When some client on the left monitor was closed while client.focus is on the
right monitor (e.g. 'sleep 5 ; exit' in a terminal), awful.autofocus would shift
the input focus to whatever client happened to be next in the focus history on
the left monitor.
Fix this by only ever moving the input focus between screens when a tag is
selected, not when some client does its magic.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Added a very simple example to show the usage, and applicability of
awful.menu by dynamically constructing a menu of clients that match a
particular rule.
Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Display the possible keys to the 'menu' params as a bullet list
(unreadable otherwise).
Signed-off-by: Anurag Priyam <anurag08priyam@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
image:type() was removed from oocairo, because the ._NAME property already
exists and there's no need for two functions doing the same job.
Signed-off-by: Uli Schlachter <psychon@znc.in>
naughty now tries to ignore all pango markup by using :set_text() instead of
:set_markup(). If this fails, too, we must have been fed invalid utf8 which we
cannot do anything about.
Signed-off-by: Uli Schlachter <psychon@znc.in>
I removed textbox' check() function, but forgot to see if anything actually
calls it. Just removing the call fixes all problems here.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes the textbox pass the markup/text it is given to oopango immediately.
If it is invalid, a lua error will be thrown and the old text will still be
shown.
This fixes a bug where the whole wibox isn't redrawn when a textbox complains
about broken UTF8.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The luadoc API documentation already contained this function and it seems to be
useful for user configs.
Signed-off-by: Uli Schlachter <psychon@znc.in>
setwfact() calls idx() on the client that it works on. When idx() is called with
a client that isn't visible, it fails while trying to find outs the client's
index in the current layout.
event_handle_mousegrabber:119: error running function:
lib/awful/client.lua:688: attempt to compare nil with number
Fix this by ignoring all clients that aren't visible in setwfact().
Signed-off-by: Uli Schlachter <psychon@znc.in>
If you managed to press mouse button 4 exactly between two entries in the
taglist, the taglist would jump by two tags instead of just one. This is because
the mouse event was forwarded to both taglist items.
This happened because the calculation in wibox' find_widgets() was wrong. If you
have a widget at (1, 1) with a size of 1x1, then (1, 1) is the only point that
this widget covers. However, the math also included the pixels (2, 1), (1, 2)
and (2, 2) in the widget's extents. This is obviously wrong.
Signed-off-by: Uli Schlachter <psychon@znc.in>
So far this only contains an "assert()" function, but I guess this could be
enhance. For example, a function which pretty-prints a table's contents might be
useful to have.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Added function to show only minimized clients in the taskbar for the
current tag.
Signed-off-by: Danny Navarro <j@dannynavarro.net>
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, we used a timer with a timeout of 0 for redrawing the wibox. I had
the visual impression that the wibox was black for a moment. With strace I was
able to measure a latency of 10ms until the wibox was finally redrawn.
This now uses the "refresh" signal. With this, we get our latency down to
something like 0.15ms which sounds a lot better. :)
Signed-off-by: Uli Schlachter <psychon@znc.in>
Implementing vararg functions via arg is deprecated in lua. This kind of thing
should instead be done via "...".
Signed-off-by: Uli Schlachter <psychon@znc.in>
If set the prompt will execute the command upon completion which returns
only one match.
Signed-off-by: koniu <gkusnierz@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
This makes sure that textbox.text = "foo" doesn't work at all. It was never
supposed to work anyway. Sorry that I break stuff again.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of having to set the systray's base size by hand, it now automatically
uses min(avail_width, avail_height) as its base size. That's way less surprising
for people.
Signed-off-by: Uli Schlachter <psychon@znc.in>
By setting the textbox in an align layout's middle, the submenu icon will always
get the space it needs and the textbox will get the rest. Previously, the
textbox took as much as it wanted and the image got the rest. This looked ugly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
If a widget has a width/height of 0, we can safely draw it without running out
of the available space. This code checks if we got enough space after we now how
much space the next widget wants.
This fixes the systray. It has to be drawn at least once so that the C core can
set up stuff correctly. However, thanks to the systray having a width of 0, it
wasn't drawn by the layout.
Signed-off-by: Uli Schlachter <psychon@znc.in>
The icon should get the same background everything else gets. Fix this by making
the background the outer-most widget in each item.
Signed-off-by: Uli Schlachter <psychon@znc.in>
We need a fixed layout here to make tag names like "media" work. Without this,
every take would get the same space, no matter how long its name is.
Signed-off-by: Uli Schlachter <psychon@znc.in>
They can and should now be done via gears.color instead. It was porting ever
since this was ported to oocairo anyway...
Signed-off-by: Uli Schlachter <psychon@znc.in>
This implements objects in lua. Objects provide the signal functions that are
known from the C API ({dis,}connect_signal(), emit_signal(), add_signal()).
Signed-off-by: Uli Schlachter <psychon@znc.in>
It seems like with lots of bad luck, the garbage collector manages to "steal"
the table with the buttons right after we decided to use it. Evil collector!
Signed-off-by: Uli Schlachter <psychon@znc.in>
The data table is used to map objects (clients/tags) to the buttons associated
with them. This is done so that we don't have to re-create the button objects
each time this lists are updated.
The problem was that this weak-keyed table was never cleared, because the value
had a strong reference to the key (via the button's signal):
btn:connect_signal("press", function () b:emit_signal("press", o) end)
"o" is the key in the table and btn is reachable from the value. This prevented
the garbage collection of the key. Using a weak-keyed and weak-valued table
fixes this.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This adds a lua module for parsing colors. Named colors like "black" aren't
supported, but #rrggbb and #rrggbbaa colors do work.
Signed-off-by: Uli Schlachter <psychon@znc.in>
EWMH describes desktop windows like this:
"_NET_WM_WINDOW_TYPE_DESKTOP indicates a desktop feature. This can include a
single window containing desktop icons with the same dimensions as the screen,
allowing the desktop environment to have full control of the desktop, without
the need for proxying root window clicks."
An example for such a window is nautilus' virtual root window. Naturally, such a
window would always overlap with any given client, so awful.placement.no_overlap
just didn't do anything at all. The fix is to ignore such clients for placement
calculations.
Signed-off-by: Uli Schlachter <psychon@znc.in>
If you entered a multi-byte character into a prompt and then changed your mind
and used backspace to fix the character, only the last byte of the character was
removed. Because pango is intelligent, it noticed the broken utf8 and
complained.
So far nothing new. But since 711d78b50c the textbox will throw a lua error
when it gets an invalid text (= pango complains). Throwing an unprotected lua
error in this context causes the keygrabber to be killed which stops the prompt.
Fix this by removing bytes as long as there are bytes left that can be removed.
This is FS#801.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Since 3fbb5f1535 "luaobject: emit signals on class too" when a signal
is emitted on some object, it will also be emitted on the class. This means that
we don't have to connect our signals via the "new" signal anymore, but can
instead connect to the signal on the class.
(Of course, the signal on the class gets as first argument the object on which
the signal was emitted)
Signed-off-by: Uli Schlachter <psychon@znc.in>