--------------------------------------------------------------------------- -- --@DOC_wibox_layout_defaults_fixed_EXAMPLE@ -- @author Uli Schlachter -- @copyright 2010 Uli Schlachter -- @release @AWESOME_VERSION@ -- @classmod wibox.layout.fixed --------------------------------------------------------------------------- local unpack = unpack or table.unpack -- luacheck: globals unpack (compatibility with Lua 5.1) local base = require("wibox.widget.base") local table = table local pairs = pairs local util = require("awful.util") local fixed = {} --@DOC_fixed_COMMON@ -- Layout a fixed layout. Each widget gets just the space it asks for. -- @param context The context in which we are drawn. -- @param width The available width. -- @param height The available height. function fixed:layout(context, width, height) local result = {} local pos,spacing = 0, self._spacing for k, v in pairs(self.widgets) do local x, y, w, h, _ if self.dir == "y" then x, y = 0, pos w, h = width, height - pos if k ~= #self.widgets or not self._fill_space then _, h = base.fit_widget(self, context, v, w, h); end pos = pos + h + spacing else x, y = pos, 0 w, h = width - pos, height if k ~= #self.widgets or not self._fill_space then w, _ = base.fit_widget(self, context, v, w, h); end pos = pos + w + spacing end if (self.dir == "y" and pos-spacing > height) or (self.dir ~= "y" and pos-spacing > width) then break end table.insert(result, base.place_widget_at(v, x, y, w, h)) end return result end --- Add some widgets to the given fixed layout -- @param ... Widgets that should be added (must at least be one) function fixed:add(...) -- No table.pack in Lua 5.1 :-( local args = { n=select('#', ...), ... } assert(args.n > 0, "need at least one widget to add") for i=1, args.n do base.check_widget(args[i]) table.insert(self.widgets, args[i]) end self:emit_signal("widget::layout_changed") end --- Remove a widget from the layout -- @tparam number index The widget index to remove -- @treturn boolean index If the operation is successful function fixed:remove(index) if not index or index < 1 or index > #self.widgets then return false end table.remove(self.widgets, index) self:emit_signal("widget::layout_changed") return true end --- Remove one or more widgets from the layout -- The last parameter can be a boolean, forcing a recursive seach of the -- widget(s) to remove. -- @param widget ... Widgets that should be removed (must at least be one) -- @treturn boolean If the operation is successful function fixed:remove_widgets(...) local args = { ... } local recursive = type(args[#args]) == "boolean" and args[#args] local ret = true for k, rem_widget in ipairs(args) do if recursive and k == #args then break end local idx, l = self:index(rem_widget, recursive) if idx and l and l.remove then l:remove(idx, false) else ret = false end end return #args > (recursive and 1 or 0) and ret end --- Get all children of this layout -- @treturn table a list of all widgets function fixed:get_children() return self.widgets end --- Replace the layout children -- @tparam table children A table composed of valid widgets function fixed:set_children(children) self:reset() if #children > 0 then self:add(unpack(children)) end end --- Replace the first instance of `widget` in the layout with `widget2` -- @param widget The widget to replace -- @param widget2 The widget to replace `widget` with -- @tparam[opt=false] boolean recursive Digg in all compatible layouts to find the widget. -- @treturn boolean If the operation is successful function fixed:replace_widget(widget, widget2, recursive) local idx, l = self:index(widget, recursive) if idx and l then l:set(idx, widget2) return true end return false end function fixed:swap(index1, index2) if not index1 or not index2 or index1 > #self.widgets or index2 > #self.widgets then return false end local widget1, widget2 = self.widgets[index1], self.widgets[index2] self:set(index1, widget2) self:set(index2, widget1) return true end function fixed:swap_widgets(widget1, widget2, recursive) base.check_widget(widget1) base.check_widget(widget2) local idx1, l1 = self:index(widget1, recursive) local idx2, l2 = self:index(widget2, recursive) if idx1 and l1 and idx2 and l2 and (l1.set or l1.set_widget) and (l2.set or l2.set_widget) then if l1.set then l1:set(idx1, widget2) elseif l1.set_widget then l1:set_widget(widget2) end if l2.set then l2:set(idx2, widget1) elseif l2.set_widget then l2:set_widget(widget1) end return true end return false end function fixed:set(index, widget2) if (not widget2) or (not self.widgets[index]) then return false end base.check_widget(widget2) self.widgets[index] = widget2 self:emit_signal("widget::layout_changed") return true end --- Insert a new widget in the layout at position `index` -- @tparam number index The position -- @param widget The widget -- @treturn boolean If the operation is successful function fixed:insert(index, widget) if not index or index < 1 or index > #self.widgets + 1 then return false end base.check_widget(widget) table.insert(self.widgets, index, widget) self:emit_signal("widget::layout_changed") return true end -- Fit the fixed layout into the given space -- @param context The context in which we are fit. -- @param orig_width The available width. -- @param orig_height The available height. function fixed:fit(context, orig_width, orig_height) local width, height = orig_width, orig_height local used_in_dir, used_max = 0, 0 for _, v in pairs(self.widgets) do local w, h = base.fit_widget(self, context, v, width, height) local in_dir, max if self.dir == "y" then max, in_dir = w, h height = height - in_dir else in_dir, max = w, h width = width - in_dir end if max > used_max then used_max = max end used_in_dir = used_in_dir + in_dir if width <= 0 or height <= 0 then if self.dir == "y" then used_in_dir = orig_height else used_in_dir = orig_width end break end end local spacing = self._spacing * (#self.widgets-1) if self.dir == "y" then return used_max, used_in_dir + spacing end return used_in_dir + spacing, used_max end function fixed:reset() self.widgets = {} self:emit_signal("widget::layout_changed") end --- Set the layout's fill_space property. If this property is true, the last -- widget will get all the space that is left. If this is false, the last widget -- won't be handled specially and there can be space left unused. function fixed:fill_space(val) if self._fill_space ~= val then self._fill_space = not not val self:emit_signal("widget::layout_changed") end end local function get_layout(dir, widget1, ...) local ret = base.make_widget() util.table.crush(ret, fixed) ret.dir = dir ret.widgets = {} ret:set_spacing(0) ret:fill_space(false) if widget1 then ret:add(widget1, ...) end return ret end --- Returns a new horizontal fixed layout. Each widget will get as much space as it -- asks for and each widget will be drawn next to its neighboring widget. -- Widgets can be added via :add() or as arguments to this function. -- @tparam widget ... Widgets that should be added to the layout. -- @function wibox.layout.fixed.horizontal function fixed.horizontal(...) return get_layout("x", ...) end --- Returns a new vertical fixed layout. Each widget will get as much space as it -- asks for and each widget will be drawn next to its neighboring widget. -- Widgets can be added via :add() or as arguments to this function. -- @tparam widget ... Widgets that should be added to the layout. -- @function wibox.layout.fixed.vertical function fixed.vertical(...) return get_layout("y", ...) end --- Add spacing between each layout widgets -- @param spacing Spacing between widgets. function fixed:set_spacing(spacing) if self._spacing ~= spacing then self._spacing = spacing self:emit_signal("widget::layout_changed") end end return fixed -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80