Commit Graph

355 Commits

Author SHA1 Message Date
Emmanuel Lepage Vallee 9991f9ccc8 geometry: Use the relevant rounding functions instead of integers
In the case where one want to put the cursor at the middle of the
workarea, it is logic to do:

   x=screen.workarea.x+screen.workasrea.width/2

However, this can cause floating points. This commit move the
burden back to the C-API so the Lua placement code doesn't have
to add a large number of rounding methods. Given 1 type of rounding
cover a vast majority of use cases for each types of coordinates,
the C-API can take care of it in peace. For the other corner cases,
it is still possible for the Lua code to do the rounding there, but
no longer necessary. The convenstions are:

 'x' and 'y': use round (move to the closest point)

 'width' and 'height': use ceil (to avoid involontary truncating)
2016-04-18 04:20:22 -04:00
Uli Schlachter d46e11f5e1 Add range-checking to lots of arguments in the C code
This change catches things like c:geometry { width = -42 }.

Helps-a-bit-with: https://github.com/awesomeWM/awesome/pull/820 (fixes X errors)
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-04-18 04:20:22 -04:00
Uli Schlachter 3e75e800ad Fix build warning
Commit c543f59696 introduced the following warnings:

objects/screen.c:307:1: warning: return type defaults to ‘int’ [-Wimplicit-int]
objects/screen.c:307:1: warning: no previous prototype for ‘screen_scan_randr_monitors’ [-Wmissing-prototypes]

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-04-15 19:38:09 +02:00
Kirill A. Shutemov c543f59696 screen: XRandR 1.5 support
XRandR 1.5 adds support for the new monitor objects.

'Monitor' is a rectangular subset of the screen which represents a
coherent collection of pixels presented to the user. Each Monitor is be
associated with a list of outputs (which may be empty).

The patch below matches 1:1 screens in AwesomeWM with XRandR's Monitors.
This way I get one screen across my 4K monitor, which is represented by
two CRTCs.

Background info: http://keithp.com/blogs/MST-monitors/

Signed-off-by: Kirill A. Shutemov <kirill@shutemov.name>
2016-04-13 02:31:37 +03:00
Emmanuel Lepage Vallee bfccd1c467 luaobject: Make the miss_handlers documentation private
As the code is now reliant on a single implementation, it cannot
be replaced by the users anymore without breaking Awesome.
2016-04-11 23:54:28 -04:00
Emmanuel Lepage Vallee 7772386f23 tag: Add better documentation 2016-04-11 23:54:28 -04:00
Emmanuel Lepage Vallee 643e35af22 tag: Use the new property ldoc syntax 2016-04-11 23:54:28 -04:00
Emmanuel Lepage Vallee 1bbdbc7053 screen: Add more documentation 2016-04-11 23:54:28 -04:00
Emmanuel Lepage Vallee eb133175ba awful.screen: Add some client getter properties 2016-04-11 23:54:28 -04:00
Emmanuel Lepage Vallee 5927c1ceed screen: Update the documentation 2016-04-11 23:54:28 -04:00
Emmanuel Lepage Vallee 5655521ec3 client: Use the new @property and @beautiful tags.
Also improve the documentation.
2016-04-11 23:46:10 -04:00
Daniel Hahler ae17c66e27 Merge pull request #798 from blueyed/fix-crash-in-screen_getbycoord
Fix crash in screen_getbycoord without any screens [ci skip]
2016-04-04 20:34:12 +02:00
Uli Schlachter b643279e4a Fix crash in screen_getbycoord without any screens
Ref: https://github.com/awesomeWM/awesome/issues/793#issuecomment-205245346
2016-04-04 20:13:27 +02:00
Daniel Hahler 449974ca61 luaA_checkscreen: display number of existing screens with error
This is meant to be helpful in the case of 0 existing screens, e.g.
during executing the config initially.
2016-04-04 20:04:19 +02:00
Daniel Hahler 3ad0a9d8d2 Merge pull request #780 from psychon/screen-add-signal
Add screen add signal
2016-04-03 18:35:08 +02:00
Emmanuel Lepage Vallee 8a09ef707a Fix an ldoc mistake 2016-04-02 04:08:24 -04:00
Uli Schlachter 2432dda3e3 screen: Add "added" signal
This signal is emitted when a new screen is added.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-03-27 10:51:28 +02:00
Uli Schlachter 611cd7c2d8 Remove luaA_pushscreen
It's just an alias for luaA_object_push().

