- rename parse_config to config_parse
- move KeyModList and ButtonList in their own functions
- move LayoutsList in layout.c
- move static fcts around in config.c
The big change here is that we now keep our configuration structure in a global
variable called globalconf. This radically simplifies many interfaces, since
passing awesomeconf everywhere is no longer necessary. There are also more
subtle interface effects - now we can reliably identify a screen from just a
screen ID, rather than an awesomeconf, screenid tuple.
Overall, this patch makes most of the interfaces in awesome much nicer to use -
enjoy!
Yes, this is a huge patch, but since a lot of the refactoring was done
systematically using vim macros, splitting this up would have been very hard.
Hi there.
awesome-client is now linked against the whole hog of x-related libs
that awesome depends on. These get pulled in by awesome-client using the
same LDFLAGS as awesome. Removing x-related libs from the LDFLAGS for
awesome-client is only half of the story, as it also depends on util.c
which now has a couple of x-related functions. The attached patch also
splits these functions into a separate xutil.{c,h} file pair and teaches
the rest of the files to use them. Apart from the small difference in
file size (I see a 3-3.5% decrease in file size, both for a stripped and
a non-stripped awesome-client binary), this should also somewhat reduce
the startup time (since awesome-client won't have to map all of these
libraries).
Cheers...
\n\n
a. Adds a get_current_tag_number function to allow for above updates
and teaches get_current_layout(...) and arrange(...) to use it.
b. Adds an extra client_sel entry in struct Tag, updated on
focus(...), manage(...), and unmanage(...), and used in arrange(...).