--luacheck: no max line length --------------------------------------------------------------------------- --- Spawning of programs. -- -- This module provides methods to start programs and supports startup -- notifications, which allows for callbacks and applying properties to the -- program after it has been launched. This requires currently that the -- application supports them. -- -- Frequently asked questions -- === -- -- **Rules of thumb when a shell is needed**: -- -- * A shell is required when the commands contain `&&`, `;`, `||`, `&` or -- any other unix shell language syntax -- * When shell variables are defined as part of the command -- * When the command is a shell alias -- -- Note that a shell is **not** a terminal emulator. A terminal emulator is -- something like XTerm, Gnome-terminal or Konsole. A shell is something like -- `bash`, `zsh`, `busybox sh` or `Debian ash`. -- -- If you wish to open a process in a terminal window, check that your terminal -- emulator supports the common `-e` option. If it does, then something like -- this should work: -- -- awful.spawn(terminal.." -e my_command") -- -- Note that some terminals, such as rxvt-unicode (urxvt) support full commands -- using quotes, while other terminal emulators require to use quoting. -- -- **Understanding clients versus PID versus commands versus class**: -- -- A *process* has a *PID* (process identifier). It can have 0, 1 or many -- *window*s. -- -- A *command* is what is used to start *process*(es). It has no direct relation -- with *process*, *client* or *window*. When a command is executed, it will -- usually start a *process* which keeps running until it exits. This however is -- not always the case as some applications use scripts as command and others -- use various single-instance mechanisms (usually client/server) and merge -- with an existing process. -- -- A *client* corresponds to a *window*. It is owned by a process. It can have -- both a parent and one or many children. A *client* has a *class*, an -- *instance*, a *role*, and a *type*. See `client.class`, `client.instance`, -- `client.role` and `client.type` for more information about these properties. -- -- **Understanding blocking versus asynchronous execution**: -- -- Awesome is single threaded, it means only one thing is executed at any time. -- But Awesome isn't doomed to be slow. It may not have multiple threads, but -- it has something called coroutine and also has callbacks. This means things -- that take time to execute can still do so in the background (using C threads -- or external process + sockets). When they are done, they can notify the -- Awesome thread. This works perfectly and avoid blocking Awesome. -- -- If you want to update the text of a `wibox.widget.textbox` with the output -- of a shell command, you should use the `awful.spawn.easy_async_with_shell` -- command. It is strongly recommended not to use `io.popen` is explained in the -- "Getting a command's output" section. Asynchronous execution is at first a -- bit tricky to understand if you never used that before. The example below -- should demonstrate how it works. -- -- If we do (but *really*, don't do that): -- -- -- **NEVER, EVER, DO THIS**: your computer will freeze -- os.execute("sleep 1; echo foo > /tmp/foo.txt") -- mylabel.text = io.popen("cat /tmp/foo.txt"):read("*all") -- -- The label will display `foo`. But If we do: -- -- -- Don't do this, it won't work. -- -- Assumes /tmp/foo.txt does not exist -- awful.spawn.with_shell("sleep 1; echo foo > /tmp/foo.txt") -- mylabel.text = io.popen("cat /tmp/foo.txt"):read("*all") -- -- Then the label will be **empty**. `awful.spawn` and `awful.spawn.with_shell` -- will **not** block and thus the `io.popen` will be executed before -- `sleep 1` finishes. This is why we have async functions to execute shell -- commands. There are many variants with difference characteristics and -- complexity. `awful.spawn.easy_async` is the most common as it is good enough -- for the general "I want to execute a command and do something with the -- output when it finishes". -- -- -- This is the correct way -- local command = "sleep 1; echo foo > /tmp/foo.txt" -- -- awful.spawn.easy_async_with_shell(command, function() -- awful.spawn.easy_async_with_shell("cat /tmp/foo.txt", function(out) -- mylabel.text = out -- end) -- end) -- -- In