--------------------------------------------------------------------------- --- A notification action. -- -- A notification can have multiple actions to chose from. This module allows -- to manage such actions. An action object can be shared by multiple -- notifications. -- -- @author Emmanuel Lepage Vallee <elv1313@gmail.com> -- @copyright 2019 Emmanuel Lepage Vallee -- @coreclassmod naughty.action --------------------------------------------------------------------------- local gtable = require("gears.table" ) local gobject = require("gears.object") local action = {} --- Create a new action. -- @constructorfct naughty.action -- @tparam table args The arguments. -- @tparam string args.name The name. -- @tparam string args.position The position. -- @tparam string args.icon The icon. -- @tparam naughty.notification args.notification The notification object. -- @tparam boolean args.selected If this action is currently selected. -- @return A new action. -- The action name. -- @property name -- @tparam string name The name. -- @propemits true false -- If the action is selected. -- -- Only a single action can be selected per notification. This is useful to -- implement keyboard navigation. -- -- @property selected -- @param boolean -- @propemits true false --- The action position (index). -- @property position -- @param number -- @propemits true false --- The action icon. -- @property icon -- @tparam gears.surface|string icon -- @propemits true false --- If the action should hide the label and only display the icon. -- -- @DOC_wibox_nwidget_actionlist_icon_only_EXAMPLE@ -- -- @property icon_only -- @param[opt=false] boolean -- @propemits true false --- When a notification is invoked. -- -- Note that it is possible to call `:invoke()` without a notification object. -- It is possible the `notification` parameter will be nil. -- -- @signal invoked -- @tparam naughty.action action The action. -- @tparam naughty.notification|nil notification The notification, if known. function action:get_selected() return self._private.selected end function action:set_selected(value) self._private.selected = value self:emit_signal("property::selected", value) self:emit_signal("_changed") --TODO deselect other actions from the same notification end function action:get_position() return self._private.position end function action:set_position(value) self._private.position = value self:emit_signal("property::position", value) self:emit_signal("_changed") --TODO make sure the position is unique end for _, prop in ipairs { "name", "icon", "icon_only" } do action["get_"..prop] = function(self) return self._private[prop] end action["set_"..prop] = function(self, value) self._private[prop] = value self:emit_signal("property::"..prop, value) self:emit_signal("_changed") end end --TODO v4.5, remove this. function action.set_notification() -- It didn't work because it prevented actions defined in the rules to be -- in multiple notifications at once. assert( false, "Setting a notification object was a bad idea and is now forbidden" ) end --- Execute this action. -- -- This only emits the `invoked` signal. -- -- @method invoke -- @tparam[opt={}] naughty.notification notif A notification object on which -- the action was invoked. If a notification is shared by many object (like -- a "mute" or "snooze" action added to all notification), calling `:invoke()` -- without adding the `notif` context will cause unexpected results. function action:invoke(notif) self:emit_signal("invoked", notif) end local function new(_, args) args = args or {} local ret = gobject { enable_properties = true } gtable.crush(ret, action, true) local default = { -- See "table 1" of the spec about the default name name = args.name or "default", selected = args.selected == true, position = args.position, icon = args.icon, notification = args.notification, icon_only = args.icon_only or false, } rawset(ret, "_private", default) gtable.crush(ret, args) return ret end --@DOC_object_COMMON@ return setmetatable(action, {__call = new})