Commit Graph

125 Commits

Author SHA1 Message Date
Uli Schlachter 910cbe401d client: Emit property::screen after geometry
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 18:08:21 +01:00
Uli Schlachter 04dee81d13 client: Add request::activate signal (FS#848)
When we receive a _NET_ACTIVE_WINDOW request on the root window, we used to just
focus and raise the window. This didn't do much for clients which are on
non-selected tags.

Thus, this commit makes awesome emit request::activate on the client instead.
This is used in awful.ewmh to implement the old behavior again, but with
additionally marking the client as urgent if it isn't visible.

People who don't like this behavior can use client.disconnect_signal to disable
this behavior again. To make this really possible, awful.ewmh becomes a
"non-nil" module.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 17:47:55 +01:00
Uli Schlachter a54636751b client: Add c.blob property
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-23 12:26:13 +01:00
Uli Schlachter 56c5797905 Finish C-side support for window shapes (FS#1051)
A drawin's and a client's bounding and clip shape can now be queried and is
returned as a cairo surface.  Also, a client window's shape (e.g. xeyes setting
its own shape) can be queried via c.shape_client_bounding and
c.shape_client_clip.  All of these properties now emit signals when changed.

(This also silently fixes a bug in luaA_drawin_set_shape_bounding() which forgot
to include the drawin's border in its size calculation)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-03 17:01:43 +01:00
Uli Schlachter db167ebe80 Revert "client: Don't move clients around across restarts (FS#1159)"
This reverts commit c3bca6ac34.

This caused problems where clients would always spawn on the top-left screen and
couldn't be moved around. This was because lua placed them on the other screen,
but when the titlebar got added, their top-left corner was moved over again.
2013-10-06 10:22:49 +02:00
Uli Schlachter c3bca6ac34 client: Don't move clients around across restarts (FS#1159)
This kind of forces every client to have a window gravity of "static".

This fixes most of the problem of clients moving around across restarts due to
the titlebar. What is left is that they move due to the border width which
should be handled in another patch. Also, another patch should make this honor
the client's actual window gravity.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-04 16:12:06 +02:00
Uli Schlachter bcea1aab66 Stop linking against xcb-image
Since the previous commit we don't use this library any more.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:12:16 +02:00
Uli Schlachter 813fb94ce8 client.content: Return a cairo xcb surface
We no longer have to turn the client's content into an image buffer "by hand".
Instead, we can just use cairo for the job.

Even more exciting, we don't need to turn this into an image buffer at all. We
can just directly return a cairo xcb surface for the client window. Depending on
how lua will use this surface, this could make it possible to avoid having to
create the image buffer at all!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:09:40 +02:00
Uli Schlachter 11bef0795a client.content: Use correct client size (FS#1150)
The size saved in c->geometry also includes the titlebars. Thus, for getting the
window content, we have to subtract this from the size.

Before this, the call to xcb_image_get() was failing with a BadMatch error,
because we were asking for an area that is outside of the actual client's
window's geometry.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:06:10 +02:00
Uli Schlachter a0e45e878e client: Ignore "fake" string property changes
I noticed high CPU usage while using asunder. The reason was that asunder
re-sets its window name every 0.1 seconds (and awesome's drawing code is way too
slow).

A semi-fix for this is to ignore string property changes if the old and new
value for the property are equal.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-08-01 11:48:03 +02:00
Uli Schlachter bc1507f96d Send correct size to fullscreen clients (FS#1093)
Titlebars are not visible for fullscreen clients, so it doesn't make sense to
substract the area used for the titlebar in ConfigureNotify events.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-13 21:20:13 +01:00
Uli Schlachter d0ab8dc0c1 Fix ignoring size hints
The function c:geometry() should only honor size hints if this was enabled for
this client. Whoops.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-12 11:33:05 +01:00
Uli Schlachter 23b30be106 Move size hints handling back into C (FS#1117)
Having this in lua means that size hints are only applied after the client got
resized. The bad side effect of this is some flickering if awesome is being
slow. And apparently, it is slow for way too many people...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-10 12:13:32 +01:00
Uli Schlachter 983001613a Drawable: Improve signal behavior
When property::surface is emitted, the drawable didn't know its geometry yet,
which had weird side effects. Fix this by changing the C API a little. The
function drawable_set_surface() now no longer allows a NULL surface as its
argument.

The required changes for the titlebar code also means that we no longer throw
away the double-buffering surface when a client is moved.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-02-20 14:09:19 +01:00
Jeremy Bethmont 882099f900 Fixed bounding shape size to take into account border size.
Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-12 17:51:41 +01:00
Uli Schlachter 265060f1f7 Fix a bug when switching fullscreen mode
The code assumed that a window gets resized when it enters/leaves the fullscreen
mode. This was needed because the code for resizing a window hides and shows the
titlebars.

However, it is possible for a window to enter/leave fullscreen mode without
getting resized, because it already has the correct geometry. In this case,
titlebars were not handled correctly.

