Commit Graph

2571 Commits

Author SHA1 Message Date
Emmanuel Lepage Vallee d8f51a4039 timer: Add a callback constructor property
Avoids having to keep a local variable just to be able to
register the callback.
2017-01-20 00:22:49 -05:00
Emmanuel Lepage Vallee bd96eacbe2 timer: Add an autostart constructor property 2017-01-20 00:22:49 -05:00
Yauhen Kirylau bfb3534955 doc(awful: hotkeys_popup): change variable names to fix ldoc result and add one missing docstring (#1396) 2017-01-17 10:13:26 +01:00
Emmanuel Lepage Vallée a9e8cc3dab Merge pull request #1404 from Veratil/tasklist-spacing-fix
Tasklist spacing fix + taglist spacing doc addition
2017-01-16 23:39:53 -05:00
Kevin Zander 44e0ea5681 taglist_shape_border_width_focus and taglist_shape_border_color_focus are not put into the correct variables 2017-01-16 11:18:47 -06:00
Kevin Zander 74b5ac72da Fix incorrect variable lookup for theme.tasklist_bg_image_* 2017-01-16 02:39:01 -06:00
Kevin Zander 56a2e98896 Add doc for taglist_spacing 2017-01-16 01:12:12 -06:00
Kevin Zander c3b565faab Fix theme lookup of tasklist_spacing; fix doc typo 2017-01-16 01:11:42 -06:00
Yauhen Kirylau 316734a681 move `theme_assets` from xresources theme to `beautiful` module. (#1219) 2017-01-14 04:09:54 +01:00
Yauhen Kirylau f69769f7ba fix(awful: hotkeys_popup): use new widget api in pagination (#1384) 2017-01-11 13:12:38 +01:00
Daniel Hahler 83a118e421 awful.util.{get_themes_dir,get_awesome_icon_dir}: support env
Look at environment variables AWESOME_THEMES_PATH and AWESOME_ICON_PATH,
which allows to override this in the integration test runner.
2017-01-08 20:34:13 +01:00
rob 703b11182c taglist: added volatile tag theme variables 2017-01-07 21:21:46 -07:00
Daniel Hahler 466988eb5a Merge pull request #1354 from psychon/menubar-fixes
Menubar fixes
2017-01-04 20:55:51 +01:00
Emmanuel Lepage Vallee cefa14d1bd layout: Fix the magnifier layout
It was broken since the dynamic screen support was merged.

Fix #1338
2017-01-04 04:56:54 -05:00
Emmanuel Lepage Vallee 790d2aa6ee doc: Add a missing test example macro
I found this while doing a review in case the intentation changes
broke other tests.
2017-01-03 00:07:57 -05:00
Daniel Hahler 4b9e8e232d Merge pull request #1341 from psychon/modeline
Lots of fun with vim modelines
2017-01-02 19:56:06 +01:00
Uli Schlachter 1078a9f395 Bump minimal LGI version to 0.8.0 (#1350)
Turns out that menubar already uses features that were only added in
that version.

Fixes: https://github.com/awesomeWM/awesome/issues/1348
Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-01-02 19:53:02 +01:00
Uli Schlachter dadf8463bd menubar: Fix refresh without show
When menubar.refresh() is called, it tries to update the menubar widget.
The call chain looks like this: menulist_update -> common.list_update ->
get_current_page. get_current_page then tries to query information about
the size of the menubar.

Since there is not much point in this, just skip the whole callback in
this case.

