------------------------------------------------------------------------- --- Tooltip module for awesome objects. -- -- A tooltip is a small hint displayed when the mouse cursor -- hovers a specific item. -- In awesome, a tooltip can be linked with almost any -- object having a `:connect_signal()` method and receiving -- `mouse::enter` and `mouse::leave` signals. -- -- How to create a tooltip? -- --- -- -- myclock = awful.widget.textclock({}, "%T", 1) -- myclock_t = awful.tooltip({ -- objects = { myclock }, -- timer_function = function() -- return os.date("Today is %A %B %d %Y\nThe time is %T") -- end, -- }) -- -- How to add the same tooltip to several objects? -- --- -- -- myclock_t:add_to_object(obj1) -- myclock_t:add_to_object(obj2) -- -- Now the same tooltip is attached to `myclock`, `obj1`, `obj2`. -- -- How to remove tooltip from many objects? -- --- -- -- myclock_t:remove_from_object(obj1) -- myclock_t:remove_from_object(obj2) -- -- Now the same tooltip is only attached to `myclock`. -- -- @author Sébastien Gross <seb•ɱɩɲʋʃ•awesome•ɑƬ•chezwam•ɖɵʈ•org> -- @copyright 2009 Sébastien Gross -- @release @AWESOME_VERSION@ -- @module awful.tooltip ------------------------------------------------------------------------- local mouse = mouse local screen = screen local timer = require("gears.timer") local wibox = require("wibox") local a_placement = require("awful.placement") local beautiful = require("beautiful") local textbox = require("wibox.widget.textbox") local background = require("wibox.widget.background") local setmetatable = setmetatable local ipairs = ipairs --- Tooltip object definition. -- @table awful.tooltip -- @field wibox The wibox displaying the tooltip. -- @field visible True if tooltip is visible. local tooltip = { mt = {} } --- Tooltip private data. -- @local -- @table awful.tooltip.data -- @field fg tooltip foreground color. -- @field font Tooltip font. -- @field hide The hide() function. -- @field show The show() function. -- @field timer The text update timer. -- @field timer_function The text update timer function. local data = setmetatable({}, { __mode = 'k' }) -- Place the tooltip on the screen. -- @param self A tooltip object. local function place(self) a_placement.under_mouse(self.wibox) a_placement.no_offscreen(self.wibox) end -- Place the tooltip under the mouse. -- -- @param self A tooltip object. local function set_geometry(self) local my_geo = self.wibox:geometry() -- calculate width / height local n_w, n_h = self.textbox:fit(-1, -1) if my_geo.width ~= n_w or my_geo.height ~= n_h then self.wibox:geometry({ width = n_w, height = n_h }) end end -- Show a tooltip. -- -- @param self The tooltip to show. local function show(self) -- do nothing if the tooltip is already shown if self.visible then return end if data[self].timer then if not data[self].timer.started then data[self].timer_function() data[self].timer:start() end end set_geometry(self) place(self) self.wibox.visible = true self.visible = true end -- Hide a tooltip. -- -- @param self The tooltip to hide. local function hide(self) -- do nothing if the tooltip is already hidden if not self.visible then return end if data[self].timer then if data[self].timer.started then data[self].timer:stop() end end self.visible = false self.wibox.visible = false end --- Change displayed text. -- -- @param self The tooltip object. -- @param text New tooltip text. tooltip.set_text = function(self, text) self.textbox:set_text(text) set_geometry(self) end --- Change displayed text. -- -- @param self The tooltip object. -- @param text New tooltip text, including pango markup. tooltip.set_markup = function(self, text) self.textbox:set_markup(text) set_geometry(self) end --- Change the tooltip's update interval. -- -- @param self A tooltip object. -- @param timeout The timeout value. -- @function set_timeout tooltip.set_timeout = function(self, timeout) if data[self].timer then data[self].timer.timeout = timeout end end --- Add tooltip to an object. -- -- @param self The tooltip. -- @param object An object. tooltip.add_to_object = function(self, object) object:connect_signal("mouse::enter", data[self].show) object:connect_signal("mouse::leave", data[self].hide) end --- Remove tooltip from an object. -- -- @param self The tooltip. -- @param object An object. -- @function remove_from_object tooltip.remove_from_object = function(self, object) object:disconnect_signal("mouse::enter", data[self].show) object:disconnect_signal("mouse::leave", data[self].hide) end --- Create a new tooltip and link it to a widget. -- @tparam table args Arguments for tooltip creation. -- @tparam number args.timeout The timeout value for update_func. -- @tparam function args.timer_function A function to dynamically change the -- tooltip text. -- @tparam table args.objects A list of objects linked to the tooltip. -- @tparam number args.delay_show Delay showing the tooltip by this many -- seconds. -- @return The created tooltip. -- @see add_to_object -- @see set_timeout -- @see set_text -- @see set_markup tooltip.new = function(args) local self = { wibox = wibox({ }), visible = false, } -- private data local delay_timeout if args.delay_show then delay_timeout = timer { timeout = args.delay_show } delay_timeout:connect_signal("timeout", function () show(self) end) end data[self] = { show = function() if delay_timeout then delay_timeout:start() else show(self) end end, hide = function() if delay_timeout then delay_timeout:stop() end hide(self) end, } -- export functions self.set_text = tooltip.set_text self.set_markup = tooltip.set_markup self.set_timeout = tooltip.set_timeout self.add_to_object = tooltip.add_to_object self.remove_from_object = tooltip.remove_from_object -- setup the timer action only if needed if args.timer_function then data[self].timer = timer { timeout = args.timeout and args.timeout or 1 } data[self].timer_function = function() self:set_markup(args.timer_function()) end data[self].timer:connect_signal("timeout", data[self].timer_function) end -- Set default properties self.wibox.border_width = beautiful.tooltip_border_width or beautiful.border_width or 1 self.wibox.border_color = beautiful.tooltip_border_color or beautiful.border_normal or "#ffcb60" self.wibox.opacity = beautiful.tooltip_opacity or 1 self.wibox:set_bg(beautiful.tooltip_bg_color or beautiful.bg_focus or "#ffcb60") local fg = beautiful.tooltip_fg_color or beautiful.fg_focus or "#000000" local font = beautiful.tooltip_font or beautiful.font or "terminus 6" -- set tooltip properties self.wibox.visible = false -- Who wants a non ontop tooltip ? self.wibox.ontop = true self.textbox = textbox() self.textbox:set_font(font) self.background = background(self.textbox) self.background:set_fg(fg) self.wibox:set_widget(self.background) -- add some signals on both the tooltip and widget self.wibox:connect_signal("mouse::enter", data[self].hide) -- Add tooltip to objects if args.objects then for _, object in ipairs(args.objects) do self:add_to_object(object) end end return self end function tooltip.mt:__call(...) return tooltip.new(...) end return setmetatable(tooltip, tooltip.mt) -- vim: ft=lua:et:sw=4:ts=4:sts=4:tw=78