/* * titlebar.h - titlebar management header * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #ifndef AWESOME_TITLEBAR_H #define AWESOME_TITLEBAR_H #include "structs.h" client_t * client_getbytitlebarwin(xcb_window_t); void titlebar_draw(client_t *); void titlebar_update_geometry_floating(client_t *); void titlebar_update_geometry(client_t *, area_t); void titlebar_init(client_t *); int luaA_titlebar_userdata_new(titlebar_t *); /** Add the titlebar geometry to a geometry. * \param t the titlebar * \param geometry the geometry * \return a new geometry bigger if the titlebar is visible */ static inline area_t titlebar_geometry_add(titlebar_t *t, area_t geometry) { if(t && t->sw) switch(t->position) { case Top: geometry.y -= t->sw->geometry.height; geometry.height += t->sw->geometry.height; break; case Bottom: geometry.height += t->sw->geometry.height; break; case Left: geometry.x -= t->sw->geometry.width; geometry.width += t->sw->geometry.width; break; case Right: geometry.width += t->sw->geometry.width; break; default: break; } return geometry; } /** Remove the titlebar geometry to a geometry. * \param t the titlebar * \param geometry the geometry * \return a new geometry smaller if the titlebar is visible */ static inline area_t titlebar_geometry_remove(titlebar_t *t, area_t geometry) { if(t && t->sw) switch(t->position) { case Top: geometry.y += t->sw->geometry.height; geometry.height -= t->sw->geometry.height; break; case Bottom: geometry.height -= t->sw->geometry.height; break; case Left: geometry.x += t->sw->geometry.width; geometry.width -= t->sw->geometry.width; break; case Right: geometry.width -= t->sw->geometry.width; break; default: break; } return geometry; } #endif // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80