/* * draw.c - draw functions * * Copyright © 2007 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include "layout.h" #include "statusbar.h" #include "draw.h" #include "screen.h" #include "util.h" #include "layouts/tile.h" extern Client *clients, *sel; /* global client list */ /** Check if at least a client is tagged with tag number t and is on screen * screen * \param t tag number * \param screen screen number * \return True or False */ static Bool isoccupied(unsigned int t, int screen) { Client *c; for(c = clients; c; c = c->next) if(c->tags[t] && c->screen == screen) return True; return False; } void drawstatusbar(Display *disp, DC *drawcontext, awesome_config * awesomeconf) { int z, i, x = 0, y = 0, w; ScreenInfo *si = get_screen_info(disp, awesomeconf->screen, NULL); for(i = 0; i < awesomeconf->ntags; i++) { w = textwidth(disp, drawcontext->font, awesomeconf->tags[i].name, a_strlen(awesomeconf->tags[i].name)) + drawcontext->font->height; if(awesomeconf->tags[i].selected) { drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->tags[i].name, drawcontext->sel, drawcontext->text_selected); if(isoccupied(i, awesomeconf->screen)) drawsquare(disp, x, y, (drawcontext->font->height + 2) / 4, drawcontext->gc, awesomeconf->statusbar.drawable, sel && sel->tags[i], drawcontext->sel[ColFG]); } else { drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->tags[i].name, drawcontext->norm, drawcontext->text_normal); if(isoccupied(i, awesomeconf->screen)) drawsquare(disp, x, y, (drawcontext->font->height + 2) / 4, drawcontext->gc, awesomeconf->statusbar.drawable, sel && sel->tags[i], drawcontext->norm[ColFG]); } x += w; } w = awesomeconf->statusbar.width; drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->current_layout->symbol, drawcontext->norm, drawcontext->text_normal); z = x + w; w = textwidth(disp, drawcontext->font, awesomeconf->statustext, a_strlen(awesomeconf->statustext)) + drawcontext->font->height; x = si[awesomeconf->screen].width - w; if(x < z) { x = z; w = si[awesomeconf->screen].width - z; } drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, awesomeconf->statustext, drawcontext->norm, drawcontext->text_normal); if((w = x - z) > awesomeconf->statusbar.height) { x = z; if(sel) { drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, sel->name, drawcontext->sel, drawcontext->text_selected); if(sel->isfloating) drawsquare(disp, x, y, (drawcontext->font->height + 2) / 4, drawcontext->gc, awesomeconf->statusbar.drawable, sel->ismax, drawcontext->sel[ColFG]); } else if(IS_ARRANGE(layout_tile) || IS_ARRANGE(layout_tileleft)) { char buf[256]; snprintf(buf, sizeof(buf), "nmaster: %d ncol: %d mwfact: %.2lf", awesomeconf->nmaster, awesomeconf->ncol, awesomeconf->mwfact); drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, buf, drawcontext->norm, drawcontext->text_normal); } else drawtext(disp, awesomeconf->phys_screen, x, y, w, awesomeconf->statusbar.height, drawcontext->gc, awesomeconf->statusbar.drawable, drawcontext->font, NULL, drawcontext->norm, drawcontext->text_normal); } XCopyArea(disp, awesomeconf->statusbar.drawable, awesomeconf->statusbar.window, drawcontext->gc, 0, 0, si[awesomeconf->screen].width, awesomeconf->statusbar.height, 0, 0); XSync(disp, False); } void initstatusbar(Display *disp, int screen, DC *drawcontext, Statusbar *statusbar) { XSetWindowAttributes wa; int phys_screen; ScreenInfo *si; phys_screen = get_phys_screen(disp, screen); statusbar->screen = screen; si = get_screen_info(disp, screen, NULL); wa.event_mask = SubstructureRedirectMask | SubstructureNotifyMask | EnterWindowMask | LeaveWindowMask | StructureNotifyMask; wa.cursor = drawcontext->cursor[CurNormal]; wa.override_redirect = 1; wa.background_pixmap = ParentRelative; wa.event_mask = ButtonPressMask | ExposureMask; statusbar->window = XCreateWindow(disp, RootWindow(disp, phys_screen), 0, 0, si[screen].width, statusbar->height, 0, DefaultDepth(disp, phys_screen), CopyFromParent, DefaultVisual(disp, phys_screen), CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa); XDefineCursor(disp, statusbar->window, drawcontext->cursor[CurNormal]); updatebarpos(disp, *statusbar); XMapRaised(disp, statusbar->window); statusbar->drawable = XCreatePixmap(disp, RootWindow(disp, phys_screen), si[screen].width, statusbar->height, DefaultDepth(disp, phys_screen)); } void updatebarpos(Display *disp, Statusbar statusbar) { XEvent ev; ScreenInfo *si = get_screen_info(disp, statusbar.screen, NULL); switch (statusbar.position) { default: XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].y_org); break; case BarBot: XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].height - statusbar.height); break; case BarOff: XMoveWindow(disp, statusbar.window, si[statusbar.screen].x_org, si[statusbar.screen].y_org - statusbar.height); break; } XFree(si); XSync(disp, False); while(XCheckMaskEvent(disp, EnterWindowMask, &ev)); } void uicb_togglebar(Display *disp, DC *drawcontext, awesome_config *awesomeconf, const char *arg __attribute__ ((unused))) { if(awesomeconf->statusbar.position == BarOff) awesomeconf->statusbar.position = (awesomeconf->statusbar_default_position == BarOff) ? BarTop : awesomeconf->statusbar_default_position; else awesomeconf->statusbar.position = BarOff; updatebarpos(disp, awesomeconf->statusbar); arrange(disp, drawcontext, awesomeconf); }