Commit Graph

248 Commits

Author SHA1 Message Date
Uli Schlachter 64748671cd Don't modify WM_HINTS in client_set_urgent()
To quote from ICCCM (§4.1.2): "The window manager will not change properties
written by the client."

We tried to do this anyway to update WM_HINTS so that the current urgency state
is reflected. Apparently, Chrome does a similar read-modify-set cycle and the
resulting race condition meant that the "accepts input" hint on Chromium's
window was permanently disabled.

This helps with https://github.com/awesomeWM/awesome/issues/670, but I still
think that Chrome shouldn't try to implement "please don't focus me when I do
the following" by temporarily claiming "please don't ever focus me".

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-16 19:34:34 +01:00
Uli Schlachter dfe44a1571 Always send ConfigureNotifies
ICCCM specifies when the WM has to send a ConfigureNotify. Java does not care
and wants one all the time. Meh.

Fixes: #248
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-16 19:29:02 +01:00
Uli Schlachter f128b31313 Fix window key grabbing
Commit ff799a0f5d is incomplete. It changed the window on which we grab
keys, but only in some places. When the keyboard layout changes, we have to
re-grab these keys, but the code does so on the wrong window.

This patch fixes that oversight.

Fixes: https://github.com/awesomeWM/awesome/issues/639
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-01-23 13:14:30 +01:00
Uli Schlachter ff799a0f5d Grab client keys on the client window (#496)
Before this, we grabbed the keys on the frame window. That meant we only got key
events for things that nothing else grabbed directly on the key window.

After this, we grab directly on the client window itself and so we "fight" with
everything else which wants to grab keys. I don't actually know how the winner
is decided... First come, first serve, the rest gets an error?

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-11-06 21:42:49 +01:00
Uli Schlachter facf51b8cb Apply window gravity for border width changes
Together with the previous changes, this also fixes the initial positions for
metacity's test-gravity.c.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-11-06 21:41:45 +01:00
Uli Schlachter 9c7cc12e5f Apply window gravity for titlebar resizes
Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-11-06 21:39:13 +01:00
Uli Schlachter e7fbbf47e5 Fix client_apply_size_hints()
The bit that indicates that the base size is set is
XCB_ICCCM_SIZE_HINT_BASE_SIZE. However, instead this code checked
XCB_ICCCM_SIZE_HINT_P_SIZE which is set to indicate how the initial window
position is chosen. So we were checking the complete wrong bit. Whoops...

Fixes: https://github.com/awesomeWM/awesome/issues/456

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-11-06 21:34:34 +01:00
Uli Schlachter 9b5ab994b0 Never explicitly focus the root window
Whenever client.focus == nil, we set the input focus to the root window to
express "nothing has the input focus". However, thanks to the way X11 input
works, this means that whatever is under the mouse cursor gets keyboard input
events. This can easily be reproduced with urxvt and some small addition to the
config to unfocus things.

This commit changes things. Instead of focusing the root window, we create a
special "no focus" window that gets focused if we want nothing to have the
focus.

Closes https://github.com/awesomeWM/awesome/pull/470.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-11-06 21:33:54 +01:00
Uli Schlachter c03ee8ab36 Ignore more events while minimizing a client
When minimizing a client, we temporarily ignore events for the client window (so
that we don't get the UnmapNotify event that we are causing for the unmap) and
for the root window (I don't actually know why, no "harmful" events should be
caused...).

However, we weren't ignoring events on the frame window itself. This commit
fixes that oversight.

The problem here is that the pointer could be inside the window that is being
minimized. When we then unmap said window, the pointer will now be inside of the
frame window and the X11 server will thus generate an EnterNotify. When we
handle this event later on, we emit mouse::enter on the client and e.g. the
default config then focuses this client, which undoes the minimization.

This fixes a regression introduced in commit 3aeac3870c and fixes #92.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-02-28 22:58:57 +01:00
Uli Schlachter 02be8943db Unmap minimized clients
Because ICCCM pretty much mandates that minimized (aka "iconic") clients are
unmapped. In detail: To go back to normal state, the client should map its
window and for this to work, the window needs to be unmapped.

Thanks to Oleg Shparber for reporting some issue he had with a self-written Qt
program and for providing a simple and short test case.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-01-10 01:01:05 +01:00
Uli Schlachter a44b3a2daf Don't set a background-pixel for our client frame windows
Previously we would get a short black flicker when a client closes. This
happened because first the client's window would get hidden and only a short
moment later would awesome react to this and close its own window. In the mean
time, the X server filled the frame window with its background-pixel which was
black.