Side note: What is the point of menubar.get()? It seems quite useless to
me.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-01-02 17:23:20 +01:00
Uli Schlachter 7f3ff5f26f menubar: Fix hide()
When hide() was called without any calls to shown() before, an error
would occur.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-01-02 17:21:10 +01:00
Uli Schlachter 68f0883a44 menubar: Refactor initialisation
No functional changes intended. I just like things more like this.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-01-02 17:20:41 +01:00
Uli Schlachter 2b79165622 Add missing vim modelines in lib/
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-31 14:07:13 +01:00
Daniel Hahler af961e974c doc: improve client.dockable (#1336) 2016-12-31 00:40:17 +01:00
Uli Schlachter e7b4898a7e Fix typo: Remove double tasklist_tasklist_ (#1323) 2016-12-28 22:25:23 +01:00
Daniel Hahler d13f465374 awful.screen: add stacked arg to some functions (#1301)
Fixes https://github.com/awesomeWM/awesome/issues/1300
2016-12-28 12:41:59 +01:00
Uli Schlachter bdb7e90b74 Fix classmod in awful.widget.keyboardlayout (#1314)
Fixes: https://github.com/awesomeWM/awesome/issues/1313
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-27 21:38:20 +01:00
Uli Schlachter ddfe652173 fixup! wibox: Add shape property 2016-12-26 13:55:33 +01:00
Uli Schlachter 1a9887335e wibox: Add shape property
This bridges between gears.shape and the shapes. So far, it does not try
to do any kind of anti-aliasing magic, so you get "steep edges".

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-26 13:28:34 +01:00
Uli Schlachter 40c653c4b6 Fix luacheck warnings in wibox.drawable
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-25 13:05:26 +01:00
Uli Schlachter 0907411997 Merge branch 'force-drawable-screen' of https://github.com/psychon/awesome 2016-12-25 11:09:58 +01:00
Emmanuel Lepage Vallee 2b462cb2e3 doc: Document the tag `master_fill_policy` 2016-12-21 11:41:30 -05:00
Emmanuel Lepage Vallée 8935ed2a30 Remove traces of the old URL (#1280)
**WARNING**: This breaks the API
2016-12-21 02:03:03 +01:00
Uli Schlachter 4d2a1d5534 wibox.drawable: Support forced screens
Up to now, a drawable always figured out the screen that it is on by
looking at its position. This causes memleak-like problems with wibars:
A wibar has a screen assigned, but its underlying drawable will end up
referring to another screen. Via this, we were managing to build a long
reference chain of screens and drawable that meant that none of the fake
screens that our test suite added could be garbage collected.

To fix this, add wibox.drawable._force_screen(s). After this function is
called, the normal screen detection based on the position is skipped and
instead the given screen is always used. This breaks the above reference
chain and things become garbage-collectable.

Also, this chains the drawable to the life time of the screen: When the
screen becomes invalid (.valid == false), the drawable will stop
redrawing.

Fixes: https://github.com/awesomeWM/awesome/issues/1237
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-18 10:56:47 +01:00
Emmanuel Lepage Vallee 5ff29bb00e doc: Document how to open a document using `awful.spawn` 2016-12-16 12:38:33 -05:00
Emmanuel Lepage Vallee 1efbb57049 doc: Add a little awful.spawn async tutorial 2016-12-16 12:38:33 -05:00
Emmanuel Lepage Vallee 7f1933f99c doc: Document when spawning with a shell is needed 2016-12-16 12:38:33 -05:00
Emmanuel Lepage Vallee b9dbc79308 doc: Add more `awful.spawn` documentation
It was lacking
2016-12-16 12:38:33 -05:00
Emmanuel Lepage Vallée 65ec764416 Merge pull request #1267 from Elv13/fix_rules_screen_mismatch
Fix more rules screen mismatch
2016-12-12 13:07:18 -05:00
Emmanuel Lepage Vallee 4b61dbba82 rules.tags: Behave like rules.tag
One did try to match tag by name and the other didn't.

While at it, also ensure that the screen is consistent.
2016-12-12 11:49:11 -05:00
Emmanuel Lepage Vallée f22c067efd Merge pull request #1265 from Elv13/improve_deprecation
Improve deprecation messages
2016-12-12 10:26:39 -05:00
Emmanuel Lepage Vallee c96aa9866e rules.tag: Prevent a screen mismatch
As c:tags() doesn't (cannot) check for screen mismatch, then it
has to be done.

