/* * key.c - Key bindings configuration management * * Copyright © 2008 Julien Danjou * Copyright © 2008 Pierre Habouzit * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ /* XStringToKeysym() */ #include #include "structs.h" LUA_OBJECT_FUNCS(keyb_t, key, "key") static void key_unref_simplified(keyb_t **b) { key_unref(globalconf.L, *b); } ARRAY_FUNCS(keyb_t *, key, key_unref_simplified) DO_LUA_TOSTRING(keyb_t, key, "key") /** Garbage collect a key. * \param L The Lua VM state. * \return 0. */ static int luaA_key_gc(lua_State *L) { keyb_t *kbp = luaL_checkudata(L, 1, "key"); luaL_unref(globalconf.L, LUA_REGISTRYINDEX, kbp->press); luaL_unref(globalconf.L, LUA_REGISTRYINDEX, kbp->release); return 0; } static void keybindings_init(keybindings_t *kb) { key_array_init(&kb->by_code); key_array_init(&kb->by_sym); } static void keybindings_wipe(keybindings_t *kb) { key_array_wipe(&kb->by_code); key_array_wipe(&kb->by_sym); } static int key_ev_cmp(xcb_keysym_t keysym, xcb_keycode_t keycode, unsigned long mod, const keyb_t *k) { if(k->keysym) { if(k->keysym != keysym) return k->keysym > keysym ? 1 : -1; } if(k->keycode) { if(k->keycode != keycode) return k->keycode > keycode ? 1 : -1; } return k->mod == mod ? 0 : (k->mod > mod ? 1 : -1); } static int key_cmp(const keyb_t *k1, const keyb_t *k2) { assert ((k1->keysym && k2->keysym) || (k1->keycode && k2->keycode)); assert ((!k1->keysym && !k2->keysym) || (!k1->keycode && !k2->keycode)); if(k1->keysym != k2->keysym) return k2->keysym > k1->keysym ? 1 : -1; if(k1->keycode != k2->keycode) return k2->keycode > k1->keycode ? 1 : -1; return k1->mod == k2->mod ? 0 : (k2->mod > k1->mod ? 1 : -1); } static void window_grabkey_keycode(xcb_window_t win, uint16_t mod, xcb_keycode_t kc) { xcb_grab_key(globalconf.connection, true, win, mod, kc, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC); xcb_grab_key(globalconf.connection, true, win, mod | XCB_MOD_MASK_LOCK, kc, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC); xcb_grab_key(globalconf.connection, true, win, mod | XCB_MOD_MASK_2, kc, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC); xcb_grab_key(globalconf.connection, true, win, mod | XCB_MOD_MASK_2 | XCB_MOD_MASK_LOCK, kc, XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC); } /** Grab key on a window. * \param win The window. * \param k The key. */ static void window_grabkey(xcb_window_t win, keyb_t *k) { if(k->keycode) window_grabkey_keycode(win, k->mod, k->keycode); else if(k->keysym) { xcb_keycode_t *keycodes = xcb_key_symbols_get_keycode(globalconf.keysyms, k->keysym); if(keycodes) { for(xcb_keycode_t *kc = keycodes; *kc; kc++) window_grabkey_keycode(win, k->mod, *kc); p_delete(&keycodes); } } } void window_grabkeys(xcb_window_t win, keybindings_t *keys) { for(int i = 0; i < keys->by_code.len; i++) window_grabkey(win, keys->by_code.tab[i]); for(int i = 0; i < keys->by_sym.len; i++) window_grabkey(win, keys->by_sym.tab[i]); } /** Register a key which on top of the stack. * \param keys The keybinding array where to put the key. */ static void key_register(keybindings_t *keys) { keyb_t *k = key_ref(globalconf.L); key_array_t *arr = k->keysym ? &keys->by_sym : &keys->by_code; int l = 0, r = arr->len; while(l < r) { int i = (r + l) / 2; switch(key_cmp(k, arr->tab[i])) { case -1: /* k < arr->tab[i] */ r = i; break; case 0: /* k == arr->tab[i] */ key_unref(globalconf.L, arr->tab[i]); arr->tab[i] = k; return; case 1: /* k > arr->tab[i] */ l = i + 1; break; } } key_array_splice(arr, r, 0, &k, 1); } /** Return the keysym from keycode. * \param detail The keycode received. * \param state The modifier state. * \return A keysym. */ xcb_keysym_t key_getkeysym(xcb_keycode_t detail, uint16_t state) { xcb_keysym_t k0, k1; /* 'col' (third parameter) is used to get the proper KeySym * according to modifier (XCB doesn't provide an equivalent to * XLookupString()). * * If Mod5 is ON we look into second group. */ if(state & XCB_MOD_MASK_5) { k0 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 2); k1 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 3); } else { k0 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 0); k1 = xcb_key_symbols_get_keysym(globalconf.keysyms, detail, 1); } /* If the second column does not exists use the first one. */ if(k1 == XCB_NONE) k1 = k0; /* The numlock modifier is on and the second KeySym is a keypad * KeySym */ if((state & XCB_MOD_MASK_2) && xcb_is_keypad_key(k1)) { /* The Shift modifier is on, or if the Lock modifier is on and * is interpreted as ShiftLock, use the first KeySym */ if((state & XCB_MOD_MASK_SHIFT) || (state & XCB_MOD_MASK_LOCK)) return k0; else return k1; } /* The Shift and Lock modifers are both off, use the first * KeySym */ else if(!