Just removing the background-pixel means we get the default value which is None.
This means that the content will be left untouched and the client's window will
be visible for a moment longer.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-12-10 19:02:17 +01:00
Uli Schlachter ed3d0489ce Implement icon_pixmap and icon_mask from WM_HINTS (FS#1297)
Fun fact: ICCCM specifies that icon_pixmap must have depth 1. Xterm uses a
pixmap with depth 24. Yay... As such, I don't have any test for the depth == 1
case and will just assume that it does the right thing. If it doesn't, I bet no
one will notice anyway.

Signed-off-by: Uli Schlachter <psychon@znc.in>

Conflicts:
	property.c
2014-12-07 14:16:55 +01:00
Uli Schlachter f236a5f0c7 drawin_update_drawing: Remove optimization for invisible drawins
This fixes the following code:

   local d = drawin({})
   d.visible = true

The drawin now has a cairo surface assigned

   d.visible = false
   d.width = 1234
   d.visible = true

The width change while the drawin was not visible would not get propagated to
the drawable because of the code that this patch removes. The expectation was
that drawin_map() would update the drawable later.

However, because the drawin was already visible, its drawable also already has
a surface assigned. Thus, drawin_map() wouldn't update the drawable either.

Fix this by just removing this optimizations.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-10-11 13:30:33 +02:00
Uli Schlachter 6673ecb167 drawin: Don't special-case moves
The code in drawin_moveresize() tries to be clever and only updates the drawing
state of the drawable when it is resized, not when it is moved around. This used
to be necessary because once upon a time, drawin_update_drawing() threw away all
of the drawing state and thus forcing a repaint. These days it just calls
drawable_set_geometry() as well and that function special-cases moves.

So this old code in drawin_moveresize() is no longer necessary and actually
caused problems.

These problems occurred because drawin_update_drawing() is being clever and
doesn't do anything for .visible = false drawins, because their drawing state
will be updated once they become visible. However, not skipping
drawable_set_geometry() means that this broke, because drawin_map() thought that
the drawing state was up to date while in reality it wasn't.

References: http://article.gmane.org/gmane.comp.window-managers.awesome/10852
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-10-11 13:30:32 +02:00
Uli Schlachter f12ba8fec0 Ignore enter/leave events when unmanaging a window (FS#1239)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-28 13:32:04 +01:00
Uli Schlachter a73e6c2bd7 drawin: Correctly add property::shape_* signals
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-23 22:44:18 +01:00
Uli Schlachter b57b19b831 window: Factor out helper functions for xproperties
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-23 18:24:37 +01:00
Uli Schlachter 7743396bc6 Fixup indentation
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-17 16:35:06 +01:00
Uli Schlachter e2a6d72611 Drawable: Ignore exposes when we have nothing to draw
The X11 server tells us about things that need to be redrawn via expose events.
When we get such an expose event before lua drew the drawable, we just fill the
exposed area with old data (which is black for newly-created drawables).

Fix this by tracking if we have any usable data in a drawable's double buffering
pixmap. This flag is unset whenever we throw away the old content (e.g. due to a
resize) and is set when lua gave us some new content to display.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-17 16:35:03 +01:00
Uli Schlachter 3e1f4ff02f EWMH: Handle _NET_WM_DESKTOP in lua
We now handle all "important" EWMH messages in lua and lua can decide to do
different things than the current obvious one.

Consistency!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-17 16:19:51 +01:00
Uli Schlachter 22cdd9d923 drawable: Add pixmap member
Previously, ownership of the pixmaps that we are using for double buffering was
a little weird. The pixmap belonged to the drawin/titlebar, but the
corresponding cairo surface was owned by the drawable. Clean this up by moving
the pixmap to the drawable.

This cleans up lots of ugly code and also fixes a crash: When a drawable was
garbage collected before its drawin, drawin_wipe() would crash accessing the
drawable. This was needed to make it forget about the cairo surface we gave to
it for the pixmap that is being destroyed.

By moving the pixmap to the drawable, this whole issues goes away.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 20:16:35 +01:00
Uli Schlachter 5cd3653163 Fix cairo surface memory leak
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 20:16:30 +01:00
Uli Schlachter d397d2d684 Redraw titlebars more intelligently
Whenever a titlebar of a client needed to be refreshed, all (possibly) four
titlebars would get completely refreshed. So if someone actually added more than
one titlebar to a client, awesome would copy each titlebar's content to the
window four times. Fix this by introducing more fine-grined functions for
uploads.