this variant, Awesome will not block. Again, like other spawn, you -- cannot add code outside of the callback function to use the result of the -- command. The code will be executed before the command is finished so the -- result won't yet be available. -- -- **Getting a command's output**: -- -- First, do **not** use `io.popen` **ever**. It is synchronous. Synchronous -- functions **block everything** until they are done. All visual applications -- lock (as Awesome no longer responds), you will probably lose some keyboard -- and mouse events and will have higher latency when playing games. This is -- also true when reading files synchronously, but this is another topic. -- -- Awesome provides a few ways to get output from commands. One is to use the -- `Gio` libraries directly. This is usually very complicated, but gives a lot -- of control on the command execution. -- -- This modules provides `with_line_callback` and `easy_async` for convenience. -- First, lets add this bash command to `rc.lua`: -- -- local noisy = [[bash -c ' -- for I in $(seq 1 5); do -- date -- echo err >&2 -- sleep 2 -- done -- ']] -- -- It prints a bunch of junk on the standard output (*stdout*) and error -- (*stderr*) streams. This command would block Awesome for 10 seconds if it -- were executed synchronously, but will not block it at all using the -- asynchronous functions. -- -- `with_line_callback` will execute the callbacks every time a new line is -- printed by the command: -- -- awful.spawn.with_line_callback(noisy, { -- stdout = function(line) -- naughty.notification { message = "LINE:"..line } -- end, -- stderr = function(line) -- naughty.notification { message = "ERR:"..line} -- end, -- }) -- -- If only the full output is needed, then `easy_async` is the right choice: -- -- awful.spawn.easy_async(noisy, function(stdout, stderr, reason, exit_code) -- naughty.notification { message = stdout } -- end) -- -- **Default applications**: -- -- If the intent is to open a file/document, then it is recommended to use the -- following standard command. The default application will be selected -- according to the [Shared MIME-info Database](https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html) -- specification. The `xdg-utils` package provided by most distributions -- includes the `xdg-open` command: -- -- awful.spawn({"xdg-open", "/path/to/file"}) -- -- Awesome **does not** manage, modify or otherwise influence the database -- for default applications. For information about how to do this, consult the -- [ARCH Linux Wiki](https://wiki.archlinux.org/index.php/default_applications). -- -- If you wish to change how the default applications behave, then consult the -- [Desktop Entry](https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html) -- specification. -- -- Spawning applications with specific properties -- === -- -- **The startup notification protocol**: -- -- The startup notification protocol is an optional specification implemented -- by X11 applications to bridge the chain of knowledge between the moment a -- program is launched to the moment its window (client) is shown. It can be -- found [on the FreeDesktop.org website](https://www.freedesktop.org/wiki/Specifications/startup-notification-spec/). -- -- Awesome has support for the various events that are part of the protocol, but -- the most useful is the identifier, usually identified by its `SNID` acronym in -- the documentation. It isn't usually necessary to even know it exists, as it -- is all done automatically. However, if more control is required, the -- identifier can be specified by an environment variable called -- `DESKTOP_STARTUP_ID`. For example, let us consider execution of the following -- command: -- -- DESKTOP_STARTUP_ID="something_TIME$(date '+%s')" my_command -- -- This should (if the program correctly implements the protocol) result in -- `c.startup_id` to at least match `something`. -- This identifier can then be used in `ruled.client` to configure the client. -- -- Awesome can automatically set the `DESKTOP_STARTUP_ID` variable. This is used -- by `awful.spawn` to specify additional rules for the startup. For example: -- -- awful.spawn("urxvt -e maxima -name CALCULATOR", { -- floating = true, -- tag = mouse.screen.selected_tag, -- placement = awful.placement.bottom_right, -- }) -- -- This