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-03-26 18:13:55 +01:00
Uli Schlachter 5ccdb933bf C-API: Return screen objects instead of indicies
This commit makes all C code that previously returned a screen index now return
a screen object, continuing the deprecation of screen indicies. Note that this
is an API break and will likely cause all kinds of problems for users.

The change also breaks some tests which are suitably fixed in this commit.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-03-26 18:09:24 +01:00
Daniel Hahler c5526ca336 Merge pull request #746 from psychon/indexless-screen-iteration
Indexless screen iteration
2016-03-07 00:26:22 +01:00
Uli Schlachter 93e50b2e23 Merge branch 'lua-index-handlers' of https://github.com/psychon/awesome 2016-03-06 14:19:00 +01:00
Uli Schlachter 0a39459605 Add a non-index way to iterate over screens
This is a preparation for getting rid of screen indices.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-03-06 14:05:28 +01:00
Emmanuel Lepage Vallee 167f5e2821 drawin: Use numbers rather than integers
This solve issues when using wibox with `awful.placement`
2016-03-04 02:43:19 -05:00
Daniel Hahler 4ba8386f7b Merge pull request #715 from psychon/lazy_border_update
Lazily apply changes to border_width and border_color
2016-02-28 22:16:32 +01:00
Daniel Hahler 87a3233be8 Merge pull request #713 from psychon/no_focus_window
Make client key bindings for e.g. xeyes work again
2016-02-28 22:16:22 +01:00
Daniel Hahler d1f43d895f Merge pull request #710 from psychon/primary-screen
Primary screen
2016-02-28 22:16:03 +01:00
Daniel Hahler 43f485b6cf Merge pull request #707 from psychon/bullet_proof_transient_for
Bullet proof transient_for
2016-02-28 22:09:04 +01:00
Uli Schlachter ee7a41370f Lazily apply changes to border_width and border_color
Fixes: https://github.com/awesomeWM/awesome/issues/592
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-28 16:24:30 +01:00
Uli Schlachter aae960e99e Make client key bindings for e.g. xeyes work again
Instead of focusing the root window, we now create a "focus window" inside of
our frame window. This window is placed so that it is not visible, but we can
grab key bindings on it to simulate the window having the input focus.

Fixes: https://github.com/awesomeWM/awesome/issues/699
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-28 13:29:25 +01:00
Uli Schlachter b02b2f7956 Fix screen index by output name
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 16:45:43 +01:00
Uli Schlachter 2027dd8b02 Correctly set globalconf.primary_screen under RandR
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 16:45:35 +01:00
Uli Schlachter 110893d9cb Add screen.primary
Right now this just always returns the first screens, but this can easily be
implemented properly later.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 15:44:25 +01:00
Uli Schlachter a2301ae8f3 Add and use luaA_pushscreen()
Even when a screen is just an integer, the code becomes a bit more
self-documenting. Even better, if we start to handle screen objects to Lua
instead of screen indicies, there will only be one place that needs to be
changed.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-27 10:57:07 +01:00
Uli Schlachter d598a4115a Update transient_for when a new window appears
When we manage the transient before the main window, the client object's
.transient_for property would stay nil. This happens because the property points
to a window which we don't know (yet) and thus is ignored.

Fix this by remembering the value of WM_TRANSIENT_FOR and checking in
client_manage() if the new client is the "missing window we did not find
before".

