/* * titlebar.c - titlebar management * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include #include "titlebar.h" #include "client.h" #include "screen.h" #include "layouts/floating.h" extern AwesomeConf globalconf; static char * titlebar_text(client_t *c) { char *text; if(globalconf.focus->client == c) text = c->titlebar.text_focus; else if(c->isurgent) text = c->titlebar.text_urgent; else text = c->titlebar.text_normal; return client_markup_parse(c, text, a_strlen(text)); } static inline area_t titlebar_size(client_t *c) { return draw_text_extents(globalconf.connection, globalconf.default_screen, globalconf.font, titlebar_text(c)); } /** Draw the titlebar content. * \param c the client */ void titlebar_draw(client_t *c) { xcb_drawable_t dw = 0; draw_context_t *ctx; area_t geometry; xcb_screen_t *s; char *text; if(!c->titlebar_sw) return; s = xcb_aux_get_screen(globalconf.connection, c->titlebar_sw->phys_screen); switch(c->titlebar.position) { case Off: return; case Right: case Left: dw = xcb_generate_id(globalconf.connection); xcb_create_pixmap(globalconf.connection, s->root_depth, dw, s->root, c->titlebar_sw->geometry.height, c->titlebar_sw->geometry.width); ctx = draw_context_new(globalconf.connection, c->titlebar_sw->phys_screen, c->titlebar_sw->geometry.height, c->titlebar_sw->geometry.width, dw); geometry.width = c->titlebar_sw->geometry.height; geometry.height = c->titlebar_sw->geometry.width; break; default: ctx = draw_context_new(globalconf.connection, c->titlebar_sw->phys_screen, c->titlebar_sw->geometry.width, c->titlebar_sw->geometry.height, c->titlebar_sw->drawable); geometry = c->titlebar_sw->geometry; break; } text = titlebar_text(c); geometry.x = geometry.y = 0; draw_rectangle(ctx, geometry, 1.0, true, globalconf.colors.bg); draw_text(ctx, globalconf.font, &globalconf.colors.fg, geometry, text); p_delete(&text); switch(c->titlebar.position) { case Left: draw_rotate(ctx, c->titlebar_sw->drawable, ctx->height, ctx->width, - M_PI_2, 0, c->titlebar_sw->geometry.height); xcb_free_pixmap(globalconf.connection, dw); break; case Right: draw_rotate(ctx, c->titlebar_sw->drawable, ctx->height, ctx->width, M_PI_2, c->titlebar_sw->geometry.width, 0); xcb_free_pixmap(globalconf.connection, dw); default: break; } simplewindow_refresh_drawable(c->titlebar_sw); draw_context_delete(&ctx); } /** Update the titlebar geometry for a floating client. * \param c the client */ void titlebar_update_geometry_floating(client_t *c) { int width, x_offset = 0, y_offset = 0; if(!c->titlebar_sw) return; switch(c->titlebar.position) { default: return; case Off: return; case Top: if(!c->titlebar.width) width = c->geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + c->geometry.width - width; break; case AlignCenter: x_offset = (c->geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, c->geometry.x + x_offset, c->geometry.y - c->titlebar_sw->geometry.height, width, c->titlebar_sw->geometry.height); break; case Bottom: if(!c->titlebar.width) width = c->geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + c->geometry.width - width; break; case AlignCenter: x_offset = (c->geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, c->geometry.x + x_offset, c->geometry.y + c->geometry.height + 2 * c->border, width, c->titlebar_sw->geometry.height); break; case Left: if(!c->titlebar.width) width = c->geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + c->geometry.height - width; break; case AlignCenter: y_offset = (c->geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, c->geometry.x - c->titlebar_sw->geometry.width, c->geometry.y + y_offset, c->titlebar_sw->geometry.width, width); break; case Right: if(!c->titlebar.width) width = c->geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + c->geometry.height - width; break; case AlignCenter: y_offset = (c->geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, c->geometry.x + c->geometry.width + 2 * c->border, c->geometry.y + y_offset, c->titlebar_sw->geometry.width, width); break; } titlebar_draw(c); } /** Update the titlebar geometry for a tiled client. * \param c the client * \param geometry the geometry the client will receive */ void titlebar_update_geometry(client_t *c, area_t geometry) { int width, x_offset = 0 , y_offset = 0; if(!c->titlebar_sw) return; switch(c->titlebar.position) { default: return; case Off: return; case Top: if(!c->titlebar.width) width = geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, geometry.x + x_offset, geometry.y, width, c->titlebar_sw->geometry.height); break; case Bottom: if(!c->titlebar.width) width = geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, geometry.width); switch(c->titlebar.align) { default: break; case AlignRight: x_offset = 2 * c->border + geometry.width - width; break; case AlignCenter: x_offset = (geometry.width - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, geometry.x + x_offset, geometry.y + geometry.height - c->titlebar_sw->geometry.height + 2 * c->border, width, c->titlebar_sw->geometry.height); break; case Left: if(!c->titlebar.width) width = geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, geometry.x, geometry.y + y_offset, c->titlebar_sw->geometry.width, width); break; case Right: if(!c->titlebar.width) width = geometry.height + 2 * c->border; else width = MIN(c->titlebar.width, geometry.height); switch(c->titlebar.align) { default: break; case AlignRight: y_offset = 2 * c->border + geometry.height - width; break; case AlignCenter: y_offset = (geometry.height - width) / 2; break; } simplewindow_move_resize(c->titlebar_sw, geometry.x + geometry.width - c->titlebar_sw->geometry.width + 2 * c->border, geometry.y + y_offset, c->titlebar_sw->geometry.width, width); break; } titlebar_draw(c); } /** Set client titlebar position. * \param c The client. * \param p The position. */ void titlebar_init(client_t *c) { int width = 0, height = 0; if(!c->titlebar.height) c->titlebar.height = draw_text_extents(globalconf.connection, globalconf.default_screen, globalconf.font, client_markup_parse(c, c->titlebar.text_focus, a_strlen(c->titlebar.text_focus))).height; switch(c->titlebar.position) { default: c->titlebar.position = Off; if(c->titlebar_sw) xcb_unmap_window(globalconf.connection, c->titlebar_sw->window); return; return; case Top: case Bottom: if(!c->titlebar.width) width = c->geometry.width + 2 * c->border; else width = MIN(c->titlebar.width, c->geometry.width); height = c->titlebar.height; break; case Left: case Right: if(!c->titlebar.width) height = c->geometry.height + 2 * c->border; else height = MIN(c->titlebar.width, c->geometry.height); width = c->titlebar.height; break; } /* Delete old statusbar */ simplewindow_delete(&c->titlebar_sw); c->titlebar_sw = simplewindow_new(globalconf.connection, c->phys_screen, 0, 0, width, height, 0); titlebar_draw(c); xcb_map_window(globalconf.connection, c->titlebar_sw->window); } static int luaA_titlebar_new(lua_State *L) { titlebar_t **tb; int objpos; luaA_checktable(L, 1); tb = lua_newuserdata(L, sizeof(titlebar_t *)); *tb = p_new(titlebar_t, 1); objpos = lua_gettop(L); (*tb)->text_normal = a_strdup(luaA_getopt_string(L, 1, "text_normal", "")); (*tb)->text_focus = a_strdup(luaA_getopt_string(L, 1, "text_focus", "<title/>")); (*tb)->text_urgent = a_strdup(luaA_getopt_string(L, 1, "text_urgent", "<title/>")); (*tb)->align = draw_align_get_from_str(luaA_getopt_string(L, 1, "align", "left")); (*tb)->width = luaA_getopt_number(L, 1, "width", 0); (*tb)->height = luaA_getopt_number(L, 1, "height", 0); if((*tb)->height <= 0) /* 1.5 as default factor, it fits nice but no one knows why */ (*tb)->height = 1.5 * globalconf.font->height; (*tb)->position = position_get_from_str(luaA_getopt_string(L, 1, "position", "top")); titlebar_ref(tb); lua_pushvalue(L, objpos); return luaA_settype(L, "titlebar"); } static int luaA_titlebar_mouse(lua_State *L) { size_t i, len; int b; button_t *button; /* arg 1 is modkey table */ luaA_checktable(L, 1); /* arg 2 is mouse button */ b = luaL_checknumber(L, 2); /* arg 3 is cmd to run */ luaA_checkfunction(L, 3); button = p_new(button_t, 1); button->button = xutil_button_fromint(b); button->fct = luaL_ref(L, LUA_REGISTRYINDEX); len = lua_objlen(L, 1); for(i = 1; i <= len; i++) { lua_rawgeti(L, 1, i); button->mod |= xutil_keymask_fromstr(luaL_checkstring(L, -1)); } button_list_push(&globalconf.buttons.titlebar, button); return 0; } static int luaA_titlebar_gc(lua_State *L) { titlebar_t **titlebar = luaL_checkudata(L, 1, "titlebar"); titlebar_unref(titlebar); return 0; } static int luaA_titlebar_tostring(lua_State *L) { titlebar_t **p = luaL_checkudata(L, 1, "titlebar"); lua_pushfstring(L, "[titlebar udata(%p)]", *p); return 1; } static int luaA_titlebar_eq(lua_State *L) { titlebar_t **t1 = luaL_checkudata(L, 1, "titlebar"); titlebar_t **t2 = luaL_checkudata(L, 2, "titlebar"); lua_pushboolean(L, (*t1 == *t2)); return 1; } const struct luaL_reg awesome_titlebar_methods[] = { { "new", luaA_titlebar_new }, { "mouse", luaA_titlebar_mouse }, { NULL, NULL } }; const struct luaL_reg awesome_titlebar_meta[] = { { "__eq", luaA_titlebar_eq }, { "__gc", luaA_titlebar_gc }, { "__tostring", luaA_titlebar_tostring }, { NULL, NULL } }; // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80