-- awesome 3 configuration file -- Include awesome library, with lots of useful function! require("awful") -- {{{ Colors and fonts awesome.font_set("sans 8") awesome.colors_set({ fg = "white", bg = "black" }) -- }}} -- {{{ Variables definitions -- This is used later as the default terminal to run. terminal = "xterm" -- Default modkey. -- Usually, Mod4 is the key with a logo between Control and Alt. -- If you do not like this or do not have such a key, -- I suggest you to remap Mod4 to another key using xmodmap or other tools. -- However, you can use another modifier like Mod1, but it may interact with others. modkey = "Mod4" -- Table of layouts to cover with awful.layout.inc, order matters. layouts = { "tile", "tileleft", "tilebottom", "tiletop", "max", "spiral", "dwindle", "floating" } -- }}} -- {{{ Tags -- Define tags table tags = {} for s = 1, awesome.screen_count() do -- Each screen has its own tag table tags[s] = {} -- Create 9 tags per screen for tagnumber = 1, 9 do tags[s][tagnumber] = tag.new({ name = tagnumber }) -- Add tags to screen one by one tags[s][tagnumber]:add(s) end -- I'm sure you want to see at least one tag. tags[s][1]:view(true) end -- }}} -- {{{ Statusbar -- Create a taglist widget mytaglist = widget.new({ type = "taglist", name = "mytaglist" }) mytaglist:mouse({}, 1, awful.tag.viewonly) mytaglist:mouse({ modkey }, 1, awful.client.toggletag) mytaglist:mouse({}, 3, function (tag) tag:view(not tag:isselected()) end) mytaglist:mouse({ modkey }, 3, awful.client.toggletag) mytaglist:mouse({ }, 4, awful.tag.viewnext) mytaglist:mouse({ }, 5, awful.tag.viewprev) mytaglist:set("text_focus", " ") -- Create a tasklist widget mytasklist = widget.new({ type = "tasklist", name = "mytasklist" }) mytasklist:mouse({ }, 1, function (c) c:focus_set() end) mytasklist:mouse({ }, 4, function () awful.client.focus(1) end) mytasklist:mouse({ }, 5, function () awful.client.focus(-1) end) mytasklist:set("text_focus", "<bg color=\"#555555\"/> <title/> ") -- Create a textbox widget mytextbox = widget.new({ type = "textbox", name = "mytextbox", align = "right" }) -- Set the default text in textbox mytextbox:set("text", "<i><small>awesome " .. AWESOME_VERSION .. "</small></i>") -- Create an iconbox widget myiconbox = widget.new({ type = "iconbox", name = "myiconbox", align = "right" }) myiconbox:set("image", "@iconsdir@/awesome16.png") -- Create an iconbox widget which will contains an icon indicating which layout we're using mylayoutbox = widget.new({ type = "iconbox", name = "myiconbox", align = "right" }) mylayoutbox:set("image", "@iconsdir@/layouts/tile.png") -- Create a statusbar for each screen and add it for s = 1, awesome.screen_count() do mystatusbar = statusbar.new({ position = "top", name = "mystatusbar" .. s, fg = "lightblue", bg = "black" }) -- Add widgets to the statusbar - order matters mystatusbar:widget_add(mytaglist) mystatusbar:widget_add(mytasklist) mystatusbar:widget_add(mytextbox) mystatusbar:widget_add(mylayoutbox) mystatusbar:add(s) end -- }}} -- {{{ Mouse bindings awesome.mouse({ }, 3, function () awful.spawn(terminal) end) awesome.mouse({ }, 4, awful.tag.viewnext) awesome.mouse({ }, 5, awful.tag.viewprev) client.mouse({ modkey }, 1, mouse.client_move) client.mouse({ modkey }, 3, mouse.client_resize) -- }}} -- {{{ Key bindings -- Bind keyboard digits -- Compute the maximum number of digit we need, limited to 9 keynumber = 0 for s = 1, awesome.screen_count() do keynumber = math.min(9, math.max(#tags[s], keynumber)); end for i = 1, keynumber do awesome.key({ modkey }, i, function () local screen = mouse.screen_get() if tags[screen][i] then awful.tag.viewonly(tags[screen][i]) end end) awesome.key({ modkey, "Control" }, i, function () local screen = mouse.screen_get() if tags[screen][i] then tags[i]:view(not tags[screen][i]:isselected()) end end) awesome.key({ modkey, "Shift" }, i, function () local screen = mouse.screen_get() if tags[screen][i] then awful.client.movetotag(tags[screen][i]) end end) awesome.key({ modkey, "Control", "Shift" }, i, function () local screen = mouse.screen_get() if tags[screen][i] then awful.client.toggletag(tags[screen][i]) end end) end awesome.key({ modkey }, "Left", awful.tag.viewprev) awesome.key({ modkey }, "Right", awful.tag.viewnext) -- Standard program awesome.key({ modkey }, "Return", function () awful.spawn(terminal) end) awesome.key({ modkey, "Control" }, "r", awesome.restart) awesome.key({ modkey, "Shift" }, "q", awesome.quit) -- Client manipulation awesome.key({ modkey, "Shift" }, "c", function () client.focus_get():kill() end) awesome.key({ modkey }, "j", function () awful.client.focus(1) end) awesome.key({ modkey }, "k", function () awful.client.focus(-1) end) awesome.key({ modkey, "Shift" }, "j", function () awful.client.swap(1) end) awesome.key({ modkey, "Shift" }, "k", function () awful.client.swap(-1) end) awesome.key({ modkey, "Control" }, "j", function () awful.screen.focus(1) end) awesome.key({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end) awesome.key({ modkey, "Control" }, "space", function () awful.client.togglefloating() end) -- Statubar manipulation awesome.key({ modkey }, "b", function () mystatusbar:position_set("off") end) -- Layout manipulation awesome.key({ modkey }, "l", function () awful.tag.incmwfact(0.05) end) awesome.key({ modkey }, "h", function () awful.tag.incmwfact(-0.05) end) awesome.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster(1) end) awesome.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end) awesome.key({ modkey, "Control" }, "h", function () awful.tag.incncol(1) end) awesome.key({ modkey, "Control" }, "l", function () awful.tag.incncol(1) end) awesome.key({ modkey }, "space", function () awful.layout.inc(layouts, 1) end) awesome.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end) -- }}} -- {{{ Hooks -- Hook function to execute when focusing a client. function hook_focus(c) c:border_set({ width = 1, color = "white" }) end -- Hook function to execute when unfocusing a client. function hook_unfocus(c) c:border_set({ width = 1, color = "black" }) end -- Hook function to exeucte when the mouse is over a client. function hook_mouseover(c) -- Sloppy focus c:focus_set() end -- Hook function to execute when a new client appears. function hook_newclient(c) -- New client may not receive focus -- if they're not focusable, so set border anyway. c:border_set({ width = 1, color = "black" }) c:focus_set() local name = c:name_get() if name:lower():find("mplayer") then c:floating_set(true) end end -- Hook function to execute when arranging the screen -- (tag switch, new client, etc) function hook_arrange() local layout = awful.layout.get() mylayoutbox:set("image", "@iconsdir@/layouts/" .. layout .. "w.png") end -- Set up some hooks hooks.focus(hook_focus) hooks.unfocus(hook_unfocus) hooks.newclient(hook_newclient) hooks.mouseover(hook_mouseover) hooks.arrange(hook_arrange) -- }}} -- Respect size hints awesome.resizehints_set(true)