/* * tag.c - tag management * * Copyright © 2007-2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "screen.h" #include "tag.h" #include "client.h" #include "ewmh.h" #include "luaa.h" /** Tag type */ struct tag { LUA_OBJECT_HEADER /** Tag name */ char *name; /** Screen */ screen_t *screen; /** true if selected */ bool selected; /** clients in this tag */ client_array_t clients; }; static lua_class_t tag_class; LUA_OBJECT_FUNCS(tag_class, tag_t, tag) void tag_unref_simplified(tag_t **tag) { luaA_object_unref(globalconf.L, *tag); } static void tag_wipe(tag_t *tag) { client_array_wipe(&tag->clients); p_delete(&tag->name); } OBJECT_EXPORT_PROPERTY(tag, tag_t, selected) OBJECT_EXPORT_PROPERTY(tag, tag_t, name) /** View or unview a tag. * \param L The Lua VM state. * \param udx The index of the tag on the stack. * \param view Set visible or not. */ static void tag_view(lua_State *L, int udx, bool view) { tag_t *tag = luaA_checkudata(L, udx, &tag_class); if(tag->selected != view) { tag->selected = view; if(tag->screen) { banning_need_update(); ewmh_update_net_current_desktop(); } luaA_object_emit_signal(L, udx, "property::selected", 0); } } /** Append a tag to a screen. * \param L The Lua VM state. * \param udx The tag index on the stack. * \param s The screen. */ void tag_append_to_screen(lua_State *L, int udx, screen_t *s) { tag_t *tag = luaA_checkudata(globalconf.L, udx, &tag_class); /* can't attach a tag twice */ if(tag->screen) { lua_remove(L, udx); return; } tag->screen = s; tag_array_append(&s->tags, luaA_object_ref_class(globalconf.L, udx, &tag_class)); ewmh_update_net_numbers_of_desktop(); ewmh_update_net_desktop_names(); luaA_object_push(globalconf.L, tag); luaA_object_emit_signal(L, -1, "property::screen", 0); lua_pop(L, 1); luaA_object_push(globalconf.L, tag); screen_emit_signal(globalconf.L, s, "tag::attach", 1); } /** Remove a tag from screen. Tag must be on a screen and have no clients. * \param tag The tag to remove. */ void tag_remove_from_screen(tag_t *tag) { if(!tag->screen) return; tag_array_t *tags = &tag->screen->tags; for(int i = 0; i < tags->len; i++) if(tags->tab[i] == tag) { tag_array_take(tags, i); break; } /* tag was selected? If so, reban */ if(tag->selected) banning_need_update(); ewmh_update_net_numbers_of_desktop(); ewmh_update_net_desktop_names(); screen_t *s = tag->screen; tag->screen = NULL; luaA_object_push(globalconf.L, tag); luaA_object_emit_signal(globalconf.L, -1, "property::screen", 0); screen_emit_signal(globalconf.L, s, "tag::detach", 1); luaA_object_unref(globalconf.L, tag); } static void tag_client_emit_signal(lua_State *L, tag_t *t, client_t *c, const char *signame) { luaA_object_push(L, c); luaA_object_push(L, t); /* emit signal on client, with new tag as argument */ luaA_object_emit_signal(L, -2, signame, 1); /* re push tag */ luaA_object_push(L, t); /* move tag before client */ lua_insert(L, -2); luaA_object_emit_signal(L, -2, signame, 1); /* Remove tag */ lua_pop(L, 1); } /** Tag a client with the tag on top of the stack. * \param c the client to tag */ void tag_client(client_t *c) { tag_t *t = luaA_object_ref_class(globalconf.L, -1, &tag_class); /* don't tag twice */ if(is_client_tagged(c, t)) { luaA_object_unref(globalconf.L, t); return; } client_array_append(&t->clients, c); ewmh_client_update_desktop(c); banning_need_update(); tag_client_emit_signal(globalconf.L, t, c, "tagged"); } /** Untag a client with specified tag. * \param c the client to tag * \param t the tag to tag the client with */ void untag_client(client_t *c, tag_t *t) { for(int i = 0; i < t->clients.len; i++) if(t->clients.tab[i] == c) { client_array_take(&t->clients, i); banning_need_update(); ewmh_client_update_desktop(c); tag_client_emit_signal(globalconf.L, t, c, "untagged"); luaA_object_unref(globalconf.L, t); return; } } /** Check if a client is tagged with the specified tag. * \param c the client * \param t the tag * \return true if the client is tagged with the tag, false otherwise. */ bool is_client_tagged(client_t *c, tag_t *t) { for(int i = 0; i < t->clients.len; i++) if(t->clients.tab[i] == c) return true; return false; } /** Get the index of the first selected tag. * \param screen Screen. * \return Its index. */ int tags_get_first_selected_index(screen_t *screen) { foreach(tag, screen->tags) if((*tag)->selected) return tag_array_indexof(&screen->tags, tag); return 0; } /** Set a tag to be the only one viewed. * \param target the tag to see */ static void tag_view_only(tag_t *target) { if(target) foreach(tag, target->screen->tags) { luaA_object_push(globalconf.L, *tag); tag_view(globalconf.L, -1, *tag == target); lua_pop(globalconf.L, 1); } } /** View only a tag, selected by its index. * \param screen Screen. * \param dindex The index. */ void tag_view_only_byindex(screen_t *screen, int dindex) { tag_array_t *tags = &screen->tags; if(dindex < 0 || dindex >= tags->len) return; tag_view_only(tags->tab[dindex]); } /** Create a new tag. * \param L The Lua VM state. * \luastack * \lparam A name. * \lreturn A new tag object. */ static int luaA_tag_new(lua_State *L) { return luaA_class_new(L, &tag_class); } /** Get or set the clients attached to this tag. