--------------------------------------------------------------------------- -- @author Uli Schlachter -- @copyright 2010 Uli Schlachter -- @popupmod wibox --------------------------------------------------------------------------- local capi = { drawin = drawin, root = root, awesome = awesome, screen = screen } local setmetatable = setmetatable local pairs = pairs local type = type local object = require("gears.object") local grect = require("gears.geometry").rectangle local beautiful = require("beautiful") local base = require("wibox.widget.base") local cairo = require("lgi").cairo --- This provides widget box windows. Every wibox can also be used as if it were -- a drawin. All drawin functions and properties are also available on wiboxes! -- wibox local wibox = { mt = {}, object = {} } wibox.layout = require("wibox.layout") wibox.container = require("wibox.container") wibox.widget = require("wibox.widget") wibox.drawable = require("wibox.drawable") wibox.hierarchy = require("wibox.hierarchy") local force_forward = { shape_bounding = true, shape_clip = true, shape_input = true, } --@DOC_wibox_COMMON@ function wibox:set_widget(widget) self._drawable:set_widget(widget) end function wibox:get_widget() return self._drawable.widget end wibox.setup = base.widget.setup function wibox:set_bg(c) self._drawable:set_bg(c) end function wibox:set_bgimage(image, ...) self._drawable:set_bgimage(image, ...) end function wibox:set_fg(c) self._drawable:set_fg(c) end function wibox:find_widgets(x, y) return self._drawable:find_widgets(x, y) end --- Create a widget that reflects the current state of this wibox. -- @treturn widget A new widget. -- @method to_widget function wibox:to_widget() local bw = self.border_width or beautiful.border_width or 0 return wibox.widget { { self:get_widget(), margins = bw, widget = wibox.container.margin }, bg = self.bg or beautiful.bg_normal or "#ffffff", fg = self.fg or beautiful.fg_normal or "#000000", shape_border_color = self.border_color or beautiful.border_color or "#000000", shape_border_width = bw*2, shape_clip = true, shape = self._shape, forced_width = self:geometry().width + 2*bw, forced_height = self:geometry().height + 2*bw, widget = wibox.container.background } end --- Save a screenshot of the wibox to `path`. -- @tparam string path The path. -- @tparam[opt=nil] table context A widget context. -- @method save_to_svg function wibox:save_to_svg(path, context) wibox.widget.draw_to_svg_file( self:to_widget(), path, self:geometry().width, self:geometry().height, context ) end function wibox:_apply_shape() local shape = self._shape if not shape then self.shape_bounding = nil self.shape_clip = nil return end local geo = self:geometry() local bw = self.border_width -- First handle the bounding shape (things including the border) local img = cairo.ImageSurface(cairo.Format.A1, geo.width + 2*bw, geo.height + 2*bw) local cr = cairo.Context(img) -- We just draw the shape in its full size shape(cr, geo.width + 2*bw, geo.height + 2*bw) cr:set_operator(cairo.Operator.SOURCE) cr:fill() self.shape_bounding = img._native img:finish() -- Now handle the clip shape (things excluding the border) img = cairo.ImageSurface(cairo.Format.A1, geo.width, geo.height) cr = cairo.Context(img) -- We give the shape the same arguments as for the bounding shape and draw -- it in its full size (the translate is to compensate for the smaller -- surface) cr:translate(-bw, -bw) shape(cr, geo.width + 2*bw, geo.height + 2*bw) cr:set_operator(cairo.Operator.SOURCE) cr:fill_preserve() -- Now we remove an area of width 'bw' again around the shape (We use 2*bw -- since half of that is on the outside and only half on the inside) cr:set_source_rgba(0, 0, 0, 0) cr:set_line_width(2*bw) cr:stroke() self.shape_clip = img._native img:finish() end function wibox:set_shape(shape) self._shape = shape self:_apply_shape() end function wibox:get_shape() return self._shape end function wibox:set_input_passthrough(value) rawset(self, "_input_passthrough", value) if not value then self.shape_input = nil else local img = cairo.ImageSurface(cairo.Format.A1, 0, 0) self.shape_input = img._native img:finish() end self:emit_signal("property::input_passthrough", value) end function wibox:get_input_passthrough() return self._input_passthrough end function wibox:get_screen() if self.screen_assigned and self.screen_assigned.valid then return