This also makes awesome only update the affected area when it gets an expose
event for a titlebar instead of all four titlebars completely.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 15:38:43 +01:00
Uli Schlachter c816ad7b63 drawin: Don't unconditionally redraw when made visible
Before this commit, we always threw away the drawin's cairo surface whenever it
was made visible and thus forced a redraw.

This commit changes this so that we only force a redraw if the drawin was
resized why it wasn't visible. To remember when this happens, we free the
drawin's cairo surface without allocating a new one when the drawin is resized
while not being visible. Thus, we then only have to allocate a new surface if
the drawin doesn't have one when it is being made visible.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 15:38:30 +01:00
Uli Schlachter d6bfec84ad drawin: Inline drawin_init() into its only caller
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-16 15:38:25 +01:00
Emmanuel Lepage Vallee 061751dd9d Add end to end support for spawning tracking using startup notifications
This allow to spawn something, then apply some properties or rules when
the client show up ("manage").

This commit add:
 * "startup_id" property for all clients object (immutable, can be nil)
 * Second return value to awful.util.spawn() with the startup_id
 * Update the documentation

Example:

  local wait_for_it = {}

  local pid,snid = awful.util.spawn("urxvtc")
  wait_for_it[snid] = {ontop=true,sticky=false,
     tag = awful.tag.gettags(mouse.screen)[1] }

  client.connect_signal("manage", function (c, startup)
     if c.startup_id and wait_for_it[c.startup_id] then
        for k,v in pairs(wait_for_it[c.startup_id]) do
           c[k] = v
        end
        if wait_for_it[c.startup_id].tag then
           c:tags({wait_for_it[c.startup_id].tag})
        end
     end
  end)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-15 23:14:41 +01:00
Daniel Hahler ed69ed9529 Minor doc fixes 2014-03-15 08:51:59 +01:00
Daniel Hahler bca0b546d3 Add client.maximized (a shortcut for ~_horizontal and ~_vertical)
This also adds the signals `property::maximized`.

Signed-off-by: Daniel Hahler <git@thequod.de>
2014-03-15 08:49:58 +01:00
Daniel Hahler c855b1babb Do not raise clients in client_manage
Instead, use stack_client_push and emit the `request::activate` signal
from awful.rules.apply, if the client gets focus.

Signed-off-by: Daniel Hahler <git@thequod.de>
2014-03-12 16:01:01 +01:00
Uli Schlachter 642ab35988 xproperty: Don't limit property lengths
All that I can say is "oops, I blame copy&paste".

Thanks to Elv13 for noticing this.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-09 20:22:44 +01:00
Uli Schlachter 2ac95b4ae8 Fix handling of _NET_CURRENT_DESKTOP messages (FS#1219,FS#1217)
Instead of having the C code mess with which tags are selected, we now emit a
signal on the tag that says that something requested it to be selected. Lua can
then handle this by only switching tags on the correct monitor and by updating
the focus history correctly.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-08 15:33:34 +01:00
Uli Schlachter 1b21dce46c Revert "client: Add c.blob property"
This reverts commit a54636751b.

We now have the new xproperty API which does the same thing in a much nicer way.
Thanks to Elv13 for the idea!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 16:21:11 +01:00
Uli Schlachter 62e2dee4ba Add awesome.register_xproperty (FS#1212)
This commits adds awesome.register_xproperty(). This allows lua code to register
arbitrary X11 properties with awesome which will then watch these properties.
Whenever such a property is changed on a client or drawin, we will emit the
xproperty::name signal.

This also adds window:get_xproperty(name) and window:set_xproperty(name, value)
which allows to mess with properties.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-07 16:17:40 +01:00
Uli Schlachter 910cbe401d client: Emit property::screen after geometry
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 18:08:21 +01:00
Uli Schlachter 04dee81d13 client: Add request::activate signal (FS#848)
When we receive a _NET_ACTIVE_WINDOW request on the root window, we used to just
focus and raise the window. This didn't do much for clients which are on
non-selected tags.

Thus, this commit makes awesome emit request::activate on the client instead.
This is used in awful.ewmh to implement the old behavior again, but with
additionally marking the client as urgent if it isn't visible.

People who don't like this behavior can use client.disconnect_signal to disable
this behavior again. To make this really possible, awful.ewmh becomes a
"non-nil" module.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-03-06 17:47:55 +01:00
Uli Schlachter a54636751b client: Add c.blob property
Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-02-23 12:26:13 +01:00
Uli Schlachter 56c5797905 Finish C-side support for window shapes (FS#1051)
A drawin's and a client's bounding and clip shape can now be queried and is
returned as a cairo surface.  Also, a client window's shape (e.g. xeyes setting
its own shape) can be queried via c.shape_client_bounding and
c.shape_client_clip.  All of these properties now emit signals when changed.

