02:31:18 -04:00
Emmanuel Lepage Vallee 12f1908ef8 notification: Make the position index more robust.
If the notification screen or position changed, it would end up in the
wrong index and removing it would fail. This cannot happen anymore.
2019-07-09 02:31:18 -04:00
Emmanuel Lepage Vallee 4df8120acb notification: Set the ID earlier.
Otherwise the signals were sent and the widgets created before the ID
was set. This makes some attempt at detecting updated notifications
error prone.
2019-07-09 01:25:00 -04:00
Emmanuel Lepage Vallee a91e2e7378 notification: Fix typos in signal names.
Updating notifications would not work because, among other things,
the signals names had a typo (all of them...).
2019-07-09 01:23:11 -04:00
Emmanuel Lepage Vallee aabbb412fe naughty.action: Fix icon_only.
It could not be specified in the contructor.

Fix #2815
2019-07-07 16:07:37 -04:00
Vishnunarayan K I def76356c4 doc updates for naughty 2019-07-07 12:32:03 +05:30
Emmanuel Lepage Vallee 1b4d667b67 doc: Update to the newer doc conventions. 2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 90396f33e7 doc: Tag the callback properties as deprecated.
They exists to comply with the old `naughty.notify` API. They should not
be used for new code.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 5261165be4 doc: Add many more examples to naughty.notification
Also document the `test` property as deprecated. It exists because the
older API (`naughty.notify`) had it. It exists on purpose in the
rewrite, it cannot just be removed even if it was never in a release.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee c47402d002 doc: Add an image for the position of naughty.layout.legacy 2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 9a7a313719 naughty: Destroy the notification when an action is executed.
Whoops, I changed the name of the method at some point and never
updated this instance. It was also not clausing the notification
like people expect.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 4aaf6ea730 naughty: Only enable the legacy mode when there is no other handlers.
It was called legacy for a reason, it is meant to be used only when the
rc.lua doesn't have the newer notification section.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee d956b5411b naughty: Initialize the action `notification` property 2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 4be58fb298 naughty: Add an `icon_only` property to the action object. 2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee fded165e41 doc: Document how to select different shapes based on the content. 2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 9acc452b1e naughty: Set an action table even if the notification has none.
Less `if` in the code.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 7bf1a276ef naughty: Use cleaner code to update the legacy actions.
The old code surprisingly worked, but reading this again, better
make some changes.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 44e9ecdd30 naughty: Add an awful.widget.common based "notification list"
This layout allows to place a list of notifications in a wibar or popup.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee d8d80ec69a naughty: Add the `awful.popup` based notification `box`
It replaces the legacy box popup.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 6e50ee2a41 naughty: Add a shared default widget_template for the notifications.
This will be shared by the notifications stored in a wibox/wibar and the
ones using a popup. It extends the constraint and margins container
to take care of some boilerplate code. While other widgets have their
own public API, those 2 are private since they are not different enough
to warrent a new public module.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 5b5a25a57c naughty: Add a background widget.
There is some boilerplate code that make using the widget_template
harder when using the raw `wibox.container.background`. This widget
takes care of it.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee cf364a7b35 naughty: Add a `message` widget.
It tracks the notification message.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee f31afd8cb7 naughty: Add an icon widget.
This tracks the notification icon and add some resize strategies.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 3592d33b6c naughty: Add a title widget.
It is a normal textbox with some extra boilerplate code. Having this
in a separate widget allows the notification to be defined from rc.lua
without a ton of beautiful options and connect_signal.
2019-06-08 18:56:08 -04:00
Emmanuel Lepage Vallee 916b49bde0 naughty: Add an actionlist widget.
This widget allows to use the actions without all the boilerplate
code associated with managing a list.
2019-06-08 18:56:08 -04:00