/* * config.c - configuration management * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ /** * \defgroup ui_callback */ #include #include #include "util.h" #include "awesome.h" #include "screen.h" #include "draw.h" #include "tag.h" #include "rules.h" #include "statusbar.h" #include "layout.h" #include "mouse.h" #include "layouts/tile.h" #include "layouts/floating.h" #include "layouts/max.h" #define AWESOME_CONFIG_FILE ".awesomerc" static XColor initxcolor(Display *, int, const char *); static unsigned int get_numlockmask(Display *); /** Link a name to a key symbol */ typedef struct { const char *name; KeySym keysym; } KeyMod; /** Link a name to a mouse button symbol */ typedef struct { const char *name; unsigned int button; } MouseButton; /** List of available UI bindable callbacks and functions */ const NameFuncLink UicbList[] = { /* util.c */ {"spawn", uicb_spawn}, {"exec", uicb_exec}, /* client.c */ {"client_kill", uicb_client_kill}, {"client_moveresize", uicb_client_moveresize}, {"client_settrans", uicb_client_settrans}, {"setborder", uicb_setborder}, {"client_swapnext", uicb_client_swapnext}, {"client_swapprev", uicb_client_swapprev}, /* tag.c */ {"client_tag", uicb_client_tag}, {"client_togglefloating", uicb_client_togglefloating}, {"tag_toggleview", uicb_tag_toggleview}, {"client_toggletag", uicb_client_toggletag}, {"tag_view", uicb_tag_view}, {"view_tag_prev_selected", uicb_tag_prev_selected}, {"view_tag_previous", uicb_tag_viewprev}, {"view_tag_next", uicb_tag_viewnext}, /* layout.c */ {"setlayout", uicb_setlayout}, {"focusnext", uicb_focusnext}, {"focusprev", uicb_focusprev}, {"togglemax", uicb_togglemax}, {"toggleverticalmax", uicb_toggleverticalmax}, {"togglehorizontalmax", uicb_togglehorizontalmax}, {"zoom", uicb_zoom}, /* layouts/tile.c */ {"setmwfact", uicb_setmwfact}, {"setnmaster", uicb_setnmaster}, {"setncol", uicb_setncol}, /* screen.c */ {"focusnextscreen", uicb_focusnextscreen}, {"focusprevscreen", uicb_focusprevscreen}, {"movetoscreen", uicb_movetoscreen}, /* awesome.c */ {"quit", uicb_quit}, /* statusbar.c */ {"togglebar", uicb_togglebar}, /* config.c */ {"reloadconfig", uicb_reloadconfig}, {"setstatustext", uicb_setstatustext}, /* mouse.c */ {"movemouse", uicb_movemouse}, {"resizemouse", uicb_resizemouse}, {NULL, NULL} }; /** List of keyname and corresponding X11 mask codes */ static const KeyMod KeyModList[] = { {"Shift", ShiftMask}, {"Lock", LockMask}, {"Control", ControlMask}, {"Mod1", Mod1Mask}, {"Mod2", Mod2Mask}, {"Mod3", Mod3Mask}, {"Mod4", Mod4Mask}, {"Mod5", Mod5Mask}, {NULL, NoSymbol} }; /** List of button name and corresponding X11 mask codes */ static const MouseButton MouseButtonList[] = { {"1", Button1}, {"2", Button2}, {"3", Button3}, {"4", Button4}, {"5", Button5}, {NULL, 0} }; /** List of available layouts and link between name and functions */ static const NameFuncLink LayoutsList[] = { {"tile", layout_tile}, {"tileleft", layout_tileleft}, {"max", layout_max}, {"floating", layout_floating}, {NULL, NULL} }; /** Lookup for a key mask from its name * \param keyname Key name * \return Key mask or 0 if not found */ static KeySym key_mask_lookup(const char *keyname) { int i; if(keyname) for(i = 0; KeyModList[i].name; i++) if(!a_strcmp(keyname, KeyModList[i].name)) return KeyModList[i].keysym; return NoSymbol; } /** Lookup for a mouse button from its name * \param button Mouse button name * \return Mouse button or 0 if not