--------------------------------------------------------------------------- --- Create easily new key objects ignoring certain modifiers. -- -- A key object can be used by @{awful.keyboard} and @{client} to define -- keybindings. -- -- Use awful.key to define a keybinding -- --- -- -- This example shows how to define a basic key object: -- -- @DOC_text_awful_key_constructor_default_EXAMPLE@ -- -- This example shows how to define the same basic key object with the -- declarative pattern: -- -- @DOC_text_awful_key_constructor_declarative_EXAMPLE@ -- -- This second example of a key definition uses the numrow keygroup. In this -- example, we define a key object, that select the tag to show according to -- the key index from the numrow. -- -- @DOC_text_awful_key_constructor_keygroup_EXAMPLE@ -- -- @author Julien Danjou <julien@danjou.info> -- @author Emmanuel Lepage Vallee <elv1313@gmail.com> -- @copyright 2018 Emmanuel Lepage Vallee -- @inputmodule awful.key --------------------------------------------------------------------------- -- Grab environment we need local setmetatable = setmetatable local ipairs = ipairs local capi = { key = key, root = root, awesome = awesome } local gmath = require("gears.math") local gtable = require("gears.table") local gdebug = require("gears.debug") local gobject = require("gears.object") --- The keyboard key used to trigger this keybinding. -- -- It can be the key symbol, such as `space`, the character, such as ` ` or the -- keycode such as `#65`. -- -- @property key -- @tparam string key -- @propertydefault Set in the constructor. --- The table of modifier keys. -- -- A modifier, such as `Control` are a predetermined set of keys that can be -- used to implement keybindings. Note that this list is fix and cannot be -- extended using random key names, code or characters. -- -- Common modifiers are: -- -- -- -- -- -- -- -- -- -- -- --
NameDescription
Mod1Usually called Alt on PCs and Option on Macs
Mod4Also called Super, Windows and Command ⌘
Mod5Also called AltGr or ISO Level 3
ShiftBoth left and right shift keys
ControlAlso called CTRL on some keyboards
-- -- Please note that Awesome ignores the status of "Lock" and "Mod2" (Num Lock). -- -- @property modifiers -- @tparam[opt={}] table modifiers -- @tablerowtype A list of modifier names in no specific order. --- The description of the function run from a key binding. -- -- This is used, for example, by `awful.hotkeys_popup`. -- -- @property description -- @tparam[opt=""] string description --- The key name. -- -- This can be useful when searching for keybindings by keywords. -- -- @property name -- @tparam[opt=""] string name --- The key group bound to a function in a key binding. -- -- This is used, for example, by `awful.hotkeys_popup`. -- -- @property group -- @tparam[opt=""] string group --- The callback when this key is pressed. -- -- @property on_press -- @tparam[opt=nil] function|nil on_press -- @functionnoparam -- @functionnoreturn --- The callback when this key is released. -- -- @property on_release -- @tparam[opt=nil] function|nil on_release -- @functionnoparam -- @functionnoreturn local key = { mt = {}, hotkeys = {} } local reverse_map = setmetatable({}, {__mode="k"}) --- The keygroups names. -- -- It can be used instead of keygroup names. -- -- Values associated to each property of this table are string: -- -- - **NUMROW** = `"numrow"`: The row above the letters in the US PC-105/PC-104 keyboards and -- its derivative. This is usually the number 1-9 followed by 0. -- -- - **ARROWS** = `"arrows"`: The Left/Right/Top/Bottom keys usually located right of the -- spacebar. -- -- - **FKEYS** = `"fkeys"`: The keys F1 through F12 located at the topmost row of any -- keyboard, plus F13 through F35 on specialist keyboards. -- -- - **NUMPAD** = `"numpad"`: The number keys on the keypad to the right of the letters and -- the arrow keys. Not present in every keyboard. -- -- @table keygroup key.keygroup = { NUMROW = 'numrow', -- The number row. ARROWS = 'arrows', -- The directionnal arrows. FKEYS = 'fkeys', -- The function keys. NUMPAD = 'numpad', -- The numpad keys. } function key:set_key(k) for _, v in ipairs(self) do v.key = k end end function key:get_key() return self[1].key end