/* * selection_acquire.c - objects for selection ownership * * Copyright © 2019 Uli Schlachter * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "objects/selection_acquire.h" #include "objects/selection_transfer.h" #include "common/luaobject.h" #include "globalconf.h" #define REGISTRY_ACQUIRE_TABLE_INDEX "awesome_selection_acquires" typedef struct selection_acquire_t { LUA_OBJECT_HEADER /** The selection that is being owned. */ xcb_atom_t selection; /** Window used for owning the selection. */ xcb_window_t window; /** Timestamp used for acquiring the selection. */ xcb_timestamp_t timestamp; } selection_acquire_t; static lua_class_t selection_acquire_class; LUA_OBJECT_FUNCS(selection_acquire_class, selection_acquire_t, selection_acquire) static void luaA_pushatom(lua_State *L, xcb_atom_t atom) { lua_pushnumber(L, atom); } static int selection_acquire_find_by_window(lua_State *L, xcb_window_t window) { /* Iterate over all active selection acquire objects */ lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX); lua_rawget(L, LUA_REGISTRYINDEX); lua_pushnil(L); while (lua_next(L, -2) != 0) { if (lua_type(L, -1) == LUA_TUSERDATA) { selection_acquire_t *selection = lua_touserdata(L, -1); if (selection->window == window) { /* Remove table and key */ lua_remove(L, -2); lua_remove(L, -2); return 1; } } /* Remove the value, leaving only the key */ lua_pop(L, 1); } /* Remove the table */ lua_pop(L, 1); return 0; } static void selection_release(lua_State *L, int ud) { selection_acquire_t *selection = luaA_checkudata(L, ud, &selection_acquire_class); luaA_object_emit_signal(L, ud, "release", 0); /* Destroy the window, this also releases the selection in X11 */ xcb_destroy_window(globalconf.connection, selection->window); selection->window = XCB_NONE; /* Unreference the object, it's now dead */ lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX); lua_rawget(L, LUA_REGISTRYINDEX); luaA_pushatom(L, selection->selection); lua_pushnil(L); lua_rawset(L, -3); selection->selection = XCB_NONE; lua_pop(L, 1); } void selection_handle_selectionclear(xcb_selection_clear_event_t *ev) { lua_State *L = globalconf_get_lua_State(); if (selection_acquire_find_by_window(L, ev->owner) == 0) return; selection_release(L, -1); lua_pop(L, 1); } void selection_handle_selectionrequest(xcb_selection_request_event_t *ev) { lua_State *L = globalconf_get_lua_State(); if (ev->property == XCB_NONE) /* Obsolete client */ ev->property = ev->target; if (selection_acquire_find_by_window(L, ev->owner) == 0) { selection_transfer_reject(ev->requestor, ev->selection, ev->target, ev->time); return; } selection_transfer_begin(L, -1, ev->requestor, ev->selection, ev->target, ev->property, ev->time); lua_pop(L, 1); } static int luaA_selection_acquire_new(lua_State *L) { size_t name_length; const char *name; xcb_intern_atom_reply_t *reply; xcb_get_selection_owner_reply_t *selection_reply; xcb_atom_t name_atom; selection_acquire_t *selection; luaA_checktable(L, 2); lua_pushliteral(L, "selection"); lua_gettable(L, 2); name = luaL_checklstring(L, -1, &name_length); /* Get the atom identifying the selection */ reply = xcb_intern_atom_reply(globalconf.connection, xcb_intern_atom_unchecked(globalconf.connection, false, name_length, name), NULL); name_atom = reply ? reply->atom : XCB_NONE; p_delete(&reply); /* Create a selection object */ selection = (void *) selection_acquire_class.allocator(L); selection->selection = name_atom; selection->timestamp = globalconf.timestamp; selection->window = xcb_generate_id(globalconf.connection); xcb_create_window(globalconf.connection, globalconf.screen->root_depth, selection->window, globalconf.screen->root, -1, -1, 1, 1, 0, XCB_COPY_FROM_PARENT, globalconf.screen->root_visual, 0, NULL); /* Try to acquire the selection */ xcb_set_selection_owner(globalconf.connection, selection->window, name_atom, selection->timestamp); selection_reply = xcb_get_selection_owner_reply(globalconf.connection, xcb_get_selection_owner(globalconf.connection, name_atom), NULL); if (selection_reply == NULL || selection_reply->owner != selection->window) { /* Acquiring the selection failed, return nothing */ p_delete(&selection_reply); xcb_destroy_window(globalconf.connection, selection->window); selection->window = XCB_NONE; return 0; } /* Everything worked, register the object in the table */ lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX); lua_rawget(L, LUA_REGISTRYINDEX); luaA_pushatom(L, name_atom); lua_rawget(L, -2); if (!lua_isnil(L, -1)) { /* There is already another selection_acquire object for this selection, * release it now. X11 does not send us SelectionClear events for our * own changes to the selection. */ selection_release(L, -1); } luaA_pushatom(L, name_atom); lua_pushvalue(L, -4); lua_rawset(L, -4); lua_pop(L, 2); return 1; } static int luaA_selection_acquire_release(lua_State *L) { luaA_checkudata(L, 1, &selection_acquire_class); selection_release(L, 1); return 0; } static bool selection_acquire_checker(selection_acquire_t *selection) { return selection->selection != XCB_NONE; } void selection_acquire_class_setup(lua_State *L) { static const struct luaL_Reg selection_acquire_methods[] = { { "__call", luaA_selection_acquire_new }, { NULL, NULL } }; static const struct luaL_Reg selection_acquire_meta[] = { LUA_OBJECT_META(selection_acquire) LUA_CLASS_META { "release", luaA_selection_acquire_release }, { NULL, NULL } }; /* Store a table in the registry that tracks active selection_acquire_t. */ lua_pushliteral(L, REGISTRY_ACQUIRE_TABLE_INDEX); lua_newtable(L); lua_rawset(L, LUA_REGISTRYINDEX); luaA_class_setup(L, &selection_acquire_class, "selection_acquire", NULL, (lua_class_allocator_t) selection_acquire_new, NULL, (lua_class_checker_t) selection_acquire_checker, luaA_class_index_miss_property, luaA_class_newindex_miss_property, selection_acquire_methods, selection_acquire_meta); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80