can also be used from the command line: -- -- awesome-client 'awful=require("awful"); -- awful.spawn("urxvt -e maxima -name CALCULATOR", { -- floating = true, -- tag = mouse.screen.selected_tag, -- placement = awful.placement.bottom_right, -- })' -- -- This table contains the client properties that are valid when used the -- `sn_rules` or `prop` function argument. They are the same as in `ruled.client`. -- --@DOC_rules_index_COMMON@ -- -- @author Julien Danjou <julien@danjou.info> -- @author Emmanuel Lepage Vallee <elv1313@gmail.com> -- @copyright 2008 Julien Danjou -- @copyright 2014 Emmanuel Lepage Vallee -- @module awful.spawn --------------------------------------------------------------------------- local capi = { awesome = awesome, mouse = mouse, client = client, } local lgi = require("lgi") local Gio = lgi.Gio local GLib = lgi.GLib local util = require("awful.util") local gtable = require("gears.table") local gtimer = require("gears.timer") local aclient = require("awful.client") local protected_call = require("gears.protected_call") local spawn = {} local end_of_file do -- API changes, bug fixes and lots of fun. Figure out how a EOF is signalled. local input if not pcall(function() -- No idea when this API changed, but some versions expect a string, -- others a table with some special(?) entries input = Gio.DataInputStream.new(Gio.MemoryInputStream.new_from_data("")) end) then input = Gio.DataInputStream.new(Gio.MemoryInputStream.new_from_data({})) end local line, length = input:read_line() if not line then -- Fixed in 2016: NULL on the C side is transformed to nil in Lua end_of_file = function(arg) return not arg end elseif tostring(line) == "" and #line ~= length then -- "Historic" behaviour for end-of-file: -- - NULL is turned into an empty string -- - The length variable is not initialized -- It's highly unlikely that the uninitialized variable has value zero. -- Use this hack to detect EOF. end_of_file = function(arg1, arg2) return #arg1 ~= arg2 end else assert(tostring(line) == "", "Cannot determine how to detect EOF") -- The above uninitialized variable was fixed and thus length is -- always 0 when line is NULL in C. We cannot tell apart an empty line and -- EOF in this case. require("gears.debug").print_warning("Cannot reliably detect EOF on an " .. "GIOInputStream with this LGI version") end_of_file = function(arg) return tostring(arg) == "" end end end local function hash_command(cmd, rules) rules = rules or {} cmd = type(cmd) == "string" and cmd or table.concat(cmd, ';') -- Do its best at adding some entropy local concat_rules = nil concat_rules = function (r, depth) if depth > 2 then return end local keys = gtable.keys(rules) for _, k in ipairs(keys) do local v = r[k] local t = type(v) if t == "string" or t == "number" then cmd = cmd..k..v elseif t == "tag" then cmd = cmd..k..v.name elseif t == "table" and not t.connect_signal then cmd = cmd .. k concat_rules(v, depth + 1) end end end concat_rules(rules, 1) local glibstr = GLib.String(cmd) return string.format('%x', math.ceil(GLib.String.hash(glibstr))) end spawn.snid_buffer = {} function spawn.on_snid_callback(c) local entry = spawn.snid_buffer[c.startup_id] if entry then local props = entry[1] local callback = entry[2] --TODO v5: Remove this signal c:emit_signal("spawn::completed_with_payload", props, callback) gtimer.delayed_call(function() spawn.snid_buffer[c.startup_id] = nil end) end end function spawn.on_snid_cancel(id) if spawn.snid_buffer[id] then spawn.snid_buffer[id] = nil end end --- Spawn a program, and optionally apply properties and/or run a callback. -- -- Applying properties or running a callback requires the program/client to -- support startup notifications. -- -- See `ruled.client.execute` for more details about the format of `sn_rules`. -- -- @tparam string|table cmd The command. -- @tparam[opt=true] table|boolean sn_rules A table of properties to be applied -- after startup; `false` to disable startup notifications. -- @tparam[opt] function callback A callback function to be run after startup. -- @treturn[1] integer The forked PID. -- @treturn[1] ?string The startup notification ID, if `sn` is not false, or -- a `callback` is provided. -- @treturn[2] string Error message. -- @staticfct awful.spawn function spawn.spawn(cmd, sn_rules, callback) if cmd and cmd ~= "" then local