function key:set_modifiers(mod) local subsets = gmath.subsets(key.ignore_modifiers) for k, set in ipairs(subsets) do self[k].modifiers = gtable.join(mod, set) end end for _, prop in ipairs { "description", "group", "on_press", "on_release", "name" } do key["get_"..prop] = function(self) return reverse_map[self][prop] end key["set_"..prop] = function(self, value) reverse_map[self][prop] = value end end --- Execute this keybinding. -- -- @method trigger -- @noreturn function key:trigger() local data = reverse_map[self] if data.on_press then data.on_press() end if data.on_release then data.on_release() end end function key:get_has_root_binding() return capi.root.has_key(self) end -- This is used by the keygrabber and prompt to identify valid awful.key -- objects. It *cannot* be put directly in the object since `capi` uses a lot -- of `next` internally and fixing that would suck more. function key:get__is_awful_key() return true end local function index_handler(self, k) if key["get_"..k] then return key["get_"..k](self) end if type(key[k]) == "function" then return key[k] end local data = reverse_map[self] assert(data) return data[k] end local function newindex_handler(self, k, value) if key["set_"..k] then return key["set_"..k](self, value) end local data = reverse_map[self] assert(data) data[k] = value end local obj_mt = { __index = index_handler, __newindex = newindex_handler } --- Modifiers to ignore. -- By default this is initialized as `{ "Lock", "Mod2" }` -- so the Caps Lock or Num Lock modifier are not taking into account by awesome -- when pressing keys. -- @name awful.key.ignore_modifiers -- @class table key.ignore_modifiers = { "Lock", "Mod2" } --- Execute a key combination. -- If an awesome keybinding is assigned to the combination, it should be -- executed. -- -- To limit the chances of accidentally leaving a modifier key locked when -- calling this function from a keybinding, make sure is attached to the -- release event and not the press event. -- -- @see root.fake_input -- @tparam table mod A modified table. Valid modifiers are: Any, Mod1, -- Mod2, Mod3, Mod4, Mod5, Shift, Lock and Control. -- @tparam string k The key -- @deprecated awful.key.execute function key.execute(mod, k) gdebug.deprecate("Use `awful.keyboard.emulate_key_combination` or ".. "`my_key:trigger()` instead of `awful.key.execute()`", {deprecated_in=5} ) require("awful.keyboard").emulate_key_combination(mod, k) end --- Create a new key binding. -- -- @constructorfct2 awful.key -- @tparam table args -- @tparam string args.key The key to trigger an event. It can be the character -- itself of `#+keycode`. -- @tparam[opt] string args.keygroup The keygroup to trigger an event. This -- parameter must be used as a replacement for the `key` parameter. See -- @{awful.key.keygroup}. -- @tparam table args.modifiers A list of modifier keys. Valid modifiers are: -- `Any`, `Mod1`, Mod2`, `Mod3`, `Mod4`, `Mod5`, `Shift`, `Lock` and `Control`. -- @tparam function args.on_press Callback for when the key is pressed. -- @tparam function args.on_release Callback for when the key is released. --- Create a new key binding (alternate constructor). -- -- @tparam table mod A list of modifier keys. Valid modifiers are: `Any`, -- `Mod1`, `Mod2`, `Mod3`, `Mod4`, `Mod5`, `Shift`, `Lock` and `Control`. -- @tparam string _key The key to trigger an event. It can be the character -- itself of `#+keycode`. -- @tparam function press Callback for when the key is pressed. -- @tparam[opt] function release Callback for when the key is released. -- @tparam[opt] table data User data for key, -- for example {description="select next tag", group="tag"}. -- @treturn table A table with one or several key objects. -- @constructorfct awful.key local function new_common(mod, keys, press, release, data) if type(release)=='table' then data=release release=nil end local ret = {} local subsets = gmath.subsets(key.ignore_modifiers) for _, key_pair in ipairs(keys) do for _, set in ipairs(subsets) do local sub_key = capi.key { modifiers = gtable.join(mod, set), key = key_pair[1] } sub_key._private._legacy_convert_to = ret sub_key:connect_signal("press", function(_, ...) if ret.on_press then if key_pair[2] ~= nil then