This commit fixes that by forcing a resize to the current geometry when the
fullscreen flag is toggled.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-09 18:50:38 +01:00
Uli Schlachter c18f5f22f9 client: Re-add shape support
Same reasoning as for the recent commit which adds these to drawins.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-06 20:51:54 +01:00
Uli Schlachter 52d618c811 Fix fullscreen windows
Fullscreen windows only worked on a screen which had x and y coordinates 0.
Otherwise, the window inside the frame window was completely misplaced.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-04 21:35:32 +01:00
Uli Schlachter 3c320927f8 Hide titlebars on fullscreen clients
Fullscreen clients shouldn't be decorated, thus hide titlebars on those.

This commits assumes that clients get resized when they enter or leave the
fullscreen state. I don't think that this assumption is necessarily true, but
let's just wait for bug reports. :-)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-03 19:34:16 +01:00
Uli Schlachter e57e4a99c5 Enlarge clients when adding titlebars
Previously, the area of the window that the client could draw to got smaller
when titlebars are added. This causes all sorts of odd-looking effects, so
instead this should enlarge the window suitably.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-03 18:44:44 +01:00
Uli Schlachter 10d48e1fc8 Send correct geometry in ConfigureNotifies
The code was sending out ConfigureNotify events which contained the size of the
frame window. Thus, the client assumed that it is was larger than it actually
was.

Fix this by subtracting the size of the titlebars from the geometry for the
event.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-10-29 10:20:03 +01:00
Uli Schlachter 1f69f36993 Client: Properly get rid of titlebars on unmanage
Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-10-23 10:19:10 +02:00
Uli Schlachter 8348d44444 Tags: Remove screen property
A tag's screen is now implemented purely in lua and it is no longer C's
business.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-10-23 10:05:34 +02:00
Uli Schlachter 1e418cbe3b drawable: Add property::surface
This new property is used for fixing some missing redraws that the old code had.
Those could be seen via awful.menu. Open and close a submenu repeatedly and the
submenu will appear black.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-10-20 22:51:52 +02:00
Uli Schlachter 41ef107b88 Add titlebars on the C side
This commit makes it possible to add titlebars to a client. These titlebars are
drawables.

The drawin's input handling is moved to the drawable. This allows it to use the
same code for drawin and titlebar input handling, although there are lots of
differences between the two on the C side.

On the lua side, a new wibox.drawable module is created which handles all the
drawable-specific magic and which can also be used for titlebars.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-10-14 17:30:59 +02:00
Uli Schlachter 29b09cf7da Ignore re-focusing the focused client
When something gives the input focus to the client which already has the input
focus, bad things can happen. Normally, you'd expect nothing to happen in this
case, but X11 is not that simple.

When updating the input focus and the focused client has the nofocus hint set,
we are actually taking away the focus from this client.

Hopefully this fixes FS#973.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-07-06 13:37:58 +02:00
Uli Schlachter fc76521edb Don't change focus in response to FocusIn events
Previously, when we received a FocusIn event, we would update the input focus,
because client_focus_update set globalconf.focus.need_update to true.

However, this is wrong for clients following the globally active focus model,
because in this case its the client which controls which window has the input
focus. It could happen that we thus took away the focus from the client which
just gave itself the focus.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-07-06 13:33:27 +02:00
Arvydas Sidorenko d61cdb86c9 Renamed luaL_reg to luaL_Reg
The original struct name is luaL_Reg, but Lua v5.1 had a
`typedef luaL_reg luaL_Reg`, which in v5.2 was removed
and as a result breaking the build in Awesome which uses luaL_reg
version exclusively.

Signed-off-by: Arvydas Sidorenko <asido4@gmail.com>
2012-06-12 10:52:10 +02:00
Uli Schlachter e57af377bb Don't pass cairo surfaces around on the lua stack
Now that the C code uses lightuserdata for passing around cairo surfaces, they
are no longer automatically garbage collected. To avoid memleaks, this commit
compares the C code to use cairo_surface_t pointers instead of the lua stack.

This also fixes a memleak were a client's icon was leaked.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-05-28 09:29:47 +02:00
Uli Schlachter 4f30dfd198 Switch from oocairo to lgi.cairo
Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-05-27 19:20:34 +02:00
Uli Schlachter f252746e86 Fix a harmless compiler warning
objects/client.c:678:1: warning: no previous prototype for ‘client_set_hidden’

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-05-05 12:13:08 +02:00
Anurag Priyam c654cfd8d2 unset hidden state when a client regains focus
This should be the expected behavior, imo.  Otherwise the client doesn't appear
in tasklist regardless of being focussed.

[Thanks Uli][1] :).

[1]: http://thread.gmane.org/gmane.comp.window-managers.awesome.devel/7096

Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-05-05 12:09:39 +02:00
Uli Schlachter ba64f3c3cd client_focus_refresh: Always set input focus
Lua code can give the input focus to unfocusable clients. That means they have
nofocus set and they don't implement WM_TAKE_FOCUS.