This is a follow up of 6f7019b2d0, see #1236.
2016-12-11 22:50:00 -05:00
Emmanuel Lepage Vallee 828d6f2cd9 utils: Better class deprecation warnings
Fix #1228
2016-12-11 14:54:12 -05:00
Emmanuel Lepage Vallee e239492696 utils: Add optional awful.util.deprecate options.
For now, only a `raw` option is implemented.
2016-12-11 14:51:33 -05:00
Emmanuel Lepage Vallee 52fbf49309 prompt: Fix indentation
There was tabs mixed with spaces
2016-12-11 14:39:08 -05:00
Emmanuel Lepage Vallee 73afe0e954 doc: Add a prompt example. 2016-12-11 14:35:20 -05:00
Emmanuel Lepage Vallee 0e1c193450 prompt: Make exe_callback optional
The menubar already bypass it using keypress listener. Having an
empty callback is ugly.

Fixes #1180
2016-12-11 14:19:25 -05:00
Emmanuel Lepage Vallee 1eeaf6b9c9 doc: Add a missing awful.rule field 2016-12-11 00:10:39 -05:00
Emmanuel Lepage Vallee 5aa38f6fe5 doc: Add a missing ewmh handler documentation 2016-12-11 00:10:39 -05:00
Emmanuel Lepage Vallée 548b15e883 doc: Document the client layouts. (#1247)
This commit doesn't add any useful documentation, but adds
previously hidden documentation variables. It can be the basis
of a better layout documentation.

Fix #1246
2016-12-10 02:24:22 +01:00
Uli Schlachter 9a5092226a awful.wibox.stretch: Spell out full replacement
The function that is documented as awful.wibox.stretch is deprecated,
because it was removed (that's not a deprecation, is it?!?). For the
replacement, we used "@see stretch". However, LDoc was randomly
resolving this reference to awful.wibar.stretch (good) or
awful.wibox.stretch (bad; the see points to the element where it
appears).

Fix this by spelling out the "full name" of the function in the @see.

Related-to: https://github.com/awesomeWM/awesome/issues/834
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-09 18:03:03 +01:00
Uli Schlachter 480b8b6477 Remove @see tag.swap on awful.tag.object.swap
The only other swap function is awful.tag.swap and that one is
deprecated. Thus, it should not be linked to.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-09 18:00:40 +01:00
Uli Schlachter 1784518415 Add pointless naughty.lua and beautiful.lua files (#1259)
People who use a plain "make install" to install awesome will likely
also use the same approach to update their installation. However, this
does not actually work, because in awesome 3.5 there are beautiful.lua
and naughty.lua. These modules have since been split up into multiple
files and we now have beauitful/init.lua and naughty/init.lua instead.
The result is that the newer awesome will use some code from an older
version of awesome.

This commit has a work-around for this: We add "empty" beautiful.lua and
naughty.lua files whose only purpose is to load the real file. These
"empty" files will then overwrite files from an older installation and
everything works.

Sadly, this bad hack will have to be kept around forever and in the
future we will only have more instances of it. I would like to just say
people to fix their system, but apparently this should be worked around
instead.

Fixes: https://github.com/awesomeWM/awesome/issues/244
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-08 23:53:50 +01:00
Uli Schlachter 9f2c4719ed Make the piechart deterministic (#1258)
Previously, the API to set the data that should be displayed was
:set_data(t) where t is a table. This table has the labels to use as its
keys and the numbers as its values. With this API, it was not possible
to influence the order in which the "pie pieces" were drawn.

This commit adds and uses a new API called :set_data_list(t). Here, t is
a table with integer keys and tables as values, thus one can iterate
over this with ipairs() and the order is well-defined. The tables used
as values contain the label as their first entry and the number as their
second entry.

Fixes: https://github.com/awesomeWM/awesome/issues/1249
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-07 20:20:09 +01:00
Emmanuel Lepage Vallée 883b5934c0 Merge pull request #1236 from Elv13/fix_new_tag_rule
rules.new_tag: Fix when the tag screen doesn't match the client
2016-12-01 19:53:17 -05:00
Michael Beaumont 4cb11b8754 Fix awful.tag.add ignoring props.index (#1245) 2016-12-01 22:04:57 +01:00
Uli Schlachter f9cdc98c73 Fix spawn callbacks
Spawn callbacks were never invoked when no startup-notification-rules were
given. This commit fixes the code so that "startup done" callbacks are also
called when no rules were given.

