/* See LICENSE file for copyright and license details. */ #include #include "layouts/tile.h" #include "layout.h" #include "tag.h" /* extern */ extern int wax, way, wah, waw; /* windowarea geometry */ extern Client *sel, *clients; /* static */ static void _tile(awesome_config *, const Bool); /* arranges all windows tiled */ static double mwfact = 0.6; static int nmaster = 2; void uicb_setnmaster(Display *disp, awesome_config *awesomeconf, const char * arg) { int delta; if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait)) return; if(!arg) nmaster = awesomeconf->nmaster; else if(sscanf(arg, "%d", &delta)) { if((arg[0] == '+' || arg[0] == '-') && !((nmaster + delta) < 1 || wah / (nmaster + delta) <= 2 * awesomeconf->borderpx)) nmaster += delta; else if(delta >= 1 && wah / delta <= 2 * awesomeconf->borderpx) nmaster = delta; else return; } if(sel) arrange(disp, awesomeconf); else drawstatus(disp, awesomeconf); } void uicb_setmwfact(Display *disp, awesome_config * awesomeconf, const char *arg) { double delta; if(!IS_ARRANGE(tile) && !IS_ARRANGE(tileleft) && !IS_ARRANGE(bstack) && !IS_ARRANGE(bstackportrait)) return; /* arg handling, manipulate mwfact */ if(!arg) mwfact = awesomeconf->mwfact; else if(sscanf(arg, "%lf", &delta)) { if(arg[0] != '+' && arg[0] != '-') mwfact = delta; else mwfact += delta; if(mwfact < 0.1) mwfact = 0.1; else if(mwfact > 0.9) mwfact = 0.9; } arrange(disp, awesomeconf); } static void _tile(awesome_config *awesomeconf, const Bool right) { unsigned int nx, ny, nw, nh, mw; int n, th, i, mh; Client *c; for(n = 0, c = clients; c; c = c->next) if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags)) n++; /* window geoms */ mh = (n <= nmaster) ? wah / (n > 0 ? n : 1) : wah / nmaster; mw = (n <= nmaster) ? waw : mwfact * waw; th = (n > nmaster) ? wah / (n - nmaster) : 0; if(n > nmaster && th < awesomeconf->statusbar.height) th = wah; nx = wax; ny = way; for(i = 0, c = clients; c; c = c->next) { if(!IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags)) continue; c->ismax = False; if(i < nmaster) { /* master */ ny = way + i * mh; if(!right && i == 0) nx += (waw - mw); nw = mw - 2 * c->border; nh = mh; if(i + 1 == (n < nmaster ? n : nmaster)) /* remainder */ nh = wah - mh * i; nh -= 2 * c->border; } else { /* tile window */ if(i == nmaster) { ny = way; if(right) nx += mw; else nx = 0; } nw = waw - mw - 2 * c->border; if(i + 1 == n) /* remainder */ nh = (way + wah) - ny - 2 * c->border; else nh = th - 2 * c->border; } resize(c, nx, ny, nw, nh, awesomeconf->resize_hints); if(n > nmaster && th != wah) ny += nh + 2 * c->border; i++; } } void tile(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf) { _tile(awesomeconf, True); } void tileleft(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf) { _tile(awesomeconf, False); } static void _bstack(awesome_config *awesomeconf, Bool portrait) { int i, n, nx, ny, nw, nh, mw, mh, tw, th; Client *c; for(n = 0, c = clients; c; c = c->next) if(IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags)) n++; /* window geoms */ mh = (n > nmaster) ? (wah * mwfact) / nmaster : wah / (n > 0 ? n : 1); mw = waw; th = (n > nmaster) ? (wah * (1 - mwfact)) / (portrait ? 1 : n - nmaster) : 0; tw = (n > nmaster) ? waw / (portrait ? n - nmaster : 1) : 0; for(i = 0, c = clients; c; c = c->next) { if(!IS_TILED(c, awesomeconf->selected_tags, awesomeconf->ntags)) continue; c->ismax = False; nx = wax; ny = way; if(i < nmaster) { ny += i * mh; nw = mw - 2 * c->border; nh = mh - 2 * c->border; } else if(portrait) { nx += (i - nmaster) * tw; ny += mh * nmaster; nw = tw - 2 * c->border; nh = th - 2 * c->border + 1; } else { ny += mh * nmaster; nw = tw - 2 * c->border; if(th > 2 * c->border) { ny += (i - nmaster) * th; nh = th - 2 * c->border; if (i == n - 1) nh += (n > nmaster) ? wah - mh - th * (n - nmaster) : 0; } else nh = wah - 2 * c->border; } resize(c, nx, ny, nw, nh, False); i++; } } void bstack(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf) { _bstack(awesomeconf, False); } void bstackportrait(Display *disp __attribute__ ((unused)), awesome_config *awesomeconf) { _bstack(awesomeconf, True); }