(This also silently fixes a bug in luaA_drawin_set_shape_bounding() which forgot
to include the drawin's border in its size calculation)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2014-01-03 17:01:43 +01:00
Uli Schlachter db167ebe80 Revert "client: Don't move clients around across restarts (FS#1159)"
This reverts commit c3bca6ac34.

This caused problems where clients would always spawn on the top-left screen and
couldn't be moved around. This was because lua placed them on the other screen,
but when the titlebar got added, their top-left corner was moved over again.
2013-10-06 10:22:49 +02:00
Uli Schlachter c3bca6ac34 client: Don't move clients around across restarts (FS#1159)
This kind of forces every client to have a window gravity of "static".

This fixes most of the problem of clients moving around across restarts due to
the titlebar. What is left is that they move due to the border width which
should be handled in another patch. Also, another patch should make this honor
the client's actual window gravity.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-04 16:12:06 +02:00
David Mohr e858163a0f Revert "client: add a limit to the loop (FS#573)"
This reverts commit b8de5f2d43.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-10-04 14:17:57 +02:00
Uli Schlachter aaa771f887 Switch from libXcursor to libxcb-cursor
Thanks to Michael Stapelberg, there is now a xcb-only port of libXcursor which
does everything we need. This patch switches awesome over to that new library.

Since the only reason for using XOpenDisplay() instead of xcb_connect() was so
that we can use libXcursor, we can get back to that older state again. This
means that this effectively reverts the following commits:

531f8b415c "Added initial support for Xlib cursor themes"
77243cd09a "Add x11-xcb to the pkg-config checks"
779d43fc46 "Don't let Xlib own the event queue"
03759b4847 "Fix keyboard layouts"

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-19 16:48:10 +02:00
Uli Schlachter bcea1aab66 Stop linking against xcb-image
Since the previous commit we don't use this library any more.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:12:16 +02:00
Uli Schlachter 813fb94ce8 client.content: Return a cairo xcb surface
We no longer have to turn the client's content into an image buffer "by hand".
Instead, we can just use cairo for the job.

Even more exciting, we don't need to turn this into an image buffer at all. We
can just directly return a cairo xcb surface for the client window. Depending on
how lua will use this surface, this could make it possible to avoid having to
create the image buffer at all!

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:09:40 +02:00
Uli Schlachter 11bef0795a client.content: Use correct client size (FS#1150)
The size saved in c->geometry also includes the titlebars. Thus, for getting the
window content, we have to subtract this from the size.

Before this, the call to xcb_image_get() was failing with a BadMatch error,
because we were asking for an area that is outside of the actual client's
window's geometry.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-09-16 12:06:10 +02:00
Uli Schlachter a0e45e878e client: Ignore "fake" string property changes
I noticed high CPU usage while using asunder. The reason was that asunder
re-sets its window name every 0.1 seconds (and awesome's drawing code is way too
slow).

A semi-fix for this is to ignore string property changes if the old and new
value for the property are equal.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-08-01 11:48:03 +02:00
Uli Schlachter bc1507f96d Send correct size to fullscreen clients (FS#1093)
Titlebars are not visible for fullscreen clients, so it doesn't make sense to
substract the area used for the titlebar in ConfigureNotify events.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-13 21:20:13 +01:00
Uli Schlachter d0ab8dc0c1 Fix ignoring size hints
The function c:geometry() should only honor size hints if this was enabled for
this client. Whoops.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-12 11:33:05 +01:00
Uli Schlachter 23b30be106 Move size hints handling back into C (FS#1117)
Having this in lua means that size hints are only applied after the client got
resized. The bad side effect of this is some flickering if awesome is being
slow. And apparently, it is slow for way too many people...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-10 12:13:32 +01:00
Uli Schlachter 983001613a Drawable: Improve signal behavior
When property::surface is emitted, the drawable didn't know its geometry yet,
which had weird side effects. Fix this by changing the C API a little. The
function drawable_set_surface() now no longer allows a NULL surface as its
argument.

The required changes for the titlebar code also means that we no longer throw
away the double-buffering surface when a client is moved.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-02-20 14:09:19 +01:00
Uli Schlachter ea30119410 Use glib instead of libev
This commit ports awesome from libev to the glib main loop. This means that
awesome has fewer dependencies, because we were already depending on glib before
and now no longer need glib.

However, the main reason for this change is that, thanks to lgi, we have glib
bindings for lua. This means that lua code can add all kinds of event sources to
the main loop (timeouts, fd watchers, SIGCHLD watchers, ....). Yay

Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-11-21 21:01:12 +01:00