This reverts commit 27f9c0177a.
This commit broke code like the following because reading client.focus would
still return the previously focused client:
awful.client.focus.byidx(1)
if client.focus then client.focus:raise() end
When a client is fullscreen, it should cover the full screen. There's no point
in trying to do clever things if the titlebar is banned anyway.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When entering fullscreen, we remove the titlebar via titlebar_ban(). Obviously,
it makes sense to unban the titlebar again when leaving fullscreen. :)
Signed-off-by: Uli Schlachter <psychon@znc.in>
Previously, if a client had nofocus == true, it wasn't unminimized if sth tried
to focus it. Also, if this client had the WM_TAKE_FOCUS protocol, the focusing
would fail since it's an error to set the input focus to an unviewable window.
For consistency, this also moves the code that sets a client's minimized
property to false into client_unban() since it doesn't make sense to have a
minimized client unbanned (i.e. visible).
Signed-off-by: Uli Schlachter <psychon@znc.in>
If this property is true, setting "client.focus" to this client might have some
effect. If it is false, setting "client.focus" will be ignored completely.
Signed-off-by: Uli Schlachter <psychon@znc.in>
According to ICCCM, if a client wants to reuse one of its windows, it has to
wait until the WM updated WM_STATE. This means updating WM_STATE should be the
very last thing we do when unmanaging a window.
Signed-off-by: Uli Schlachter <psychon@znc.in>
libxcb-property will be dropped from xcb-utils in the next release, because
upstream thinks it's not really useful and well-designed.
Signed-off-by: Uli Schlachter <psychon@znc.in>
While a window is in the save set, it will automatically be made visible again
when awesome exits/dies. This makes sure that the next window manager will pick
this window up and handle it properly again.
But when a window explicitly asks not to be visible, it doesn't want to be
visible. Even if awesome dies. So we should remove the client's window from the
save set in client_unmanage.
Thanks to anrxc and his xwrits.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Fullscreen windows should only get their own layer when they have the input
focus. When they are unfocused they should be treated normally (FS#560).
Signed-off-by: Uli Schlachter <psychon@znc.in>
The window is now no longer enlarged to make it fit into its aspect ratio, but
only ever made lower. This was verified with a small test app that sets a min
aspect ratio of 0.5 and max aspect ratio of 2.
Signed-off-by: Uli Schlachter <psychon@znc.in>
ICCCM says that the min size should be used for the base size if no base size is
specified. The only exception is when calculating the aspect ratio of the
window, in that case only the "real" base size may be used.
Awesome didn't do this last part before.
Signed-off-by: Uli Schlachter <psychon@znc.in>
If a window is fullscreen it is supposed to cover the full screen. Obeying size
hints makes no sense in this case.
Signed-off-by: Uli Schlachter <psychon@znc.in>
A new window is by default above all other windows. This means that when we map
it and then *later* move it to the correct place in the stacking order (thanks
to lazy restacking), the window on the top of the stack has to redraw itself.
I noticed this via naughty notifies redrawing themselves after opening a browser
window.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When an application loses its connection to the X11 server, all the windows in
its save-set are saved by reparenting them back to their closest ancestor. Also,
to they are unconditionally mapped. This second property is exactly what we
need: All windows should be in mapped state, else the next window manager which
starts up won't be managing them.
This should fix all bugs where clients where lost due to a restart, yay! :)
Signed-off-by: Uli Schlachter <psychon@znc.in>
There is a push 15 lines before the push that is removed here, but the client
that is pushed there was never popped. Bad.
Fix this by letting luaA_class_emit_signal() do the needed pop for us.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
This kind-of-reverts 058dbab828.
If banning_refresh() is called, only the lua events that it generated before are
now generated (the unfocus event). The actual mapping and unmapping of X11
windows is defered until the end of the main loop via a new per-screen
need_lazy_banning flag.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
client_ban_unfocus() generates the unfocus events that client_ban() would
generate, but it doesn't do the actual banning.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>