Fixes: https://github.com/awesomeWM/awesome/issues/1218
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-12-01 15:32:21 +01:00
MoreThanOneAnimal 6558164e53 Create artificial gears.color documentation.
Point from parse_color function to gears.color in documentation.
Fix minor issues (typos, indentation) in docs.
2016-11-28 20:23:46 -08:00
MoreThanOneAnimal 495e579fdb parse_color function refactoring:
- simplified parsing logic,
- return nil for incorrect input,
- update tests and doc.
2016-11-28 20:22:39 -08:00
MoreThanOneAnimal 51bbb53b30 Add references to gears.color in documentation. 2016-11-28 20:07:29 -08:00
Emmanuel Lepage Vallee 6f7019b2d0 rules.new_tag: Fix when the tag screen doesn't match the client
Also add the documented `props` argument to the high priority
rules.
2016-11-27 04:57:35 -05:00
Daniel Hahler fc13b1b4eb doc: s/Wether/Whether/ 2016-11-22 02:40:15 +01:00
Daniel Hahler eed3d7e63a lib/wibox/widget/base.lua: doc fixes 2016-11-22 02:40:15 +01:00
Daniel Hahler 71259748d2 Minor doc and code style fixes
Closes https://github.com/awesomeWM/awesome/pull/1215.
2016-11-21 22:38:40 +01:00
Daniel Hahler aeab2a70e9 Fix whitespace warnings reported by luacheck (#1229) 2016-11-21 22:38:23 +01:00
actionless 3fea2db8c5 feat(awful: hotkeys_popup): add possibility to create new widget instance 2016-11-21 13:44:20 +01:00
MoreThanOneAnimal 61d4f4310a Use unmodified command for the command history.
Closes awesomeWM/awesome#1104.
2016-11-15 23:25:31 -08:00
Emmanuel Lepage Vallee 2d5a1798af doc: Document tasklist_plain_task_name
It was missing.
2016-11-15 16:33:20 -05:00
Daniel Hahler d0dc447dd5 Emit screen::arrange signal outside of arrange_lock (#1191)
This will handle changes in the layout recursively, e.g. when changing
the border_width of clients.

Ref: https://github.com/awesomeWM/awesome/issues/171#issuecomment-256146578
2016-10-26 16:20:34 +02:00
Uli Schlachter d07fc822a1 Fix awful.tag.object.get_gap_single_client (#1190)
The usual "a or b"-trick to simulate C's ?:-operator does not work when
"false" is a valid value. Fix the code to handle this correctly and add
a short unit test which would have caught this problem.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-26 01:43:45 +02:00
Uli Schlachter f71592a00a gears.matrix: Add create_rotate_at() (#1181)
We already have a variant of this function for transforming an actual
matrix. This adds the corresponding static factory.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-25 15:37:49 +02:00
Uli Schlachter c1b6b204d6 awful.util.file_readable: Use Gio (#1187)
Instead of doing Linux-specific magic with error codes and trying to
read the first byte of a file, just use Gio to check if a file exists
and is readable.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-25 00:23:18 +02:00
Uli Schlachter 70d4961a3e awful.spawn: Separate rules from callbacks (#1186)
When adding callbacks as a `callback` entry in a property, the callback
is run by `awful.rules`, because it does `c.callback =
result_of_function`. This is obviously not intended. Also, this causes
the callbacks to run twice, because the code already handled this
`callback` property specially.

Fix this by just not merging callbacks with the normal rules at all.