(state & XCB_MOD_MASK_SHIFT) && !(state & XCB_MOD_MASK_LOCK)) return k0; /* The Shift modifier is off and the Lock modifier is on and is * interpreted as CapsLock */ else if(!(state & XCB_MOD_MASK_SHIFT) && (state & XCB_MOD_MASK_LOCK)) /* The first Keysym is used but if that KeySym is lowercase * alphabetic, then the corresponding uppercase KeySym is used * instead */ return k1; /* The Shift modifier is on, and the Lock modifier is on and is * interpreted as CapsLock */ else if((state & XCB_MOD_MASK_SHIFT) && (state & XCB_MOD_MASK_LOCK)) /* The second Keysym is used but if that KeySym is lowercase * alphabetic, then the corresponding uppercase KeySym is used * instead */ return k1; /* The Shift modifer is on, or the Lock modifier is on and is * interpreted as ShiftLock, or both */ else if((state & XCB_MOD_MASK_SHIFT) || (state & XCB_MOD_MASK_LOCK)) return k1; return XCB_NO_SYMBOL; } keyb_t * key_find(keybindings_t *keys, const xcb_key_press_event_t *ev) { const key_array_t *arr = &keys->by_sym; int l, r, mod = XUTIL_MASK_CLEAN(ev->state); xcb_keysym_t keysym; /* get keysym ignoring shift and mod5 */ keysym = key_getkeysym(ev->detail, ev->state & ~(XCB_MOD_MASK_SHIFT | XCB_MOD_MASK_5 | XCB_MOD_MASK_LOCK)); again: l = 0; r = arr->len; while(l < r) { int i = (r + l) / 2; switch(key_ev_cmp(keysym, ev->detail, mod, arr->tab[i])) { case -1: /* ev < arr->tab[i] */ r = i; break; case 0: /* ev == arr->tab[i] */ return arr->tab[i]; case 1: /* ev > arr->tab[i] */ l = i + 1; break; } } if(arr != &keys->by_code) { arr = &keys->by_code; goto again; } return NULL; } static void luaA_keystore(keyb_t *key, const char *str, ssize_t len) { if(len) { if(*str != '#') { key->keysym = XStringToKeysym(str); if(!key->keysym) { if(len == 1) key->keysym = *str; else warn("there's no keysym named \"%s\"", str); } } else key->keycode = atoi(str + 1); } } /** Define a global key binding. This key binding will always be available. * \param L The Lua VM state. * * \luastack * \lparam A table with modifier keys. * \lparam A key name. * \lparam A function to execute on key press. * \lparam A function to execute on key release. * \lreturn The key. */ static int luaA_key_new(lua_State *L) { size_t i, len; keyb_t *k; const char *key; luaA_ref press = LUA_REFNIL, release = LUA_REFNIL; /* arg 2 is key mod table */ luaA_checktable(L, 2); /* arg 3 is key */ key = luaL_checklstring(L, 3, &len); if(!lua_isnil(L, 4)) luaA_registerfct(L, 4, &press); if(lua_gettop(L) == 5 && !lua_isnil(L, 5)) luaA_registerfct(L, 5, &release); k = key_new(L); luaA_keystore(k, key, len); k->press = press; k->release = release; len = lua_objlen(L, 2); for(i = 1; i <= len; i++) { size_t blen; lua_rawgeti(L, 2, i); key = luaL_checklstring(L, -1, &blen); lua_pop(L, 1); k->mod |= xutil_key_mask_fromstr(key, blen); } return 1; } /** Set a key array with a Lua table. * \param L The Lua VM state. * \param idx The index of the Lua table. * \param keys The array key to fill. */ void luaA_key_array_set(lua_State *L, int idx, keybindings_t *keys) { luaA_checktable(L, idx); keybindings_wipe(keys); keybindings_init(keys); lua_pushnil(L); while(lua_next(L, idx)) key_register(keys); } /** Push an array of key as an Lua table onto the stack. * \param L The Lua VM state. * \param keys The key array to push. * \return The number of elements pushed on stack. */ int luaA_key_array_get(lua_State *L, keybindings_t *keys) { lua_createtable(L, keys->by_code.len + keys->by_sym.len, 0); for(int i = 0; i < keys->by_code.len; i++) { key_push(L, keys->by_code.tab[i]); lua_rawseti(L, -2, i + 1); } for(int i = 0; i < keys->by_sym.len; i++) { key_push(L, keys->by_sym.tab[i]); lua_rawseti(L, -2, i + 1); } return 1; } const struct luaL_reg awesome_key_methods[] = { { "__call", luaA_key_new }, { NULL, NULL } }; const struct luaL_reg awesome_key_meta[] = { { "__tostring", luaA_key_tostring }, { "__gc", luaA_key_gc }, { NULL, NULL }, };