/* * stack.c - client stack management * * Copyright © 2008-2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "stack.h" #include "ewmh.h" #include "objects/client.h" #include "objects/drawin.h" void stack_client_remove(client_t *c) { foreach(client, globalconf.stack) if(*client == c) { client_array_remove(&globalconf.stack, client); break; } ewmh_update_net_client_list_stacking(); stack_windows(); } /** Push the client at the beginning of the client stack. * \param c The client to push. */ void stack_client_push(client_t *c) { stack_client_remove(c); client_array_push(&globalconf.stack, c); ewmh_update_net_client_list_stacking(); stack_windows(); } /** Push the client at the end of the client stack. * \param c The client to push. */ void stack_client_append(client_t *c) { stack_client_remove(c); client_array_append(&globalconf.stack, c); ewmh_update_net_client_list_stacking(); stack_windows(); } static bool need_stack_refresh = false; void stack_windows(void) { need_stack_refresh = true; } /** Stack a window above another window, without causing errors. * \param w The window. * \param previous The window which should be below this window. */ static void stack_window_above(xcb_window_t w, xcb_window_t previous) { if (previous == XCB_NONE) /* This would cause an error from the X server. Also, if we really * changed the stacking order of all windows, they'd all have to redraw * themselves. Doing it like this is better. */ return; xcb_configure_window(globalconf.connection, w, XCB_CONFIG_WINDOW_SIBLING | XCB_CONFIG_WINDOW_STACK_MODE, (uint32_t[]) { previous, XCB_STACK_MODE_ABOVE }); } /** Stack a client above. * \param client The client. * \param previous The previous client on the stack. * \return The next-previous! */ static xcb_window_t stack_client_above(client_t *c, xcb_window_t previous) { stack_window_above(c->frame_window, previous); previous = c->frame_window; /* stack transient window on top of their parents */ foreach(node, globalconf.stack) if((*node)->transient_for == c) previous = stack_client_above(*node, previous); return previous; } /** Stacking layout layers */ typedef enum { /** This one is a special layer */ WINDOW_LAYER_IGNORE, WINDOW_LAYER_DESKTOP, WINDOW_LAYER_BELOW, WINDOW_LAYER_NORMAL, WINDOW_LAYER_ABOVE, WINDOW_LAYER_FULLSCREEN, WINDOW_LAYER_ONTOP, /** This one only used for counting and is not a real layer */ WINDOW_LAYER_COUNT } window_layer_t; /** Get the real layer of a client according to its attribute (fullscreen, …) * \param c The client. * \return The real layer. */ static window_layer_t client_layer_translator(client_t *c) { /* first deal with user set attributes */ if(c->ontop) return WINDOW_LAYER_ONTOP; /* Fullscreen windows only get their own layer when they have the focus */ else if(c->fullscreen && globalconf.focus.client == c) return WINDOW_LAYER_FULLSCREEN; else if(c->above) return WINDOW_LAYER_ABOVE; else if(c->below) return WINDOW_LAYER_BELOW; /* check for transient attr */ else if(c->transient_for) return WINDOW_LAYER_IGNORE; /* then deal with windows type */ switch(c->type) { case WINDOW_TYPE_DESKTOP: return WINDOW_LAYER_DESKTOP; default: break; } return WINDOW_LAYER_NORMAL; } /** Restack clients. * \todo It might be worth stopping to restack everyone and only stack `c' * relatively to the first matching in the list. */ void stack_refresh() { if(!need_stack_refresh) return; xcb_window_t next = XCB_NONE; /* stack desktop windows */ for(window_layer_t layer = WINDOW_LAYER_DESKTOP; layer < WINDOW_LAYER_BELOW; layer++) foreach(node, globalconf.stack) if(client_layer_translator(*node) == layer) next = stack_client_above(*node, next); /* first stack not ontop drawin window */ foreach(drawin, globalconf.drawins) if(!(*drawin)->ontop) { stack_window_above((*drawin)->window, next); next = (*drawin)->window; } /* then stack clients */ for(window_layer_t layer = WINDOW_LAYER_BELOW; layer < WINDOW_LAYER_COUNT; layer++) foreach(node, globalconf.stack) if(client_layer_translator(*node) == layer) next = stack_client_above(*node, next); /* then stack ontop drawin window */ foreach(drawin, globalconf.drawins) if((*drawin)->ontop) { stack_window_above((*drawin)->window, next); next = (*drawin)->window; } need_stack_refresh = false; } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80