Fixes: https://github.com/awesomeWM/awesome/issues/181
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-22 21:09:25 +01:00
Uli Schlachter 9907f804b2 Refactor setting of c->transient_for
This creates a new helper function for setting the transient_for property of a
client. This is a preparation for a following commit. No behaviour changes
intended.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-22 21:02:47 +01:00
Uli Schlachter 976b03f8a7 Don't modify WM_HINTS in client_set_urgent()
To quote from ICCCM (§4.1.2): "The window manager will not change properties
written by the client."

We tried to do this anyway to update WM_HINTS so that the current urgency state
is reflected. Apparently, Chrome does a similar read-modify-set cycle and the
resulting race condition meant that the "accepts input" hint on Chromium's
window was permanently disabled.

This helps with https://github.com/awesomeWM/awesome/issues/670, but I still
think that Chrome shouldn't try to implement "please don't focus me when I do
the following" by temporarily claiming "please don't ever focus me".

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-16 19:31:20 +01:00
Uli Schlachter d09ece6b5a Require "integer" instead of "number" in more places
E.g. trying to press mouse button 1.5 via root.fake_input() doesn't make sense.
Previously the code silently truncated the number to an integer. Now it
complains about this instead.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-06 13:59:14 +01:00
Uli Schlachter 051d0de85f Replace many pushnumber calls with pushinteger
The only remaining calls are for a window's opacity and in the DBus type
handling. Everything else wants integers, not something with a comma.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-06 13:46:46 +01:00
Uli Schlachter cd63cabadd Always send ConfigureNotifies
ICCCM specifies when the WM has to send a ConfigureNotify. Java does not care
and wants one all the time. Meh.

Fixes: #248
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-04 18:21:25 +01:00
Uli Schlachter ad4c62e639 Fix warnings from ldoc
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-01-30 10:43:41 +01:00
Emmanuel Lepage Vallée d202c1f1c2 Merge pull request #629 from Elv13/upstream_dynamic_p1
client: Add swapped, raised and lowered signals
2016-01-18 16:40:07 -05:00
Emmanuel Lepage Vallee 55190646c4 client: Add swapped, raised and lowered signals
This allow layout "arrange" to be called less often and react on
the cause of the change itself rather than it's consequences
(usually, the "focus" signal).

Previously, the layout were re-arranged everytime the focus changed.
Now, with "raised" and "lowered", it require less "arrange".

"swapped" allow smarted layouts. Currently, swapped cause a full
re-arrange. It re-read the "index" list from scratch and create
a "new" layout. With "swapped", incremental layout changes are
possible.

Fixes https://github.com/awesomeWM/awesome/issues/616
2016-01-18 01:29:31 -05:00
Uli Schlachter 43896f68ca drawable.surface: Return nil if there is a surface
Before this commit, it would return a NULL pointer as a lightuserdata.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-01-15 18:38:51 +01:00
Uli Schlachter 430f4fab15 Leave titlebars early
When a client is unmanaged, we know emit mouse::leave on its titlebar before the
client object is invalidated, so that Lua can still work with it. Before, this
event was emitted only when we got a LeaveNotify from the X11 server.

Fixes: #620
Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-01-10 19:27:55 +01:00
Uli Schlachter 5e6a893207 Replace various calls to warn() with luaA_warn()
luaA_warn() prints a Lua backtrace and thus generates more useful output. warn()
should only be used in awesome-internal places (e.g. receiving an error from the
X11 server).

Closes https://github.com/awesomeWM/awesome/pull/608.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-12-31 15:35:13 +01:00
Uli Schlachter a86d1137ee Select button press/release events on drawins
Some words about X11 event handling: Every X11 client can select input on any
window. For this, inside the X11 server each window has for each client a
bitmask for the kind of events that this client is interested in. When a mouse
button is pressed inside of a window, a corresponding event is generated for
that window and sent to all X11 clients which asked for
XCB_EVENT_MASK_BUTTON_PRESS. When no client is interested in this event, the
event is propagated to the parent window and the same procedure is done again
here. This continues up until the root window is reached.

