It's unused since commit 0aa4304bda. Before this was a stable sorting
algorithm since table.sort is allowed to be unstable. Apparently we don't need a
stable sorting algorithm anymore.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This function updates a hierarchy if the layout of some widgets changed. It does
nothing on the parts that did not change. This should be more efficient than
recomputing the whole hierarchy whenever something changes.
Once again, this has some positive results on the "benchmark test":
Before:
create wibox: 0.083016 sec/iter ( 13 iters, 1.161 sec for benchmark)
update textclock: 0.00391091 sec/iter (271 iters, 3.219 sec for benchmark)
relayout textclock: 0.00273234 sec/iter (397 iters, 1.087 sec for benchmark)
redraw textclock: 0.0010191 sec/iter (989 iters, 1.745 sec for benchmark)
After:
create wibox: 0.083146 sec/iter ( 13 iters, 1.163 sec for benchmark)
update textclock: 0.00170519 sec/iter (647 iters, 2.201 sec for benchmark)
relayout textclock: 0.000581637 sec/iter (1880 iters, 1.094 sec for benchmark)
redraw textclock: 0.0010167 sec/iter (997 iters, 1.773 sec for benchmark)
So again no difference for creating wiboxes (100.16% compared to before). This
time we also have no real difference for creating wiboxes (99.76%). Update (44%)
and relayout (21%) are improved a lot.
Closes https://github.com/awesomeWM/awesome/pull/463.
Signed-off-by: Uli Schlachter <psychon@znc.in>
When a complete repaint is scheduled, also do a relayout, because this is also
the case that we go through when the underlying cairo surface is resized. For
example, resizing a client with a titlebar would trigger this.
Also, going through this code path is necessary since this is the only place
where the dirty area is updated so that it includes "everything". Before this
change, nothing was actually redrawn, because the dirty area was empty.
Fixes: https://github.com/awesomeWM/awesome/issues/449
Signed-off-by: Uli Schlachter <psychon@znc.in>
This table contains the drawable, wibox and titlebar that we are drawing on, but
also includes the screen and the DPI of that screen. This allows widgets to
depend on the DPI in their rendering.
Signed-off-by: Uli Schlachter <psychon@znc.in>
This way "that other widget" doesn't prevent the current widget from being
garbage collected.
Please note that this in all of these cases the widget under consideration does
have a strong reference to the callback function. This means that the callback
cannot be garbage collected until "this widget" itself is collected. Thanks to
this, this change is safe.
Signed-off-by: Uli Schlachter <psychon@znc.in>