/* * mouse.h - mouse managing header * * Copyright © 2007-2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_MOUSE_H #define AWESOME_MOUSE_H #include "structs.h" /** Mouse buttons bindings */ struct button_t { /** Ref count */ int refcount; /** Key modifiers */ unsigned long mod; /** Mouse button number */ unsigned int button; /** Lua function to execute on press. */ luaA_ref press; /** Lua function to execute on release. */ luaA_ref release; }; void button_delete(button_t **); bool mouse_query_pointer(xcb_window_t, int *, int *, uint16_t *); int luaA_mouse_pushstatus(lua_State *, int, int, uint16_t); DO_RCNT(button_t, button, button_delete) ARRAY_FUNCS(button_t *, button, button_unref) int luaA_client_mouse_resize(lua_State *); int luaA_client_mouse_move(lua_State *); int luaA_button_userdata_new(lua_State *, button_t *); int luaA_button_array_get(lua_State *, button_array_t *); void luaA_button_array_set(lua_State *, int idx, button_array_t *); #endif // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80