Some words about the event masks that awesome uses: For clients, we ask for
button press events on the frame window that we reparent the client window into
so that we get any kind of press on the titlebar (and also events inside of the
client window if the client itself doesn't care for click events?). We are also
interested in button presses / releases on the root window. However, before this
commit, we didn't actually ask for button events on drawins (e.g. the wibox).
This worked fine, because no one asked for these events and the event propagated
to the root window where it was then sent to awesome.

However, newer Qt versions do something weird and the above broke. I don't
actually know what is going on. I know about the above propagation rules, but
looking at protocol traces of what Qt does, awesome should still get the button
events. During startup, Qt asks for button events on its own windows. After a
hotplug event, it asks the same again, but now also includes the root window.
So... how can Qt asking for button events on the root window cause awesome not
to get them? I have no idea.

(And yes, I guess that Qt asking for mouse events on the root window is a bug,
but I have no idea how exactly this happens nor about any other side effects of
it).

This commit makes us ask for button events on our drawins so that the server
will send them to us. This is the right thing to do anyway and it was reported
to have some positive effects.

Ref: https://github.com/awesomeWM/awesome/issues/415
Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-12-13 18:10:29 +01:00
Uli Schlachter 6ca85af53b Set WM_CLASS and WM_NAME on all our windows (#551)
The only exception is the window for _NET_SUPPORTING_WM_CHECK. That window
already had a _NET_WM_NAME property before and doesn't get a WM_NAME property in
this commit. I just decided for myself that it doesn't need one. :-)

Right after startup with the default config we now have the following situation:

$ xwininfo -root -tree

xwininfo: Window id: 0x2d7 (the root window) (has no name)

  Root window id: 0x2d7 (the root window) (has no name)
  Parent window id: 0x0 (none)
     7 children:
     0x200011 "Awesome drawin": ("awesome" "awesome")  1500x20+0+0  +0+0
     0x200010 "Awesome drawin": ("awesome" "awesome")  1x1+0+0  +0+0
     0x20000d "Awesome drawin": ("awesome" "awesome")  100x30+0+0  +0+0
     0x20000a "Awesome no input window": ("awesome" "awesome")  1x1+-1+-1  +-1+-1
     0x200009 "Awesome systray window": ("awesome" "awesome")  1x1+-1+-1  +-1+-1
     0x200008 "awesome": ("awesome" "awesome")  1x1+-1+-1  +-1+-1
     0x200007 "Awesome WM_Sn selection owner window": ("awesome" "awesome")  1x1+-1+-1  +-1+-1

One of those drawin is the awful.wibox. Another drawin is created by awful.menu.
I guess that the third one is created by awful.tooltip, but I'm not sure. Wow,
so many windows...

Closes https://github.com/awesomeWM/awesome/pull/556.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2015-11-19 22:23:25 +01:00
Daniel Hahler 83ed65212d Merge pull request #531 from psychon/property_geometry
Property geometry

Closes https://github.com/awesomeWM/awesome/pull/531.
2015-11-05 23:08:02 +01:00
Daniel Hahler 872c321e81 Merge pull request #507 from psychon/closest_screen
Update the definition of "closest screen" to take into account that a
screen is a rectangle and not just the top-left corner.

Closes https://github.com/awesomeWM/awesome/pull/507.
2015-10-26 23:07:43 +01:00
Kazunobu Kuriyama 4db998fdf2 Accept keysym/unicode symbols on keys
This is an enhancement to make non-ASCII symbol keys usable for
implementation and configuration of Awesome.

The enhancement was proposed and had been developed under the
initiative of Daniel Hahler.  Thanks to his sharing of his results with our
community, we gradually deepened our understanding on the issue.  This
commit is the fruit his enthusiasm spawned.

Closes https://github.com/awesomeWM/awesome/pull/538.
2015-10-26 23:00:15 +01:00