Commit Graph

7101 Commits

Author SHA1 Message Date
Uli Schlachter 923d0b8767 Add some unit tests for errors in :setup()
This adds a test that checks that :setup{ false } filters out the false, just
like it already filters out nil values. Then, this also adds a test that checks
that properties (:setup{ foo = false }) are not filtered out, because the first
version of me check did that accidentally.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-28 11:09:21 +01:00
Uli Schlachter 9900cdacd6 Add a unit test that I have laying around
Weird, no idea why this isn't in Git and where it should have been committed...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-28 10:43:48 +01:00
Jarrad Whitaker 0283bab54f implement basic DEB packaging 2016-02-28 20:07:54 +11:00
Uli Schlachter b02b2f7956 Fix screen index by output name
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 16:45:43 +01:00
Uli Schlachter 2027dd8b02 Correctly set globalconf.primary_screen under RandR
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 16:45:35 +01:00
Uli Schlachter 110893d9cb Add screen.primary
Right now this just always returns the first screens, but this can easily be
implemented properly later.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 15:44:25 +01:00
Uli Schlachter 1dd63b04de check_widget(): Also check .is_widget entry
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 14:01:31 +01:00
Uli Schlachter b1e7d3c22c Call check_widget() in :setup()
I just spent too much time tracking down a bug that happened while drawing a
widget. This is the reason why we should apply sanity checks while widgets are
constructed, so that we get a useful backtrace.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 13:58:48 +01:00
Uli Schlachter cf3c81fa9e Implement :set_children() sanely everywhere
This makes the code use the existing functions for setting widgets. That way,
all the sanity checks that the existing functions have are applied for this code
as well.

I just spent half an hour tracking down a bug where a boolean ended up as a
"widget" in a fixed layout. The symptom was that while drawing the widget, an
error happened. Via this change, the error would instead be flagged while
constructing the widget.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 13:55:34 +01:00
Uli Schlachter a2301ae8f3 Add and use luaA_pushscreen()
Even when a screen is just an integer, the code becomes a bit more
self-documenting. Even better, if we start to handle screen objects to Lua
instead of screen indicies, there will only be one place that needs to be
changed.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 10:57:07 +01:00
Uli Schlachter d56b5c031b Remove some now unnecessary uses of s.index
Because all our Lua code can now work with screen objects, most of the uses of
s.index that the previous patches added for reaching this goal can be removed
again.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 09:24:19 +01:00
Uli Schlachter 5fd47e508f Support screen objects in awful.client
This commit makes the code in awful.client work with screen objects where
possible (which is not possible in awful.client.movetoscreen() because it uses
screen_idx + 1).

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 20:16:07 +01:00
Uli Schlachter fb5a98c765 Support screen objects in awful.tag
This commit makes the code in awful.tag work with screen objects.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 20:08:45 +01:00
Uli Schlachter c17e331b92 Support screen objects in awful.screen
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 19:56:07 +01:00
Uli Schlachter b3f43f9110 Support screen objects in more of awful
This commit makes the code in awful.widget work with screen objects.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 19:50:17 +01:00
Uli Schlachter 2792fe731e Support screen objects in some of awful
This commits makes a random selection of modules in awful support screen objects
and accept them as parameters everywhere where a screen index is accepted.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 19:50:17 +01:00
Uli Schlachter 65b403c34a wibox: Support screen objects
This commit documents that a textbox already accepts a screen object where a
screen index is expected. Also, this changes the widget API in that a widget's
context.screen is now a screen object instead of a screen index.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 18:42:57 +01:00
Uli Schlachter 8de29856b8 naughty: Support screen objects
This commit makes naughty accept a screen object everywhere where a screen index
is accepted.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 18:30:42 +01:00
Uli Schlachter d9f4ed9fb6 menubar: Support screen objects
This commit makes meanubar accept a screen object everywhere where a screen
index is accepted.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 18:25:55 +01:00
Uli Schlachter 20e13602de beautiful.xresources: Support screen objects
This commit makes beautiful accept a screen object everywhere where a screen
index is accepted.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-26 18:19:24 +01:00
Uli Schlachter d598a4115a Update transient_for when a new window appears
When we manage the transient before the main window, the client object's
.transient_for property would stay nil. This happens because the property points
to a window which we don't know (yet) and thus is ignored.