self.screen_assigned else self.screen_assigned = nil end local sgeos = {} for s in capi.screen do sgeos[s] = s.geometry end return grect.get_closest_by_coord(sgeos, self.x, self.y) end function wibox:set_screen(s) s = capi.screen[s or 1] if s ~= self:get_screen() then self.x = s.geometry.x self.y = s.geometry.y end -- Remember this screen so things work correctly if screens overlap and -- (x,y) is not enough to figure out the correct screen. self.screen_assigned = s self._drawable:_force_screen(s) end function wibox:get_children_by_id(name) --TODO v5: Move the ID management to the hierarchy. if rawget(self, "_by_id") then return rawget(self, "_by_id")[name] elseif self._drawable.widget and self._drawable.widget._private and self._drawable.widget._private.by_id then return self._drawable.widget._private.by_id[name] end return {} end for _, k in pairs{ "buttons", "struts", "geometry", "get_xproperty", "set_xproperty" } do wibox[k] = function(self, ...) return self.drawin[k](self.drawin, ...) end end local function setup_signals(_wibox) local obj local function clone_signal(name) -- When "name" is emitted on wibox.drawin, also emit it on wibox obj:connect_signal(name, function(_, ...) _wibox:emit_signal(name, ...) end) end obj = _wibox.drawin clone_signal("property::border_color") clone_signal("property::border_width") clone_signal("property::buttons") clone_signal("property::cursor") clone_signal("property::height") clone_signal("property::ontop") clone_signal("property::opacity") clone_signal("property::struts") clone_signal("property::visible") clone_signal("property::width") clone_signal("property::x") clone_signal("property::y") clone_signal("property::geometry") clone_signal("property::shape_bounding") clone_signal("property::shape_clip") clone_signal("property::shape_input") obj = _wibox._drawable clone_signal("button::press") clone_signal("button::release") clone_signal("mouse::enter") clone_signal("mouse::leave") clone_signal("mouse::move") clone_signal("property::surface") end --- Create a wibox. -- @tparam[opt=nil] table args --@DOC_wibox_constructor_COMMON@ -- @treturn wibox The new wibox -- @constructorfct wibox local function new(args) args = args or {} local ret = object() local w = capi.drawin(args) function w.get_wibox() return ret end ret.drawin = w ret._drawable = wibox.drawable(w.drawable, { wibox = ret }, "wibox drawable (" .. object.modulename(3) .. ")") function ret._drawable.get_wibox() return ret end ret._drawable:_inform_visible(w.visible) w:connect_signal("property::visible", function() ret._drawable:_inform_visible(w.visible) end) for k, v in pairs(wibox) do if type(v) == "function" then ret[k] = v end end setup_signals(ret) ret.draw = ret._drawable.draw -- Set the default background ret:set_bg(args.bg or beautiful.bg_normal) ret:set_fg(args.fg or beautiful.fg_normal) -- Add __tostring method to metatable. local mt = {} local orig_string = tostring(ret) mt.__tostring = function() return string.format("wibox: %s (%s)", tostring(ret._drawable), orig_string) end ret = setmetatable(ret, mt) -- Make sure the wibox is drawn at least once ret.draw() ret:connect_signal("property::geometry", ret._apply_shape) ret:connect_signal("property::border_width", ret._apply_shape) -- If a value is not found, look in the drawin setmetatable(ret, { __index = function(self, k) if rawget(self, "get_"..k) then return self["get_"..k](self) else return w[k] end end, __newindex = function(self, k,v) if rawget(self, "set_"..k) then self["set_"..k](self, v) elseif force_forward[k] or w[k] ~= nil then w[k] = v else rawset(self, k, v) end end }) -- Set other wibox specific arguments if args.bgimage then ret:set_bgimage( args.bgimage ) end if args.widget then ret:set_widget ( args.widget ) end if args.screen then ret:set_screen ( args.screen ) end if args.shape then ret.shape = args.shape end if args.input_passthrough then ret.input_passthrough = args.input_passthrough end return ret end --- Redraw a wibox. You should never have to call this explicitely because it is -- automatically called when needed. -- @param wibox -- @method draw function wibox.mt:__call(...) return new(...) end -- Extend the luaobject object.properties(capi.drawin, { getter_class = wibox.object, setter_class = wibox.object, auto_emit = true, }) return setmetatable(wibox, wibox.mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80