Fixes: https://github.com/awesomeWM/awesome/issues/1159
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-25 00:22:36 +02:00
Uli Schlachter 7292be1add Merge branch 'fix-missing-args' of https://github.com/hexchain/awesome 2016-10-22 10:31:45 +02:00
Uli Schlachter ed3aac711d Fix traceback in gears.protected_call (#1178)
The traceback should not include the error handler because this is confusing.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-22 00:54:08 +02:00
Uli Schlachter 289dfd1615 gears.surface.widget_to_*: Ignore repaints (#1155)
For some reason, the code here tried to handle widget::redraw_needed
signals even though it should apparently/obviously only produce a
current snapshot of the widget's look.

Fix this by just removing the redraw code.

While here, also factor out the widget context table into a local
variable and re-use it for the initial layout and for the later draw.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-19 12:32:30 +02:00
Uli Schlachter bc75ef5689 menubar.utils: Use a protected call (#1174)
When awesome calls any Lua code, it does so with a protected call. This
means that any kind of Lua error should (there are exceptions) just
result in an error message being printed and everything continuing as
usual. When LGI calls Lua code, it uses a normal call. This means that
in an asynchronous context, that is, when there is no more call
generated by awesome's C code on the call stack, we must be careful,
since any error results in Awesome's unprotected error handler to be
called which restarts the WM.

menubar.utils.parse_dir() asynchronously parses a directory containing
.desktop files. This means that it is no longer in a protected call
context. Let's assume that the code itself is fine. However, the
callback that the caller provided for handling the results can be quite
arbitrary. Make sure that it is run in a protected context.

Helps-with: https://github.com/awesomeWM/awesome/issues/1173
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-19 12:29:54 +02:00
Haochen Tong a6af703c5d menubar: Fix missing exe_callback in args table (#1173)
Signed-off-by: Haochen Tong <i@hexchain.org>
2016-10-18 12:40:47 +08:00
Emmanuel Lepage Vallée 6b90ed7e73 Merge pull request #1169 from Elv13/fix_prompt_deprecation_warnings
Fix prompt deprecation warnings
2016-10-12 15:52:15 -04:00
Emmanuel Lepage Vallee 4b34e64fe2 widget: Add a slider widget. 2016-10-12 02:24:47 -04:00
Emmanuel Lepage Vallee 07f3a178fa prompt: Fix 2 deprecation warnings
An oversaw in a previous commit introduced deprecation warnings
on the default config.
2016-10-12 01:53:53 -04:00
Emmanuel Lepage Vallée de121975bf Merge pull request #1165 from psychon/fix-deprecation-warning
Corner layout: Fix deprecation warning
2016-10-10 18:01:32 -04:00
Uli Schlachter c9f085f439 Fix a broken deprecation warning (#1164)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-10 21:00:20 +02:00
Uli Schlachter 19fe233982 Corner layout: Fix deprecation warning
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-10 20:59:49 +02:00
Uli Schlachter fd3daf54b3 keyboardlayout: Don't break if parsing the layout fails (#1154)
Fixes: https://github.com/awesomeWM/awesome/issues/1108
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-09 22:36:41 +02:00
Uli Schlachter 259c4f716f Remove @release @AWESOME_VERSION@ everywhere (#1157)
It does not provide much value. The version number is already known to
ldoc globally in the "description" variable.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-09 22:36:20 +02:00
Daniel Hahler 05d962f778 Merge pull request #1147 from psychon/remove_weak_tables
Remove some weak tables
2016-10-07 22:00:23 +02:00
Emmanuel Lepage Vallée c79e49b985 Merge pull request #1124 from Elv13/prompt_args_refactor
Prompt args refactor
2016-10-06 15:17:11 -04:00
Uli Schlachter 01a9cb2031 Merge branch 'drawable-visibility' of https://github.com/psychon/awesome 2016-10-06 20:59:38 +02:00
Uli Schlachter ab789e57a9 awful.tag: Save all "generic" tag properties as real props
Instead of using magic with a weak table, the code now saves this data
as a property under the tag object. This avoids all kinds of leaks, for
example caused by t.foo = t.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 21:16:33 +02:00
Uli Schlachter bf97cb6bfe awful.tag: Save dynamic_cache as a tag property
Instead of using magic with a weak table, the code now saves this cache
as a property under the tag object.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 21:03:34 +02:00
Uli Schlachter 4ef63d9416 awful.screen: Save last mouse position as screen property
Instead of using a weak table to save the last mouse position, this is
now saved directly as a property under the screen.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 21:00:47 +02:00
Uli Schlachter 3d048dca04 awful.client: Save client properties under c.data
Instead of using a weak table with some magic to save properties of a
client, the code now uses the c.data table provided by the C code
instead.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 20:55:28 +02:00
Uli Schlachter 22d1375e5f awful.client: Remove persistent_properties_loaded
Instead of having an extra weak table to save a boolean per client, this
now sets a property directly on the client.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 20:52:01 +02:00
Uli Schlachter 90044e00da wibox: Remove weak table hack
No idea what self referencing loops this refers to. Lua 5.1's and
LuaJIT's garbage collector both should handle cycles just fine. Things
only start getting complicated when you start using weak tables.