Fix this by remembering the value of WM_TRANSIENT_FOR and checking in
client_manage() if the new client is the "missing window we did not find
before".

Fixes: https://github.com/awesomeWM/awesome/issues/181
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-22 21:09:25 +01:00
Uli Schlachter 9907f804b2 Refactor setting of c->transient_for
This creates a new helper function for setting the transient_for property of a
client. This is a preparation for a following commit. No behaviour changes
intended.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-22 21:02:47 +01:00
Uli Schlachter f6ccda8499 awful.ewmh: React to workarea changes
This commit makes awful.ewmh re-apply the maximized geometry to any maximized
clients when the workarea of a screen changes. This happens e.g. when a wibox
that is docked to the edge of the screen is hidden.

Fixes: https://github.com/awesomeWM/awesome/issues/705
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-21 17:09:08 +01:00
Uli Schlachter f3091154f6 Make beautiful work directly under unit tests
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-21 17:09:08 +01:00
Uli Schlachter 3db87c693a menubar.icon_theme: Don't require("awful")
This avoids having to mock half the C API just because all of awful is loaded
needlessly in this unit test and is generally a good idea.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-21 16:55:06 +01:00
Uli Schlachter f02b75f826 Fix arguments to luaL_checkstack()
The argument to luaL_checkstack() is the amount of new stack to make available,
not the new size of the stack. Thus, remove the addition of lua_gettop(L) here.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-17 19:07:06 +01:00
Uli Schlachter 2209f58e5d Balance the stack in luaA_loadrc()
In various conditions, luaA_loadrc() left luaA_dofunction_on_error and an error
message on the Lua stack. Also, it used LUA_MULTRET without looking at the
return values. Fix all of this and reorder the code a bit to make it easier to
follow.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-17 19:03:48 +01:00
Uli Schlachter 9eab892124 Fix unbalance Lua stack usage in event_handle_leavenotify()
Commit 42e0081958 removed a call to lua_pop(L,1) that was still necessary.
This commit adds that call again.

Fixes: https://github.com/awesomeWM/awesome/issues/703
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-17 18:52:35 +01:00
Uli Schlachter 68691ff818 Check that the Lua stack is empty in the main loop
The Lua stack is a finite resource and everything that pushes something there
should also clean up. This is not a problem for functions that are called by
Lua, because their "stack frame" is freed when they return. However, in global
context, Lua does not and cannot automatically clean up for us. Thus, it makes
sense to print a warning in this case.

(Additionally, this cleans up the stack if something is left)

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-17 18:40:01 +01:00
Daniel Hahler a6dd6b4a20 Merge pull request #676 from psychon/luacheck
Luacheck
2016-02-17 17:15:08 +01:00
Daniel Hahler 1bd2838205 Merge pull request #701 from psychon/client-gravity-fullscreen
Fix awful.ewmh to handle window gravities
2016-02-17 17:14:51 +01:00
Uli Schlachter 43dba09c28 Add& use Luacheck support
This commit adds a new "luacheck" target to the Makefiles. This target is
automatically included in "make check" when luacheck is found in $PATH.
Additionally, this includes luacheck in Travis so that the build fails when
luacheck complains about something.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-16 19:45:10 +01:00
Uli Schlachter 267ab282b2 Sanitize argument handling for wibox.layout.stack constructor
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-16 19:42:35 +01:00
Uli Schlachter 976b03f8a7 Don't modify WM_HINTS in client_set_urgent()
To quote from ICCCM (§4.1.2): "The window manager will not change properties
written by the client."

We tried to do this anyway to update WM_HINTS so that the current urgency state
is reflected. Apparently, Chrome does a similar read-modify-set cycle and the
resulting race condition meant that the "accepts input" hint on Chromium's
window was permanently disabled.

This helps with https://github.com/awesomeWM/awesome/issues/670, but I still
think that Chrome shouldn't try to implement "please don't focus me when I do
the following" by temporarily claiming "please don't ever focus me".

