/* * client.h - client management header * * Copyright © 2007-2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_CLIENT_H #define AWESOME_CLIENT_H #include "mouse.h" #include "stack.h" #include "strut.h" #include "common/luaobject.h" #define CLIENT_SELECT_INPUT_EVENT_MASK (XCB_EVENT_MASK_STRUCTURE_NOTIFY \ | XCB_EVENT_MASK_PROPERTY_CHANGE \ | XCB_EVENT_MASK_ENTER_WINDOW \ | XCB_EVENT_MASK_LEAVE_WINDOW \ | XCB_EVENT_MASK_FOCUS_CHANGE) /** Windows type */ typedef enum { WINDOW_TYPE_NORMAL = 0, WINDOW_TYPE_DESKTOP, WINDOW_TYPE_DOCK, WINDOW_TYPE_SPLASH, WINDOW_TYPE_DIALOG, /* The ones below may have TRANSIENT_FOR, but are not plain dialogs. * They were purposefully placed below DIALOG. */ WINDOW_TYPE_MENU, WINDOW_TYPE_TOOLBAR, WINDOW_TYPE_UTILITY, /* This ones are usually set on override-redirect windows. */ WINDOW_TYPE_DROPDOWN_MENU, WINDOW_TYPE_POPUP_MENU, WINDOW_TYPE_TOOLTIP, WINDOW_TYPE_NOTIFICATION, WINDOW_TYPE_COMBO, WINDOW_TYPE_DND } window_type_t; /** client_t type */ struct client_t { LUA_OBJECT_HEADER /** Valid, or not ? */ bool invalid; /** Client name */ char *name, *icon_name; /** WM_CLASS stuff */ char *class, *instance; /** Startup ID */ char *startup_id; /** Window geometry */ area_t geometry; struct { /** Client geometry when (un)fullscreen */ area_t fullscreen; /** Client geometry when (un)-max */ area_t max; /** Internal geometry (matching X11 protocol) */ area_t internal; } geometries; /** Strut */ strut_t strut; /** Border width and pre-fullscreen border width */ int border_width, border_width_fs; xcolor_t border_color; /** True if the client is sticky */ bool sticky; /** Has urgency hint */ bool urgent; /** True if the client is hidden */ bool hidden; /** True if the client is minimized */ bool minimized; /** True if the client is fullscreen */ bool fullscreen; /** True if the client is maximized horizontally */ bool maximized_horizontal; /** True if the client is maximized vertically */ bool maximized_vertical; /** True if the client is above others */ bool above; /** True if the client is below others */ bool below; /** True if the client is modal */ bool modal; /** True if the client is on top */ bool ontop; /** True if a client is banned to a position outside the viewport. * Note that the geometry remains unchanged and that the window is still mapped. */ bool isbanned; /** true if the client must be skipped from task bar client list */ bool skip_taskbar; /** True if the client cannot have focus */ bool nofocus; /** The window type */ window_type_t type; /** Window of the client */ xcb_window_t window; /** Window of the group leader */ xcb_window_t group_window; /** Window holding command needed to start it (session management related) */ xcb_window_t leader_window; /** Client's WM_PROTOCOLS property */ xcb_get_wm_protocols_reply_t protocols; /** Client logical screen */ screen_t *screen; /** Client physical screen */ int phys_screen; /** Titlebar */ wibox_t *titlebar; /** Button bindings */ button_array_t buttons; /** Key bindings */ key_array_t keys; /** Icon */ image_t *icon; /** Size hints */ xcb_size_hints_t size_hints; bool size_hints_honor; /** Machine the client is running on. */ char *machine; /** Role of the client */ char *role; /** Client pid */ uint32_t pid; /** Window it is transient for */ client_t *transient_for; /** Window opacity */ double opacity; }; client_t * luaA_client_checkudata(lua_State *, int); ARRAY_FUNCS(client_t *, client, DO_NOTHING) /** Client class */ lua_class_t client_class; LUA_OBJECT_FUNCS(client_class, client_t, client) #define client_need_reban(c) \ do { \ if(!c->screen->need_reban \ && client_isvisible(c, (c)->screen)) \ c->screen->need_reban = true; \ } while(0) bool client_maybevisible(client_t *, screen_t *); client_t * client_getbywin(xcb_window_t); void client_ban(client_t *); void client_unban(client_t *); void client_manage(xcb_window_t, xcb_get_geometry_reply_t *, int, bool); area_t client_geometry_hints(client_t *, area_t); bool client_resize(client_t *, area_t, bool); void client_unmanage(client_t *); void client_kill(client_t *); void client_set_sticky(lua_State *, int, bool); void client_set_above(lua_State *, int, bool); void client_set_below(lua_State *, int, bool); void client_set_modal(lua_State *, int, bool); void client_set_ontop(lua_State *, int, bool); void client_set_fullscreen(lua_State *, int, bool); void client_set_maximized_horizontal(lua_State *, int, bool); void client_set_maximized_vertical(lua_State *, int, bool); void client_set_minimized(lua_State *, int, bool); void client_set_border_width(lua_State *, int, int); void client_set_urgent(lua_State *, int, bool); void client_set_pid(lua_State *, int, uint32_t); void client_set_role(lua_State *, int, const char *); void client_set_machine(lua_State *, int, const char *); void client_set_icon_name(lua_State *, int, const char *); void client_set_class_instance(lua_State *, int, const char *, const char *); void client_set_type(lua_State *L, int, window_type_t); void client_set_transient_for(lua_State *L, int, client_t *); void client_set_name(lua_State *L, int, const char *); void client_set_group_window(lua_State *, int, xcb_window_t); void client_set_icon(lua_State *, int, int); void client_set_skip_taskbar(lua_State *, int, bool); void client_set_opacity(lua_State *, int, double); void client_focus(client_t *); void client_focus_update(client_t *); void client_unfocus(client_t *); void client_unfocus_update(client_t *); void client_stack_refresh(void); bool client_hasproto(client_t *, xcb_atom_t); void client_set_focus(client_t *, bool); void client_ignore_enterleave_events(void); void client_restore_enterleave_events(void); void client_class_setup(lua_State *); static inline void client_stack(void) { globalconf.client_need_stack_refresh = true; } /** Put client on top of the stack. * \param c The client to raise. */ static inline void client_raise(client_t *c) { client_t *tc = c; int counter = 0; /* Find number of transient layers. */ for(counter = 0; tc->transient_for; counter++) tc = tc->transient_for; /* Push them in reverse order. */ for(; counter > 0; counter--) { tc = c; for(int i = 0; i < counter; i++) tc = tc->transient_for; stack_client_append(tc); } /* Push c on top of the stack. */ stack_client_append(c); client_stack(); } /** Put client on the end of the stack. * \param c The client to lower. */ static inline void client_lower(client_t *c) { stack_luaA_object_push(c); /* Traverse all transient layers. */ for(client_t *tc = c->transient_for; tc; tc = tc->transient_for) stack_luaA_object_push(tc); client_stack(); } /** Check if a client has fixed size. * \param c A client. * \return A boolean value, true if the client has a fixed size. */ static inline bool client_isfixed(client_t *c) { return (c->size_hints.flags & XCB_SIZE_HINT_P_MAX_SIZE && c->size_hints.flags & XCB_SIZE_HINT_P_MIN_SIZE && c->size_hints.max_width == c->size_hints.min_width && c->size_hints.max_height == c->size_hints.min_height && c->size_hints.max_width && c->size_hints.max_height); } /** Returns true if a client is tagged with one of the tags of the * specified screen and is not hidden. Note that "banned" clients are included. * \param c The client to check. * \param screen Virtual screen number. * \return true if the client is visible, false otherwise. */ static inline bool client_isvisible(client_t *c, screen_t *screen) { return (!c->hidden && !c->minimized && client_maybevisible(c, screen)); } /** Check if a client has strut information. * \param c A client. * \return A boolean value, true if the client has strut information. */ static inline bool client_hasstrut(client_t *c) { return (c->strut.left || c->strut.right || c->strut.top || c->strut.bottom || c->strut.left_start_y || c->strut.left_end_y || c->strut.right_start_y || c->strut.right_end_y || c->strut.top_start_x || c->strut.top_end_x || c->strut.bottom_start_x || c->strut.bottom_end_x); } #endif // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80