/* * swindow.c - simple window handling functions * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "common/swindow.h" #include "common/util.h" /** Create a simple window * \param disp Display ref * \param phys_screen physical screen id * \param x x coordinate * \param y y coordinate * \param w width * \param h height * \param border_width window's border width * \return pointer to a SimpleWindow */ SimpleWindow * simplewindow_new(Display *disp, int phys_screen, int x, int y, unsigned int w, unsigned int h, unsigned int border_width) { XSetWindowAttributes wa; SimpleWindow *sw; sw = p_new(SimpleWindow, 1); sw->geometry.x = x; sw->geometry.y = y; sw->geometry.width = w; sw->geometry.height = h; sw->display = disp; sw->phys_screen = phys_screen; wa.event_mask = SubstructureRedirectMask | SubstructureNotifyMask | EnterWindowMask | LeaveWindowMask | StructureNotifyMask; wa.override_redirect = 1; wa.background_pixmap = ParentRelative; wa.event_mask = ButtonPressMask | ExposureMask; sw->window = XCreateWindow(disp, RootWindow(disp, phys_screen), x, y, w, h, border_width, DefaultDepth(disp, phys_screen), CopyFromParent, DefaultVisual(disp, phys_screen), CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa); sw->drawable = XCreatePixmap(disp, RootWindow(disp, phys_screen), w, h, DefaultDepth(disp, phys_screen)); return sw; } /** Destroy a simple window and all its resources * \param sw the SimpleWindow to delete */ void simplewindow_delete(SimpleWindow *sw) { XDestroyWindow(sw->display, sw->window); XFreePixmap(sw->display, sw->drawable); p_delete(&sw); } /** Move a simple window * \param sw the SimpleWindow to move * \param x x coordinate * \param y y coordinate * \return status */ int simplewindow_move(SimpleWindow *sw, int x, int y) { sw->geometry.x = x; sw->geometry.y = y; return XMoveWindow(sw->display, sw->window, x, y); } /** Resize a simple window * \param sw the SimpleWindow to resize * \param w new width * \param h new height * \return status */ int simplewindow_resize(SimpleWindow *sw, unsigned int w, unsigned int h) { sw->geometry.width = w; sw->geometry.height = h; XFreePixmap(sw->display, sw->drawable); sw->drawable = XCreatePixmap(sw->display, RootWindow(sw->display, sw->phys_screen), w, h, DefaultDepth(sw->display, sw->phys_screen)); return XResizeWindow(sw->display, sw->window, w, h); } int simplewindow_move_resize(SimpleWindow *sw, int x, int y, unsigned int w, unsigned int h) { return (simplewindow_move(sw, x, y) && simplewindow_resize(sw, w, h)); } /** Refresh the window content * \param sw the SimpleWindow to refresh * \param phys_screen physical screen id * \return status */ int simplewindow_refresh_drawable(SimpleWindow *sw, int phys_screen) { return XCopyArea(sw->display, sw->drawable, sw->window, DefaultGC(sw->display, phys_screen), 0, 0, sw->geometry.width, sw->geometry.height, 0, 0); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80