Before this, awesome_refresh() could be called multiple times per mainloop and
one had to make sure to add awesome_refresh() calls in the right places.
Now, the prepare handler is invoked just before libev puts the process to sleep
(e.g. by calling select()) and awesome_refresh() does its thing.
All redundant calls to awesome_refresh() are removed, but the one in
selection.c has to stay because this function blocks in xcb_wait_for_event()
without using libev.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
if no file was found the string is just "\0" and neads a head
controled while
if no config file was found exit awesome with an error message
(fail early!)
Signed-off-by: Julien Danjou <julien@danjou.info>
Lua can preallocate space in table for array or non-array elements type.
This should improve performance when setting table, so when we can we
use lua_createtable() since this is just a gain.
Signed-off-by: Julien Danjou <julien@danjou.info>
This code actually belongs to 'root' since it does not send events to a
client but simply to X.
The window argument is only used in motion event, so fix that also.
Signed-off-by: Julien Danjou <julien@danjou.info>
awesome_refresh() had a xcb_connection_t as first argument. Since there is
only one connection to the X server, this argument doesn't really have any
alternatives to globalconf.connection and thus makes no sense.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
Pretty much every single source file needs this struct, so it makes sense to
define it in a common header instead of in every single .c file.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
Cheers,
Alex
From b5816ec55073507d4527ad3a77eae1878adb30d3 Mon Sep 17 00:00:00 2001
From: Alex Cornejo <acornejo@gmail.com>
Date: Sun, 29 Mar 2009 14:24:27 -0400
Subject: [PATCH] Fixed some styling issues.
Noticed in the latest pull that a commit introduced a lot of styling
inconsistencies, decided to remove those and others found by a simple
grep.
Signed-off-by: Alex Cornejo <acornejo@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
I just realized this variable was unused in the original code, and in my
patched version. I removed it.
Signed-off-by: Alex Cornejo <acornejo@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
Now we support a list of fallback targets when opening the socket, and
socket binding/connect is done inside socket.* instead of luaa.c or
awesome-client.c
Signed-off-by: Alex Cornejo <acornejo@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
On corporate/university environments it is not uncommon for the home
folder of each user to be hosted on OpenAFS (so you can work from any
terminal and IT services can backup everything at will).
However it is not possible to create sockets in AFS, hence when awesome
attempts to create a socket at ~/.awesome-ctl it fails. To fix this
awesome now uses /tmp/.awesome-ctl as a fallback before giving up.
Signed-off-by: Alex Cornejo <acornejo@gmail.com>
Signed-off-by: Julien Danjou <julien@danjou.info>
We stop grabbing buttons on root windows. We select button press and
release events, and then we check that we have a bindings for them.
This allow to simply grab buttons on client once, and not redo such
things on arrange or mouse-over-window changes.
Most window managers do like this, anyway.
Signed-off-by: Julien Danjou <julien@danjou.info>