found */ static unsigned int mouse_button_lookup(const char *button) { int i; if(button) for(i = 0; MouseButtonList[i].name; i++) if(!a_strcmp(button, MouseButtonList[i].name)) return MouseButtonList[i].button; return 0; } static Button * parse_mouse_bindings(cfg_t * cfg, const char *secname, Bool handle_arg) { unsigned int i, j; cfg_t *cfgsectmp; Button *b = NULL, *head = NULL; /* Mouse: layout click bindings */ for(i = 0; i < cfg_size(cfg, secname); i++) { /* init first elem */ if(i == 0) head = b = p_new(Button, 1); cfgsectmp = cfg_getnsec(cfg, secname, i); for(j = 0; j < cfg_size(cfgsectmp, "modkey"); j++) b->mod |= key_mask_lookup(cfg_getnstr(cfgsectmp, "modkey", j)); b->button = mouse_button_lookup(cfg_getstr(cfgsectmp, "button")); b->func = name_func_lookup(cfg_getstr(cfgsectmp, "command"), UicbList); if(handle_arg) b->arg = a_strdup(cfg_getstr(cfgsectmp, "arg")); else b->arg = NULL; /* switch to next elem or finalize the list */ if(i < cfg_size(cfg, secname) - 1) { b->next = p_new(Button, 1); b = b->next; } else b->next = NULL; } return head; } /** Parse configuration file and initialize some stuff * \param disp Display ref * \param scr Screen number */ void parse_config(const char *confpatharg, awesome_config *awesomeconf) { static cfg_opt_t general_opts[] = { CFG_INT((char *) "border", 1, CFGF_NONE), CFG_INT((char *) "snap", 8, CFGF_NONE), CFG_BOOL((char *) "resize_hints", cfg_false, CFGF_NONE), CFG_INT((char *) "opacity_unfocused", 100, CFGF_NONE), CFG_BOOL((char *) "focus_move_pointer", cfg_false, CFGF_NONE), CFG_BOOL((char *) "allow_lower_floats", cfg_false, CFGF_NONE), CFG_STR((char *) "font", (char *) "mono-12", CFGF_NONE), CFG_END() }; static cfg_opt_t colors_opts[] = { CFG_STR((char *) "normal_border", (char *) "#111111", CFGF_NONE), CFG_STR((char *) "normal_bg", (char *) "#111111", CFGF_NONE), CFG_STR((char *) "normal_fg", (char *) "#eeeeee", CFGF_NONE), CFG_STR((char *) "focus_border", (char *) "#6666ff", CFGF_NONE), CFG_STR((char *) "focus_bg", (char *) "#6666ff", CFGF_NONE), CFG_STR((char *) "focus_fg", (char *) "#ffffff", CFGF_NONE), CFG_STR((char *) "tab_border", (char *) "#ff0000", CFGF_NONE), CFG_END() }; static cfg_opt_t statusbar_opts[] = { CFG_STR((char *) "position", (char *) "top", CFGF_NONE), CFG_END() }; static cfg_opt_t tag_opts[] = { CFG_STR((char *) "layout", (char *) "tile", CFGF_NONE), CFG_FLOAT((char *) "mwfact", 0.5, CFGF_NONE), CFG_INT((char *) "nmaster", 1, CFGF_NONE), CFG_INT((char *) "ncol", 1, CFGF_NONE), CFG_END() }; static cfg_opt_t tags_opts[] = { CFG_SEC((char *) "tag", tag_opts, CFGF_TITLE | CFGF_MULTI), CFG_END() }; static cfg_opt_t layout_opts[] = { CFG_STR((char *) "symbol", (char *) "???", CFGF_NONE), CFG_END() }; static cfg_opt_t layouts_opts[] = { CFG_SEC((char *) "layout", layout_opts, CFGF_TITLE | CFGF_MULTI), CFG_END() }; static cfg_opt_t screen_opts[] = { CFG_SEC((char *) "general", general_opts, CFGF_NONE), CFG_SEC((char *) "statusbar", statusbar_opts, CFGF_NONE), CFG_SEC((char *) "tags", tags_opts, CFGF_NONE), CFG_SEC((char *) "colors", colors_opts, CFGF_NONE), CFG_SEC((char *) "layouts", layouts_opts, CFGF_NONE), }; static cfg_opt_t rule_opts[] = { CFG_STR((char *) "name", (char *) "", CFGF_NONE), CFG_STR((char *) "tags", (char *) "", CFGF_NONE), CFG_BOOL((char *) "float", cfg_false, CFGF_NONE), CFG_INT((char *) "screen", RULE_NOSCREEN, CFGF_NONE), CFG_END() }; static cfg_opt_t rules_opts[] = { CFG_SEC((char *) "rule", rule_opts, CFGF_MULTI), CFG_END() }; static cfg_opt_t key_opts[] = { CFG_STR_LIST((char *) "modkey", (char *) "{Mod4}", CFGF_NONE), CFG_STR((char *) "key", (char *) "None", CFGF_NONE), CFG_STR((char *) "command", (char *) "", CFGF_NONE), CFG_STR((char *) "arg", NULL, CFGF_NONE), CFG_END() }; static cfg_opt_t keys_opts[] = { CFG_SEC((char *) "key", key_opts, CFGF_MULTI), CFG_END() }; static cfg_opt_t mouse_tag_opts[] = { CFG_STR_LIST((char *) "modkey", (char *) "{}", CFGF_NONE), CFG_STR((char *) "button", (char *) "None", CFGF_NONE), CFG_STR((char *) "command", (char *) "", CFGF_NONE), }; static cfg_opt_t mouse_generic_opts[] = { CFG_STR_LIST((char *) "modkey", (char *) "{}", CFGF_NONE), CFG_STR((char *) "button", (char *) "None", CFGF_NONE), CFG_STR((char *) "command", (char *) "", CFGF_NONE), CFG_STR((char *) "arg", NULL, CFGF_NONE), }; static cfg_opt_t mouse_opts[] = { CFG_STR((char *) "modkey", (char *) "Mod4", CFGF_NONE), CFG_SEC((char *) "tag", mouse_tag_opts, CFGF_MULTI), CFG_SEC((char *) "layout", mouse_generic_opts, CFGF_MULTI), CFG_SEC((char *) "title", mouse_generic_opts, CFGF_MULTI), CFG_SEC((char *) "root", mouse_generic_opts, CFGF_MULTI), CFG_SEC((char *) "client", mouse_generic_opts, CFGF_MULTI), CFG_END() }; static cfg_opt_t opts[] = { CFG_SEC((char *) "screen", screen_opts, CFGF_TITLE | CFGF_MULTI), CFG_SEC((char *) "rules", rules_opts, CFGF_NONE), CFG_SEC((char *) "keys", keys_opts, CFGF_NONE), CFG_SEC((char *) "mouse", mouse_opts, CFGF_NONE), CFG_END() }; cfg_t *cfg, *cfg_general, *cfg_colors, *cfg_screen, *cfg_statusbar, *cfg_tags, *cfg_layouts, *cfg_rules, *cfg_keys, *cfg_mouse, *cfgsectmp; int i = 0, k = 0, ret; unsigned int j = 0, l = 0; const char *tmp, *homedir; char *confpath, buf[2]; ssize_t confpath_len; Key *key = NULL; Rule *rule = NULL; if(confpatharg) confpath = a_strdup(confpatharg); else { homedir = getenv("HOME"); confpath_len = a_strlen(homedir) + a_strlen(AWESOME_CONFIG_FILE) + 2; confpath = p_new(char, confpath_len); a_strcpy(confpath, confpath_len, homedir); a_strcat(confpath, confpath_len, "/"); a_strcat(confpath, confpath_len, AWESOME_CONFIG_FILE); } awesomeconf->configpath = a_strdup(confpath); a_strcpy(awesomeconf->statustext, sizeof(awesomeconf->statustext), "awesome-" VERSION " (" RELEASE ")"); awesomeconf->phys_screen = get_phys_screen(awesomeconf->display, awesomeconf->screen); cfg = cfg_init(opts, CFGF_NONE); ret = cfg_parse(cfg, confpath); if(ret == CFG_FILE_ERROR) perror("awesome: parsing configuration file failed"); else if(ret == CFG_PARSE_ERROR) cfg_error(cfg, "awesome: parsing configuration file %s failed.\n", confpath); /* get the right screen section */ snprintf(buf, sizeof(buf), "%d", awesomeconf->screen); cfg_screen = cfg_gettsec(cfg, "screen", buf); if(!cfg_screen) cfg_screen = cfg_getsec(cfg, "screen"); /* get screen specific sections */ cfg_statusbar = cfg_getsec(cfg_screen, "statusbar"); cfg_tags = cfg_getsec(cfg_screen, "tags"); cfg_colors = cfg_getsec(cfg_screen, "colors"); cfg_general = cfg_getsec(cfg_screen, "general"); cfg_layouts = cfg_getsec(cfg_screen, "layouts"); /* get general sections */ cfg_rules = cfg_getsec(cfg, "rules"); cfg_keys = cfg_getsec(cfg, "keys"); cfg_mouse = cfg_getsec(cfg, "mouse"); /* General section */ awesomeconf->borderpx = cfg_getint(cfg_general, "border"); awesomeconf->snap = cfg_getint(cfg_general, "snap"); awesomeconf->resize_hints = cfg_getbool(cfg_general, "resize_hints"); awesomeconf->opacity_unfocused = cfg_getint(cfg_general, "opacity_unfocused"); awesomeconf->focus_move_pointer = cfg_getbool(cfg_general, "focus_move_pointer"); awesomeconf->allow_lower_floats = cfg_getbool(cfg_general, "allow_lower_floats"); awesomeconf->font = XftFontOpenName(awesomeconf->display, awesomeconf->phys_screen, cfg_getstr(cfg_general, "font")); if(!awesomeconf->font) eprint("awesome: cannot init font\n"); /* Colors */ awesomeconf->colors_normal[ColBorder] = initxcolor(awesomeconf->display, awesomeconf->phys_screen, cfg_getstr(cfg_colors, "normal_border")); awesomeconf->colors_normal[ColBG] = initxcolor(awesomeconf->display, awesomeconf->phys_screen, cfg_getstr(cfg_colors, "normal_bg")); awesomeconf->colors_normal[ColFG] = initxcolor(awesomeconf->display, awesomeconf->phys_screen, cfg_getstr(cfg_colors, "normal_fg")); awesomeconf->colors_selected[ColBorder] = initxcolor(awesomeconf->display, awesomeconf->phys_screen, cfg_getstr(cfg_colors, "focus_border")); awesomeconf->colors_selected[ColBG] = initxcolor(awesomeconf->display, awesomeconf->phys_screen, cfg_getstr(cfg_colors, "focus_bg")); awesomeconf->colors_selected[ColFG] = initxcolor(awesomeconf->display, awesomeconf->phys_screen, cfg_getstr(cfg_colors, "focus_fg")); /* Statusbar */ tmp = cfg_getstr(cfg_statusbar, "position"); if(tmp && !a_strncmp(tmp, "off", 6)) awesomeconf->statusbar.dposition = BarOff; else if(tmp && !a_strncmp(tmp, "bottom", 6)) awesomeconf->statusbar.dposition = BarBot; else if(tmp && !a_strncmp(tmp, "right", 5)) awesomeconf->statusbar.dposition = BarRight; else if(tmp && !a_strncmp(tmp, "left", 4)) awesomeconf->statusbar.dposition = BarLeft; else awesomeconf->statusbar.dposition = BarTop; awesomeconf->statusbar.position = awesomeconf->statusbar.dposition; /* Layouts */ awesomeconf->nlayouts = cfg_size(cfg_layouts, "layout"); awesomeconf->layouts = p_new(Layout, awesomeconf->nlayouts); for(i = 0; i < awesomeconf->nlayouts; i++) { cfgsectmp = cfg_getnsec(cfg_layouts, "layout", i); awesomeconf->layouts[i].arrange = name_func_lookup(cfg_title(cfgsectmp), LayoutsList); if(!awesomeconf->layouts[i].arrange) { fprintf(stderr, "awesome: unknown layout #%d in configuration file\n", i); awesomeconf->layouts[i].symbol = NULL; continue; } awesomeconf->layouts[i].symbol = a_strdup(cfg_getstr(cfgsectmp, "symbol")); } if(!awesomeconf->nlayouts) eprint("awesome: fatal: no default layout available\n"); /* Rules */ if(cfg_size(cfg_rules, "rule")) { awesomeconf->rules = rule = p_new(Rule, 1); for(j = 0; j < cfg_size(cfg_rules, "rule"); j++) { cfgsectmp = cfg_getnsec(cfg_rules, "rule", j); rule->prop = a_strdup(cfg_getstr(cfgsectmp, "name")); rule->tags = a_strdup(cfg_getstr(cfgsectmp, "tags")); if(!a_strlen(rule->tags)) rule->tags = NULL; rule->isfloating = cfg_getbool(cfgsectmp, "float"); rule->screen = cfg_getint(cfgsectmp, "screen"); if(rule->screen >= get_screen_count(awesomeconf->display)) rule->screen = 0; if(j < cfg_size(cfg_rules, "rule") - 1) { rule->next = p_new(Rule, 1); rule = rule->next; } else rule->next = NULL; } } else awesomeconf->rules = NULL; compileregs(awesomeconf->rules); /* Tags */ awesomeconf->ntags = cfg_size(cfg_tags, "tag"); awesomeconf->tags = p_new(Tag, awesomeconf->ntags); for(i = 0; i < awesomeconf->ntags; i++) { cfgsectmp = cfg_getnsec(cfg_tags, "tag", i); awesomeconf->tags[i].name = a_strdup(cfg_title(cfgsectmp)); awesomeconf->tags[i].selected = False; awesomeconf->tags[i].was_selected = False; tmp = cfg_getstr(cfgsectmp, "layout"); for(k = 0; k < awesomeconf->nlayouts; k++) if(awesomeconf->layouts[k].arrange == name_func_lookup(tmp, LayoutsList)) break; if(k == awesomeconf->nlayouts) k = 0; awesomeconf->tags[i].layout = &awesomeconf->layouts[k]; awesomeconf->tags[i].mwfact = cfg_getfloat(cfgsectmp, "mwfact"); awesomeconf->tags[i].nmaster = cfg_getint(cfgsectmp, "nmaster"); awesomeconf->tags[i].ncol = cfg_getint(cfgsectmp, "ncol"); } if(!awesomeconf->ntags) eprint("awesome: fatal: no tags found in configuration file\n"); /* select first tag by default */ awesomeconf->tags[0].selected = True; awesomeconf->tags[0].was_selected = True; /* Mouse */ if(!(awesomeconf->modkey = key_mask_lookup(cfg_getstr(cfg_mouse, "modkey")))) awesomeconf->modkey = Mod4Mask; /* Mouse: tags click bindings */ awesomeconf->buttons.tag = parse_mouse_bindings(cfg_mouse, "tag", False); /* Mouse: layout click bindings */ awesomeconf->buttons.layout = parse_mouse_bindings(cfg_mouse, "layout", True); /* Mouse: title click bindings */ awesomeconf->buttons.title = parse_mouse_bindings(cfg_mouse, "title", True); /* Mouse: root window click bindings */ awesomeconf->buttons.root = parse_mouse_bindings(cfg_mouse, "root", True); /* Mouse: client windows click bindings */ awesomeconf->buttons.client = parse_mouse_bindings(cfg_mouse, "client", True); /* Keys */ awesomeconf->numlockmask = get_numlockmask(awesomeconf->display); if(cfg_size(cfg_keys, "key")) { awesomeconf->keys = key = p_new(Key, 1); for(j = 0; j < cfg_size(cfg_keys, "key"); j++) { cfgsectmp = cfg_getnsec(cfg_keys, "key", j); for(l = 0; l < cfg_size(cfgsectmp, "modkey"); l++) key->mod |= key_mask_lookup(cfg_getnstr(cfgsectmp, "modkey", l)); key->keysym = XStringToKeysym(cfg_getstr(cfgsectmp, "key")); key->func = name_func_lookup(cfg_getstr(cfgsectmp, "command"), UicbList); key->arg = a_strdup(cfg_getstr(cfgsectmp, "arg")); if(j < cfg_size(cfg_keys, "key") - 1) { key->next = p_new(Key, 1); key = key->next; } else key->next = NULL; } } else awesomeconf->keys = NULL; /* Free! Like a river! */ cfg_free(cfg); p_delete(&confpath); } static unsigned int get_numlockmask(Display *disp) { XModifierKeymap *modmap; unsigned int mask = 0; int i, j; modmap = XGetModifierMapping(disp); for(i = 0; i < 8; i++) for(j = 0; j < modmap->max_keypermod; j++) if(modmap->modifiermap[i * modmap->max_keypermod + j] == XKeysymToKeycode(disp, XK_Num_Lock)) mask = (1 << i); XFreeModifiermap(modmap); return mask; } /** Initialize color from X side * \param colorstr Color code * \param disp Display ref * \param scr Screen number * \return XColor pixel */ static XColor initxcolor(Display *disp, int scr, const char *colstr) { XColor color; if(!XAllocNamedColor(disp, DefaultColormap(disp, scr), colstr, &color, &color)) die("awesome: error, cannot allocate color '%s'\n", colstr); return color; } void uicb_reloadconfig(awesome_config *awesomeconf, const char *arg __attribute__ ((unused))) { int i, j, tag, screen, screen_count = get_screen_count(awesomeconf->display); awesome_config *awesomeconf_first = &awesomeconf[-awesomeconf->screen]; int *old_ntags, old_c_ntags, new_c_ntags, **mapping; char ***savetagnames; Client ***savetagclientsel; char *configpath = a_strdup(awesomeconf_first->configpath); Bool ***savetagselected; Bool *old_c_tags; Client *c, *clients; /* Save tag information */ savetagnames = p_new(char **, screen_count); savetagclientsel = p_new(Client **, screen_count); savetagselected = p_new(Bool **, screen_count); clients = *awesomeconf_first->clients; for (screen = 0; screen < screen_count; screen ++) { savetagnames[screen] = p_new(char *, awesomeconf_first[screen].ntags); savetagclientsel[screen] = p_new(Client *, awesomeconf_first[screen].ntags); savetagselected[screen] = p_new(Bool *, awesomeconf_first[screen].ntags); for (tag = 0; tag < awesomeconf_first[screen].ntags; tag++) { savetagnames[screen][tag] = a_strdup(awesomeconf_first[screen].tags[tag].name); savetagclientsel[screen][tag] = awesomeconf_first[screen].tags[tag].client_sel; savetagselected[screen][tag] = p_new(Bool, 2); savetagselected[screen][tag][0] = awesomeconf_first[screen].tags[tag].selected; savetagselected[screen][tag][1] = awesomeconf_first[screen].tags[tag].was_selected; } } old_ntags = p_new(int, screen_count); for (screen = 0; screen < screen_count; screen ++) old_ntags[screen] = awesomeconf_first[screen].ntags; mapping = p_new(int*, screen_count); for(screen = 0; screen < screen_count; screen++) { /* Cleanup screens and reload their config. */ cleanup_screen(&awesomeconf_first[screen]); setup_screen(&awesomeconf_first[screen], configpath); /* Compute a mapping of tags between the old and new config, based on * tag names. */ mapping[screen] = p_new(int, awesomeconf_first[screen].ntags); for (i = 0; i < awesomeconf_first[screen].ntags; i ++) { mapping[screen][i] = -1; for (j = 0; j < old_ntags[screen]; j ++) if (!a_strcmp(savetagnames[screen][j], awesomeconf_first[screen].tags[i].name)) { mapping[screen][i] = j; break; } } /* Reinitialize the tags' client lists and selected client. */ *awesomeconf_first[screen].clients = clients; for (tag = 0; tag < awesomeconf_first[screen].ntags; tag++) if (mapping[screen][tag] >= 0) { awesomeconf_first[screen].tags[tag].client_sel = savetagclientsel[screen][mapping[screen][tag]]; awesomeconf_first[screen].tags[tag].selected = savetagselected[screen][mapping[screen][tag]][0]; awesomeconf_first[screen].tags[tag].was_selected = savetagselected[screen][mapping[screen][tag]][1]; } drawstatusbar(&awesomeconf_first[screen]); } /* Reinitialize the 'tags' array of each client. * Clients are assigned to the tags of the same name as in the previous * awesomerc, or to tag #1 otherwise. */ for (c = *awesomeconf_first->clients; c; c = c->next) { old_c_ntags = old_ntags[c->screen]; new_c_ntags = awesomeconf_first[c->screen].ntags; old_c_tags = c->tags; c->tags = p_new(Bool, new_c_ntags); for (i = 0; i < new_c_ntags; i ++) if (mapping[c->screen][i] >= 0) c->tags[i] = old_c_tags[mapping[c->screen][i]]; p_delete(&old_c_tags); for (i = 0; i < new_c_ntags && c->tags[i] == 0; i++) {} if (i == new_c_ntags) c->tags[0] = 1; saveprops(c, awesomeconf_first[c->screen].ntags); } /* Cleanup after ourselves */ for(screen = 0; screen < screen_count; screen++) { for(i = 0; i < old_ntags[screen]; i++) { p_delete(&savetagnames[screen][i]); p_delete(&savetagselected[screen][i]); } p_delete(&savetagselected[screen]); p_delete(&savetagnames[screen]); p_delete(&mapping[screen]); p_delete(&savetagclientsel[screen]); } p_delete(&mapping); p_delete(&savetagselected); p_delete(&savetagnames); p_delete(&old_ntags); p_delete(&savetagclientsel); p_delete(&configpath); for (screen = 0; screen < screen_count; screen ++) arrange(&awesomeconf_first[screen]); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99