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lparam None or a table of clients to set. * \lreturn A table with the clients attached to this tags. */ static int luaA_tag_clients(lua_State *L) { tag_t *tag = luaA_checkudata(L, 1, &tag_class); client_array_t *clients = &tag->clients; int i; if(lua_gettop(L) == 2) { luaA_checktable(L, 2); foreach(c, tag->clients) { /* Only untag if we aren't going to add this tag again */ bool found = false; lua_pushnil(L); while(lua_next(L, 2)) { client_t *tc = luaA_checkudata(L, -1, &client_class); /* Pop the value from lua_next */ lua_pop(L, 1); if (tc != *c) continue; /* Pop the key from lua_next */ lua_pop(L, 1); found = true; break; } if(!found) untag_client(*c, tag); } lua_pushnil(L); while(lua_next(L, 2)) { client_t *c = luaA_checkudata(L, -1, &client_class); /* push tag on top of the stack */ lua_pushvalue(L, 1); tag_client(c); lua_pop(L, 1); } } lua_createtable(L, clients->len, 0); for(i = 0; i < clients->len; i++) { luaA_object_push(L, clients->tab[i]); lua_rawseti(L, -2, i + 1); } return 1; } LUA_OBJECT_EXPORT_PROPERTY(tag, tag_t, name, lua_pushstring) LUA_OBJECT_EXPORT_PROPERTY(tag, tag_t, selected, lua_pushboolean) /** Set the tag name. * \param L The Lua VM state. * \param tag The tag to name. * \return The number of elements pushed on stack. */ static int luaA_tag_set_name(lua_State *L, tag_t *tag) { size_t len; const char *buf = luaL_checklstring(L, -1, &len); p_delete(&tag->name); a_iso2utf8(buf, len, &tag->name, NULL); luaA_object_emit_signal(L, -3, "property::name", 0); return 0; } /** Set the tag selection status. * \param L The Lua VM state. * \param tag The tag to set the selection status for. * \return The number of elements pushed on stack. */ static int luaA_tag_set_selected(lua_State *L, tag_t *tag) { tag_view(L, -3, luaA_checkboolean(L, -1)); return 0; } /** Set the tag screen. * \param L The Lua VM state. * \param tag The tag to set the screen for. * \return The number of elements pushed on stack. */ static int luaA_tag_set_screen(lua_State *L, tag_t *tag) { int screen; if(lua_isnil(L, -1)) screen = -1; else { screen = luaL_checknumber(L, -1) - 1; luaA_checkscreen(screen); } tag_remove_from_screen(tag); if(screen != -1) tag_append_to_screen(L, -3, &globalconf.screens.tab[screen]); return 0; } /** Get the tag screen. * \param L The Lua VM state. * \param tag The tag to get the screen for. * \return The number of elements pushed on stack. */ static int luaA_tag_get_screen(lua_State *L, tag_t *tag) { if(!tag->screen) return 0; lua_pushnumber(L, screen_array_indexof(&globalconf.screens, tag->screen) + 1); return 1; } void tag_class_setup(lua_State *L) { static const struct luaL_Reg tag_methods[] = { LUA_CLASS_METHODS(tag) { "__call", luaA_tag_new }, { NULL, NULL } }; static const struct luaL_Reg tag_meta[] = { LUA_OBJECT_META(tag) LUA_CLASS_META { "clients", luaA_tag_clients }, { NULL, NULL }, }; luaA_class_setup(L, &tag_class, "tag", NULL, (lua_class_allocator_t) tag_new, (lua_class_collector_t) tag_wipe, NULL, luaA_class_index_miss_property, luaA_class_newindex_miss_property, tag_methods, tag_meta); luaA_class_add_property(&tag_class, "name", (lua_class_propfunc_t) luaA_tag_set_name, (lua_class_propfunc_t) luaA_tag_get_name, (lua_class_propfunc_t) luaA_tag_set_name); luaA_class_add_property(&tag_class, "screen", (lua_class_propfunc_t) NULL, (lua_class_propfunc_t) luaA_tag_get_screen, (lua_class_propfunc_t) luaA_tag_set_screen); luaA_class_add_property(&tag_class, "selected", (lua_class_propfunc_t) luaA_tag_set_selected, (lua_class_propfunc_t) luaA_tag_get_selected, (lua_class_propfunc_t) luaA_tag_set_selected); signal_add(&tag_class.signals, "property::name"); signal_add(&tag_class.signals, "property::screen"); signal_add(&tag_class.signals, "property::selected"); signal_add(&tag_class.signals, "tagged"); signal_add(&tag_class.signals, "untagged"); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80