--------------------------------------------------------------------------- -- @author Uli Schlachter <psychon@znc.in> -- @copyright 2009 Uli Schlachter -- @copyright 2008 Julien Danjou -- @release @AWESOME_VERSION@ --------------------------------------------------------------------------- -- Grab environment we need local ipairs = ipairs local math = math -- awful.layout.suit.spiral local spiral = {} local function do_spiral(p, _spiral) local wa = p.workarea local cls = p.clients local n = #cls local old_width, old_height = wa.width, 2 * wa.height for k, c in ipairs(cls) do if k % 2 == 0 then wa.width, old_width = math.ceil(old_width / 2), wa.width if k ~= n then wa.height, old_height = math.floor(wa.height / 2), wa.height end else wa.height, old_height = math.ceil(old_height / 2), wa.height if k ~= n then wa.width, old_width = math.floor(wa.width / 2), wa.width end end if k % 4 == 0 and _spiral then wa.x = wa.x - wa.width elseif k % 2 == 0 then wa.x = wa.x + old_width elseif k % 4 == 3 and k < n and _spiral then wa.x = wa.x + math.ceil(old_width / 2) end if k % 4 == 1 and k ~= 1 and _spiral then wa.y = wa.y - wa.height elseif k % 2 == 1 and k ~= 1 then wa.y = wa.y + old_height elseif k % 4 == 0 and k < n and _spiral then wa.y = wa.y + math.ceil(old_height / 2) end local g = { x = wa.x, y = wa.y, width = wa.width - 2 * c.border_width, height = wa.height - 2 * c.border_width } c:geometry(g) end end --- Dwindle layout spiral.dwindle = {} spiral.dwindle.name = "dwindle" function spiral.dwindle.arrange(p) return do_spiral(p, false) end --- Spiral layout spiral.name = "spiral" function spiral.arrange(p) return do_spiral(p, true) end return spiral -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80