This remove duplicated code and will allow more "collection"
style layouts to be implemented without logic duplication.
This commit also do some small cleanup to remove duplicated
code now present in `awful.util`.
Fixes https://github.com/awesomeWM/awesome/issues/617
Go around a limitation of the lua language spec. The return value
of this method guaranteed `ipairs()` correctness.
Please note that both the official Lua and Luajit implementation
provide a sparse table compatible `ipairs()` and __len implementation
by default.
It is an internal API and is used by `gears.shape`, `gears.pattern`
and `gears.composition` only.
This commit also add `:rotate_at` and `:copy` methods.
Via this commit, any warnings from LDoc are fatal and make "make" fail. The
intention is to cause failures on Travis for PRs that introduce broken
documentation.
Closes: https://github.com/awesomeWM/awesome/issues/643
Signed-off-by: Uli Schlachter <psychon@znc.in>
This also removes some obsolete dependencies and it also and creates
`/usr/bin/lua` even when using luajit. Without this, our lgi-check.sh
script complains about a missing lgi installation because it cannot find
a lua binary.
Closes https://github.com/awesomeWM/awesome/pull/652.
Signed-off-by: Uli Schlachter <psychon@znc.in>
A quote from the XKeyboard specification:
The server notifies interested clients of keyboard map changes in one of two
ways. It sends XkbMapNotify to clients that have explicitly selected them and
core protocol MappingNotify events to clients that have not. Once a client
requests XkbMapNotify events, the server stops sending it MappingNotify events
to inform it of keyboard changes.
This commit moves the code that we had for handling MappingNotify events to the
place where we handle XkbMapNotify events. This might even fix some bugs where
parts of awesome continued to use old key binding "stuff"!
Signed-off-by: Uli Schlachter <psychon@znc.in>
The benchmarks in tests/test-benchmark.lua have two modes. When CI=1 is set in
the environment, only a "quick" and less exact test is done. Otherwise, a slower
and more exact measurements is taken. This was added so that we do not waste CPU
time on travis.
However, most of the time the user running "make check" doesn't want exact
measurements either. So instead of only being quick when CI=1 is set, this
commit changes the logic to always being quick unless BENCHMARK_EXACT=1 is set.
Additionally, a message is printed next to the benchmark results so that the
user is reminded to set this var if the measurements should actually mean
something.
Signed-off-by: Uli Schlachter <psychon@znc.in>
It is necessary to have it beforehand when creating layout objects
for unselected layouts.
In the current layout system, there is no layout object, but to allow
tabs and dynamic tagging features like ion3, layouts cannot be stateless.
Before, it was the caller job to make sure the client wasn't floating.
This limitation is unecessary. awful.client.idx now return nil instead
of an error. awful.rules setting the master width factor are now
foolproof.
This code is imported from Elv13 config and make it very easy
to create shaped objects.
If accepted upstream, other shapes, such as arrow and powerline
will also be added. This commit introsuce the 2 most common
shapes, rounded rectangle and rounded bar.
This allow the most basic kind of stateful layouts to be created.
It is now possible to have layout instances instead of global
stateless layout arrange functions.
This allow layout "arrange" to be called less often and react on
the cause of the change itself rather than it's consequences
(usually, the "focus" signal).
Previously, the layout were re-arranged everytime the focus changed.
Now, with "raised" and "lowered", it require less "arrange".
"swapped" allow smarted layouts. Currently, swapped cause a full
re-arrange. It re-read the "index" list from scratch and create
a "new" layout. With "swapped", incremental layout changes are
possible.
Fixes https://github.com/awesomeWM/awesome/issues/616
gears.surface now returns a fallback image surface that is good enough for what
this code tries to do here.
Signed-off-by: Uli Schlachter <psychon@znc.in>
A nil-value is no longer simply passed through, so this has to do some "special
things" to work properly.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Before this, calling one of the loading functions with a nil argument always
made it return the default 0x0 surface. With this change, the passed-in default
value is now properly applied.
Signed-off-by: Uli Schlachter <psychon@znc.in>
Instead of throwing a Lua error, the code now just prints an error message to
stderr on invalid markup. For callers which want to handle this case specially,
we add :set_markup_silently() which returns error messages.
Fixes: https://github.com/awesomeWM/awesome/issues/546
Signed-off-by: Uli Schlachter <psychon@znc.in>
While setting up an environment to run the integration tests in, the run.sh
script uses sed to generate versions of several files that refer to the
not-installed version of files. One of these needs to replace the call to
beautiful.init().
Before commit 20c9723c5b, the corresponding line was:
beautiful.init("@AWESOME_THEMES_PATH@/default/theme.lua")
Now this wants to find and replace the following:
beautiful.init(awful.util.get_themes_dir() .. "default/theme.lua")
To handle both versions, this commit adds some wildcards to the sed-expression
so that any line containing a call to beautiful.init is found and replaced.
Signed-off-by: Uli Schlachter <psychon@znc.in>