enable_sn = (sn_rules ~= false or callback) enable_sn = not not enable_sn -- Force into a boolean. local pid, snid = capi.awesome.spawn(cmd, enable_sn) -- The snid will be nil in case of failure if snid then sn_rules = type(sn_rules) ~= "boolean" and sn_rules or {} spawn.snid_buffer[snid] = { sn_rules, { callback } } end return pid, snid end -- For consistency return "Error: No command to execute" end --- Spawn a program using the shell. -- This calls `cmd` with `$SHELL -c` (via `awful.util.shell`). -- @tparam string cmd The command. -- @staticfct awful.spawn.with_shell function spawn.with_shell(cmd) if cmd and cmd ~= "" then cmd = { util.shell, "-c", cmd } return capi.awesome.spawn(cmd, false) end end --- Spawn a program and asynchronously capture its output line by line. -- @tparam string|table cmd The command. -- @tparam table callbacks Table containing callbacks that should be invoked on -- various conditions. -- @tparam[opt] function callbacks.stdout Function that is called with each -- line of output on stdout, e.g. `stdout(line)`. -- @tparam[opt] function callbacks.stderr Function that is called with each -- line of output on stderr, e.g. `stderr(line)`. -- @tparam[opt] function callbacks.output_done Function to call when no more -- output is produced. -- @tparam[opt] function callbacks.exit Function to call when the spawned -- process exits. This function gets the exit reason and code as its -- arguments. -- The reason can be "exit" or "signal". -- For "exit", the second argument is the exit code. -- For "signal", the second argument is the signal causing process -- termination. -- @treturn[1] Integer the PID of the forked process. -- @treturn[2] string Error message. -- @staticfct awful.spawn.with_line_callback function spawn.with_line_callback(cmd, callbacks) local stdout_callback, stderr_callback, done_callback, exit_callback = callbacks.stdout, callbacks.stderr, callbacks.output_done, callbacks.exit local have_stdout, have_stderr = stdout_callback ~= nil, stderr_callback ~= nil local pid, _, stdin, stdout, stderr = capi.awesome.spawn(cmd, false, false, have_stdout, have_stderr, exit_callback) if type(pid) == "string" then -- Error return pid end local done_before = false local function step_done() if have_stdout and have_stderr and not done_before then done_before = true return end if done_callback then done_callback() end end if have_stdout then spawn.read_lines(Gio.UnixInputStream.new(stdout, true), stdout_callback, step_done, true) end if have_stderr then spawn.read_lines(Gio.UnixInputStream.new(stderr, true), stderr_callback, step_done, true) end assert(stdin == nil) return pid end --- Asynchronously spawn a program and capture its output. -- (wraps `spawn.with_line_callback`). -- @tparam string|table cmd The command. -- @tparam table callback Function with the following arguments -- @tparam string callback.stdout Output on stdout. -- @tparam string callback.stderr Output on stderr. -- @tparam string callback.exitreason Exit reason ("exit" or "signal"). -- @tparam integer callback.exitcode Exit code (exit code or signal number, -- depending on `exitreason`). -- @treturn[1] Integer the PID of the forked process. -- @treturn[2] string Error message. -- @see spawn.with_line_callback -- @staticfct awful.spawn.easy_async function spawn.easy_async(cmd, callback) local stdout = '' local stderr = '' local exitcode, exitreason local function parse_stdout(str) stdout = stdout .. str .. "\n" end local function parse_stderr(str) stderr = stderr .. str .. "\n" end local function done_callback() return callback(stdout, stderr, exitreason, exitcode) end local exit_callback_fired = false local output_done_callback_fired = false local function exit_callback(reason, code) exitcode = code exitreason = reason exit_callback_fired = true if output_done_callback_fired then return done_callback() end end local function output_done_callback() output_done_callback_fired = true if exit_callback_fired then return done_callback() end end return spawn.with_line_callback( cmd, { stdout=parse_stdout, stderr=parse_stderr, exit=exit_callback, output_done=output_done_callback }) end --- Call `spawn.easy_async` with a shell. -- This calls `cmd` with `$SHELL -c` (via `awful.util.shell`). -- @tparam string cmd The command. -- @tparam table callback Function with the following arguments -- @tparam string callback.stdout Output on stdout. -- @tparam string callback.stderr Output on stderr. -- @tparam string callback.exitreason Exit reason ("exit" or "signal"). -- @tparam integer callback.exitcode Exit code (exit code or signal number, -- depending on `exitreason`). -- @treturn[1] Integer the PID of the forked process. -- @treturn[2] string Error message. -- @see spawn.with_line_callback -- @staticfct awful.spawn.easy_async_with_shell function spawn.easy_async_with_shell(cmd, callback) return spawn.easy_async({ util.shell, "-c", cmd or "" }, callback) end --- Read lines from a Gio input stream -- @tparam Gio.InputStream input_stream The input stream to read from. -- @tparam function line_callback Function that is called with each line -- read, e.g. `line_callback(line_from_stream)`. -- @tparam[opt] function done_callback Function that is called when the -- operation finishes (e.g. due to end of file). -- @tparam[opt=false] boolean close Should the stream be closed after end-of-file? -- @staticfct awful.spawn.read_lines function spawn.read_lines(input_stream, line_callback, done_callback, close) local stream = Gio.DataInputStream.new(input_stream) local function done() if close then stream:close() end stream:set_buffer_size(0) if done_callback then protected_call(done_callback) end end local start_read, finish_read start_read = function() stream:read_line_async(GLib.PRIORITY_DEFAULT, nil, finish_read) end finish_read = function(obj, res) local line, length = obj:read_line_finish(res) if type(length) ~= "number" then -- Error print("Error in awful.spawn.read_lines:", tostring(length)) done() elseif end_of_file(line, length) then -- End of file done() else -- Read a line -- This needs tostring() for older lgi versions which returned -- "GLib.Bytes" instead of Lua strings (I guess) protected_call(line_callback, tostring(line)) -- Read the next line start_read() end end start_read() end -- When a command should only be executed once or only have a single instance, -- track the SNID set on them to prevent multiple execution. spawn.single_instance_manager = { by_snid = {}, by_pid = {}, by_uid = {}, } aclient.property.persist("single_instance_id", "string") -- Check if the client is running either using the rule source or the matcher. local function is_running(hash, matcher) local status = spawn.single_instance_manager.by_uid[hash] if not status then return false end if matcher then for _, c in ipairs(client.get()) do if matcher(c) then return true end end end if #status.instances == 0 then return false end for _, c in ipairs(status.instances) do if c.valid then return true end end return false end -- Keep the data related to this hash. local function register_common(hash, rules, matcher, callback) local status = spawn.single_instance_manager.by_uid[hash] if status then return status end status = { rules = rules, callback = callback, instances = setmetatable({}, {__mode = "v"}), hash = hash, exec = false, matcher = matcher, } spawn.single_instance_manager.by_uid[hash] = status return status end local function run_once_common(hash, cmd, keep_pid) local pid, snid = spawn.spawn(cmd) if type(pid) == "string" or not snid then return pid, snid end assert(spawn.single_instance_manager.by_uid[hash]) local status = spawn.single_instance_manager.by_uid[hash] status.exec = true spawn.single_instance_manager.by_snid[snid] = status if keep_pid then spawn.single_instance_manager.by_pid[pid] = status end -- Prevent issues related to PID being re-used and a memory leak gtimer { single_shot = true, autostart = true, timeout = 30, callback = function() spawn.single_instance_manager.by_pid [pid ] = nil spawn.single_instance_manager.by_snid[snid] = nil end } return pid, snid end local function run_after_startup(f) -- The clients are not yet managed during the first execution, so it will -- miss existing instances. if awesome.startup then gtimer.delayed_call(f) else f() end end --- Spawn a command if it has not been spawned before. -- -- This function tries its best to preserve the state across `awesome.restart()`. -- -- By default, when no `unique_id` is specified, this function will generate one by -- hashing the command and its rules. If you have multiple instance of the same -- command and rules, you need to specify an UID or only the first one will be -- executed. -- -- The `rules` are standard `ruled.client`. -- -- This function depends on the startup notification protocol to be correctly -- implemented by the command. See `client.startup_id` for more information. -- Note that this also won't work with shell or terminal commands. -- -- @tparam string|table cmd The command. -- @tparam[opt] table rules The properties that need to be applied to the client. -- @tparam[opt] function matcher A matching function to find the instance -- among running clients. -- @tparam[opt] string unique_id A string to identify the client so it isn't executed -- multiple time. -- @tparam[opt] function callback A callback function when the client is created. -- @see ruled.client -- @staticfct awful.spawn.once function spawn.once(cmd, rules, matcher, unique_id, callback) local hash = unique_id or hash_command(cmd, rules) local status = register_common(hash, rules, matcher, callback) run_after_startup(function() if not status.exec and not is_running(hash, matcher) then run_once_common(hash, cmd, matcher ~= nil) end end) end --- Spawn a command if an instance is not already running. -- -- This is like `awful.spawn.once`, but will spawn new instances if the previous -- has finished. -- -- The `rules` are standard `ruled.client`. -- -- This function depends on the startup notification protocol to be correctly -- implemented by the command. See `client.startup_id` for more information. -- Note that this also won't work with shell or terminal commands. -- -- Note that multiple instances can still be spawned if the command is called -- faster than the client has time to start. -- -- @tparam string|table cmd The command. -- @tparam[opt] table rules The properties that need to be applied to the client. -- @tparam[opt] function matcher A matching function to find the instance -- among running clients. -- @tparam[opt] string unique_id A string to identify the client so it isn't executed -- multiple time. -- @tparam[opt] function callback A callback function when the client is created. -- @see ruled.client -- @staticfct awful.spawn.single_instance function spawn.single_instance(cmd, rules, matcher, unique_id, callback) local hash = unique_id or hash_command(cmd, rules) register_common(hash, rules, matcher, callback) run_after_startup(function() if not is_running(hash, matcher) then return run_once_common(hash, cmd, matcher ~= nil) end end) end local raise_rules = {focus = true, switch_to_tags = true, raise = true} --- Raise a client if it exists or spawn a new one then raise it. -- -- This function depends on the startup notification protocol to be correctly -- implemented by the command. See `client.startup_id` for more information. -- Note that this also won't work with shell or terminal commands. -- -- @tparam string|table cmd The command. -- @tparam table rules The properties that need to be applied to the client. -- @tparam[opt] function matcher A matching function to find the instance -- among running clients. -- @tparam[opt] string unique_id A string to identify the client so it isn't executed -- multiple time. -- @tparam[opt] function callback A callback function when the client is created. -- @see ruled.client -- @treturn client The client if it already exists. -- @staticfct awful.spawn.raise_or_spawn -- @request client activate spawn.raise_or_spawn granted Activate a client when -- `awful.spawn.raise_or_spawn` is called and the client exists. function spawn.raise_or_spawn(cmd, rules, matcher, unique_id, callback) local hash = unique_id or hash_command(cmd, rules) local status = spawn.single_instance_manager.by_uid[hash] if status then for _, c in ipairs(status.instances) do if c.valid then c:emit_signal("request::activate", "spawn.raise_or_spawn", raise_rules) return c end end end -- Do not modify the original. It also can't be a metatable.__index due to -- its "broken" `pairs()` support. local props = gtable.join(rules, raise_rules) spawn.single_instance(cmd, props, matcher, unique_id, callback) return nil end capi.awesome.connect_signal("spawn::canceled" , spawn.on_snid_cancel ) capi.awesome.connect_signal("spawn::timeout" , spawn.on_snid_cancel ) capi.client.connect_signal ("request::manage" , spawn.on_snid_callback ) return setmetatable(spawn, { __call = function(_, ...) return spawn.spawn(...) end }) -- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80