ret.on_press(key_pair[2], ...) else ret.on_press(...) end end end) sub_key:connect_signal("release", function(_, ...) if ret.on_release then if key_pair[2] ~= nil then ret.on_release(key_pair[2], ...) else ret.on_release(...) end end end) ret[#ret + 1] = sub_key end end -- append custom userdata (like description) to a hotkey data = data and gtable.clone(data) or {} data.mod = mod data.keys = keys data.on_press = press data.on_release = release data._is_capi_key = false assert((not data.key) or type(data.key) == "string") table.insert(key.hotkeys, data) data.execute = function(_) assert(#keys == 1, "key:execute() makes no sense for groups") key.execute(mod, keys[1]) end -- Store the private data reverse_map[ret] = data --WARNING this object needs to expose only ordered keys for legacy reasons. -- All other properties needs to be fully handled by the meta table and never -- be stored directly in the object. return setmetatable(ret, obj_mt) end --- The default definitions of keygroups. -- -- A definition for a keygroup (say, **arrows**) can be accessed by indexing -- this table (e.g. `awful.key.keygroups.arrows`). -- -- Every definition is given as an array, where every element is another array -- with the following structure: -- -- * The first element is a string representing a key, in any format the -- property `key` will allow. -- * The second element is a value. Key bindings created by `awful.key` and a -- `keygroup` are bound to a 1-parameter function, whose parameter is this -- second element. -- -- As an example, **arrows** is currently defined thus: -- -- arrows = { -- {"Left" , "Left" }, -- {"Right" , "Right" }, -- {"Up" , "Up" }, -- {"Down" , "Down" }, -- } -- -- This table is accessed internally by Awesome. Users will usually use key -- bindings with the property `keygroup` instead of accessing this table -- directly. -- @name awful.key.keygroups -- @class table key.keygroups = { numrow = {}, arrows = { {"Left" , "Left" }, {"Right" , "Right" }, {"Up" , "Up" }, {"Down" , "Down" }, }, fkeys = {}, numpad = { {"#87" , 1}, {"#88" , 2}, {"#89" , 3}, {"#83" , 4}, {"#84" , 5}, {"#85" , 6}, {"#79" , 7}, {"#80" , 8}, {"#81" , 9}, {"#90" , 10}, }, } -- Technically, this isn't very popular, but we have been doing this for 12 -- years and nobody complained too loudly. for i = 1, 10 do table.insert(key.keygroups.numrow, {"#" .. i + 9, i == 10 and 0 or i}) end for i = 1, 35 do table.insert(key.keygroups.fkeys, {"F" .. i, "F" .. i}) end -- Allow key objects to provide more than 1 key. -- -- Some "groups" like arrows, the numpad, F-keys or numrow "belong together" local function get_keys(args) if not args.keygroup then return {{args.key}} end -- Make sure nothing weird happens. assert( not args.key, "Please provide either the `key` or `keygroup` property, not both" ) assert(key.keygroups[args.keygroup], "Please provide a valid keygroup") return key.keygroups[args.keygroup] end function key.new(args, keycode, press, release, data) -- Assume this is the new constructor. if not keycode then assert(not (press or release or data), "Calling awful.key() requires a key name") local keys = get_keys(args) return new_common( args.modifiers, keys, args.on_press, args.on_release, args ) else return new_common(args, {{keycode}}, press, release, data) end end --- Compare a key object with modifiers and key. -- @tparam table pressed_mod The modifiers to compare with. -- @tparam string pressed_key The key to compare with. -- @treturn boolean If the key and modifier match. -- @method match function key.match(self, pressed_mod, pressed_key) -- First, compare key. if pressed_key ~= self.key then return false end -- Then, compare mod local mod = self.modifiers -- For each modifier of the key object, check that the modifier has been -- pressed. for _, m in ipairs(mod) do -- Has it been pressed? if not gtable.hasitem(pressed_mod, m) then -- No, so this is failure! return false end end -- If the number of pressed modifier is ~=, it is probably >, so this is not -- the same, return false. return #pressed_mod == #mod end function key.mt:__call(...) return key.new(...) end gobject.properties(capi.key, { auto_emit = true, }) return setmetatable(key, key.mt) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80