/* * image.h - image object header * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_IMAGE_H #define AWESOME_IMAGE_H #include #include "common/util.h" #include "common/luaobject.h" #include "common/luaclass.h" typedef struct { LUA_OBJECT_HEADER /** Imlib2 image */ Imlib_Image image; /** Image data */ uint8_t *data; /** Flag telling if the image is up to date or needs computing before * drawing */ bool isupdated; } image_t; lua_class_t image_class; LUA_OBJECT_FUNCS(image_class, image_t, image, "image") int image_new_from_argb32(int, int, uint32_t *); uint8_t * image_getdata(image_t *); int image_getwidth(image_t *); int image_getheight(image_t *); xcb_pixmap_t image_to_1bit_pixmap(image_t *, xcb_drawable_t); #endif // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80