Unless someone comes up with an example where this patch causes a leak,
let's remove the weak table magic.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 20:35:04 +02:00
Uli Schlachter 4bb02d1b53 wibox.hierarchy: Fix the matrix_to/from_device
Matrix operations are hard. Apparently I always keep confusing the order
that transformations are applied in the matrix resulting from a matrix
multiplication.

This commit fixes things in wibox.hierarchy that were wrong due to the
wrong order and changes a unit test so that it would now catch the
breakage (and makes sure that it does not happen again).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 20:07:19 +02:00
Uli Schlachter 6d8e91f5e2 Change API for wibox.drawable:find_widgets()
Instead of matrix_to_device and matrix_to_parent, this now provides the
full hierarchy instance managing the current widget.

In addition to x, y, width and height (which are an over-approximation
of the widget's extents on the drawable), this now also provides
widget_width and widget_height in the widget's local coordinate system.
These last two values are exact.

For example, the tooltip needs x/y/width/height while a widget that
wants to figure out which point on it was hit with a mouse press will
need widget_width and widget_height (together with the position argument
that is passed in with mouse::press).

I don't know how to document the return type of this function properly.
Hopefully just describing the structure of the resulting table is good
enough.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 20:04:24 +02:00
Uli Schlachter eb9dbf991c Widgets: Get mouse position right for button press/release
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 20:04:24 +02:00
Uli Schlachter 0183372ac2 wibox.drawable: Do not relayout while invisible
Similar to the previous commit, this makes the drawable not apply a
pending relayout while it is not visible. When it becomes visible again,
the relayout is done.

The hope here is that less work is done while a drawable is not visible,
saving CPU time.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-05 20:00:20 +02:00
Daniel Hahler 332681aaad progressbar: keep set_height/set_width working (#1141)
Ref: https://github.com/awesomeWM/awesome/issues/1140
2016-10-05 00:24:43 +02:00
Uli Schlachter 9b51779f2f wibox.drawable: Fix a possible crash
LGI does not protect against use-after-free issues that can occur due to
using an object after finalisation. This manifests itself as occasional
crashes on Travis in cairo_region_union_rectangle() (AFAIK no one ran
into this issue in real-world usage).

Since visible drawables are always strongly reachable, the issue can
only occur with invisible drawables. The previous commit made sure that
those are fully repainted when they become visible, so we can just
ignore redraws for those and fix the crash issue.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-04 21:27:10 +02:00
Uli Schlachter 650b01eb71 wibox.drawable: Stop using weak tables
Instead of tracking all drawables that are alive, the code now only
tracks visible drawables. When a drawable is made visible it is
completely repainted. This should not cause a difference when a wibox is
initially made visible, because it has to be redrawn anyway. However,
this introduces a full repaint when a wibox is hidden and then made
visible again.

Thanks to this change, we can stop using weak tables. Visible drawables
cannot be collected and so we can keep a strong reference to them. This
allows us to get rid of the weak tables which solves various problems
involving finalizers and using objects after finalisation.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-10-04 21:20:55 +02:00