Previously, the previously focused client continued getting input events in that
event. Now the last client is properly unfocused.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-04-06 12:24:34 +02:00
Majic 0e8fc995bb Minor readability fixes, STREQ()-like macros added
Signed-off-by: Julien Danjou <julien@danjou.info>
2011-11-18 17:56:21 +01:00
Uli Schlachter bf76b3842b Ungrab the server before parsing the config
This moves the loading of the rc.lua and managing of pre-existing clients to
after we ungrab the server during startup. To make sure we have no races with
clients which start up parallel to awesome, we do the QueryTree for all the
clients that we have to manage before the ungrab, but start managing the clients
only after the ungrab.

This means that we have already selected our event mask on the root window in
scan() and thus received an UnmapNotify event when we reparent windows into a
frame window. This has the effect that we immediately unmanage the client again,
whoops.

To fix this, we grab the server again and remove our event mask on the root
window again while we reparent.

This should hopefully fix all cases where we deadlock during startup because
pulseaudio wants to talk to the X server, but is being ignored because we have
the server grabbed while at the same time we are waiting for pulseaudio.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-10-19 15:11:11 +02:00
David Palacio db1610c7dc Desktop clients may not be visible on all tags.
Usually desktop clients are on a sticky state. If the client
is not sticky, only show on selected tags.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-10-04 20:24:39 +02:00
Gregor Best c2ea920ca0 remove encoding=utf-8 from modelines
This option is no longer valid in modelines, so it has been removed from
all modelines using the following shellscript:

    #!/bin/ksh

    git ls-tree -r HEAD | cut -f2 | while read f; do
        egrep -e '^(//|--) vim: .*encoding=' $f >/dev/null || continue
        sed -E -e '/^(\/\/|--) vim:/s/:encoding=utf-8//' $f > /tmp/foo
        mv /tmp/foo $f
    done

Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-09-11 17:34:09 +02:00
Arnaud Fontaine be7fda45d8 Update the code following release of xcb-util 0.3.8.
xcb-util is now split into several repositories since 0.3.8. This
release also cleaned up the API a lot, thus update the code
accordingly.

Signed-off-by: Arnaud Fontaine <arnau@debian.org>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-05-10 18:27:39 +02:00
Uli Schlachter af5e5e8e9c Remove a useless function argument
Both client_isvisible() and client_maybevisible() where almost exclusively
called with the client's screen as their second argument. Remove this second
argument and let these functions instead always act on the client's screen.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-03-27 20:07:14 +02:00
Uli Schlachter 244d19fd0e Stop doing per-screen banning
Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-03-27 20:01:05 +02:00
Uli Schlachter b6baca5857 Client: Only emit property::{x,y,width,height} if necessary
Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-03-11 17:21:00 +01:00
Uli Schlachter eff4474c6d Move size-hints handling to lua
The C core now completely ignores size hints and let's lua handle them.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-03-11 17:21:00 +01:00
Uli Schlachter dafcc68427 Send correct signals when c.name updates
When a client sets WM_NAME (client->alt_name) but doesn't set _NET_WM_NAME
(client->name), we give alt_name to lua when c.name is used. However, we still
emitted property::alt_name instead of property::name to lua. Obviously, this
breaks stuff.

(The same applies to client->alt_icon_name)

I noticed this via feh whose tasklist entry wasn't refreshed when multiple
images were displayed and I switched to the next one.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-02-10 17:04:26 +01:00
Uli Schlachter 659d949052 Tag clients more intelligently (FS#700)
Before this commit, c:tags(tags) and t:clients(clients) first removed all
tags/clients and then added the new one.

This is now changed into only removing the tags/clients that have to be removed
and leaving the others in place. Hopefully, this avoids all kinds of weird
issues which we had.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-01-18 14:21:37 +01:00
Uli Schlachter 6494540b0c Unban clients when they are focused
In commit 3dbf89c I removed a client_unban() in the code path for focusing
clients. The idea was that client focusing is now done after rebanning, so that
it should already be visible by the time this code is executed.

However, minimized clients obviously don't get unbanned, So we have to call
client_unban() here to make sure the client is unminimized.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-01-09 10:44:19 +01:00
Uli Schlachter b9c427d48f Fix another lua stack balance problem
Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-10-10 15:07:07 +02:00
Uli Schlachter 8b16d1ee4b client_unfocus_update: Merge into client_unfocus
Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-10-10 14:59:02 +02:00
Uli Schlachter 3dbf89c990 Lazyle set the input focus (FS#804)
Instead of immediately setting the X11 input focus when client.focus is assigned
something, we now just remember that we'll have to do something later. The focus
is then set in the next prepare call by libev (= after the current main loop run
is done).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-10-10 14:57:14 +02:00
Uli Schlachter f931af7ce1 Rename globalconf.client_focus to focus.client
Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-10-10 14:46:56 +02:00
Julien Danjou fe43b99a2a client: remove prev_client_focus
Not sure it's good however.

Signed-off-by: Julien Danjou <julien@danjou.info>
2010-10-10 14:05:52 +02:00