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-16 19:31:20 +01:00
Daniel Hahler 796c2fba51 Merge pull request #695 from psychon/fix-bugs-luacheck-found
Fix bugs luacheck found
2016-02-16 01:03:59 +01:00
Daniel Hahler bbab321314 Merge pull request #702 from psychon/fix-test-urgent
Fix test-urgent.lua
2016-02-16 01:03:37 +01:00
Daniel Hahler 9257c96b7c Merge pull request #690 from psychon/make-test-runner-more-robust
Make the functional test runner more robust
2016-02-16 01:03:06 +01:00
Daniel Hahler ff46d33f7c Merge pull request #700 from psychon/lua-compat
Travis: Lua 5.3: Disable Lua 5.2 compatibility
2016-02-16 01:02:50 +01:00
Uli Schlachter e5d3b2a25c Fix test-urgent.lua
Step 1 starts a client and uses awful.rules to move it to a not-selected tag.
Because this rule still has focus=true, this calls awful.ewmh.activate() via the
request::activate signal. This function makes the client urgent because it is on
a not-selected tag.

Step 3 does the same thing, but also uses switchtotag=true. Now
awful.ewmh.activate() doesn't make the client urgent because it successfully
focused this client. However, the test was wrongly assuming that the client
became urgent (copy&paste error? I don't know).

The fix is of course not to require the client to become urgent.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-15 22:09:10 +01:00
Uli Schlachter 4b9584fdb1 Fix awful.ewmh to handle window gravities
Since commit b2aaefd095, we correctly handle window gravities when
the border width of a client changes. Since most windows out there have a
NorthWest gravity, this means that most windows do not have this problem.
However, e.g. mplayer uses gravity "Static" and this causes this issue (any
gravity other than NorthWest will do).

This affects the fullscreen handling in awful.ewmh. The code has to set the
border width before it changes a client's geometry so that the move when the
border width changes doesn't matter.

No new integration test for this since I didn't find anything usable with a
non-NorthWest gravity. A test would be easy to write, just test if `c.fullscreen
= true ; c.fullscreen = false` restores the previous window geometry.

Fixes: https://github.com/awesomeWM/awesome/issues/697
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-15 21:35:28 +01:00
Uli Schlachter 029a6a18b0 Lua 5.3: Disable Lua 5.2 compatibility
Lua 5.3's build system provides the LUA_COMPAT_5_2 and LUA_COMPAT_5_1 defines to
enable some compatibility with these older Lua versions. LUA_COMPAT_5_2 is
defined by default while LUA_COMPAT_5_1 is not.

This commit also disables LUA_COMPAT_5_2 on the Lua version that we build on
Travis so that the build will hopefully break if some feature is used that was
removed.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-15 20:51:52 +01:00
Uli Schlachter 8802560c4a Merge pull request #698 from actionless/fix-awful-prompt-after-luacheck
fix(awful: prompt): fix variable name after luacheck fixup
2016-02-15 10:03:41 +01:00
actionless d462e10790 fix(awful: prompt): fix variable name after luacheck fixup 2016-02-15 02:00:39 +01:00
Uli Schlachter 426da4f8bb Fix one more luacheck warning in awful.widget.tasklist 2016-02-14 14:43:20 +01:00
Uli Schlachter 798be638d9 Fix this master fill policy stuff
awful.layout.suit.corner does awful.tag.getmfpol(t), but doesn't actually have a
variable t in scope. I just copied the needed stuff from the tile layout.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-14 14:43:10 +01:00
Uli Schlachter b4148f5dfa Mark a bug in awful.widget.common as such
No idea what the correct value for this argument is supposed to be, but since
there is no variable "m" in scope, this always uses nil as the value.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-14 14:43:04 +01:00
Uli Schlachter c7aed3bd88 Fix wrong variable in awful.widget.taglist
There is no "s" variable. This code wants "screen" instead. The effect of this
typo was that with multiple taglists, only the one that was created last got
updated.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-14 14:42:58 +01:00
Uli Schlachter b01f480431 awful.prompt: Fix with newer Lua
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-14 14:42:53 +01:00
Uli Schlachter ee530a65d6 Fix typo in awful.tag.swap
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-14 14:42:48 +01:00
Uli Schlachter a4e598d444 Fix naughty.reset_timeout
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-14 14:42:40 +01:00