/* * tasklist.c - task list widget * * Copyright © 2008 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include "client.h" #include "widget.h" #include "ewmh.h" #include "tag.h" #include "common/markup.h" #include "common/tokenize.h" extern awesome_t globalconf; /** Link a client and a label */ typedef struct { /** A client */ client_t *client; /** The client label */ char *label; /** The client label len */ size_t label_len; } client_label_t; /** Delete a client label. * \param l The client label. */ static void client_label_wipe(client_label_t *l) { p_delete(&l->label); } DO_ARRAY(client_label_t, client_label, client_label_wipe) typedef struct tasklist_object_data_t tasklist_object_data_t; /** Link an object with a client label array and other infos */ struct tasklist_object_data_t { /** The object */ void *object; /** The box width for each client */ int box_width; /** The client label array for the object */ client_label_array_t client_labels; /** This is a list */ tasklist_object_data_t *prev, *next; }; static void tasklist_object_data_delete(tasklist_object_data_t **l) { client_label_array_wipe(&(*l)->client_labels); p_delete(l); } DO_SLIST(tasklist_object_data_t, tasklist_object_data, tasklist_object_data_delete) /** The tasklist private data structure. */ typedef struct { bool show_icons; luaA_ref label; tasklist_object_data_t *objects_data; } tasklist_data_t; /** Get an object data by its object. * \param od The object data list. * \param p The object. * \return A object data or NULL if not found. */ static tasklist_object_data_t * tasklist_object_data_getbyobj(tasklist_object_data_t *od, void *p) { tasklist_object_data_t *o; for(o = od; o; o = o->next) if(o->object == p) return o; return NULL; } /** Draw a tasklist widget. * \param ctx The draw context. * \param screen The screen number. * \param w The widget node we are called from. * \param offset The offset to draw at. * \param used The already used width. * \param p A pointer to the object we're drawing onto. * \param type The object type. * \return The widget width. */ static int tasklist_draw(draw_context_t *ctx, int screen, widget_node_t *w, int offset, int used, void *p, awesome_type_t type) { client_t *c; tasklist_data_t *d = w->widget->data; area_t area; int i = 0, icon_width = 0, box_width_rest = 0; draw_image_t *image; draw_parser_data_t pdata, *parser_data; tasklist_object_data_t *odata; if(used >= ctx->width) return (w->area.width = 0); if(!(odata = tasklist_object_data_getbyobj(d->objects_data, p))) { odata = p_new(tasklist_object_data_t, 1); odata->object = p; tasklist_object_data_list_push(&d->objects_data, odata); } client_label_array_wipe(&odata->client_labels); client_label_array_init(&odata->client_labels); for(c = globalconf.clients; c; c = c->next) if(!c->skip && !c->skiptb) { /* push client */ luaA_client_userdata_new(globalconf.L, c); /* push screen we're at */ lua_pushnumber(globalconf.L, screen + 1); /* call label function with client as argument and wait for one * result */ if(luaA_dofunction(globalconf.L, d->label, 2, 1)) { /* If we got a string as returned value, we got something to write: * a label. So we store it in a client_label_t structure, pushed * into the client_label_array_t which is owned by the object. */ if(lua_isstring(globalconf.L, -1)) { client_label_t cl; cl.client = c; cl.label = a_strdup(lua_tolstring(globalconf.L, -1, &cl.label_len)); client_label_array_append(&odata->client_labels, cl); } lua_pop(globalconf.L, 1); } } if(!odata->client_labels.len) return (w->area.width = 0); odata->box_width = (ctx->width - used) / odata->client_labels.len; /* compute how many pixel we left empty */ box_width_rest = (ctx->width - used) % odata->client_labels.len; w->area.x = widget_calculate_offset(ctx->width, 0, offset, w->widget->align); w->area.y = 0; for(i = 0; i < odata->client_labels.len; i++) { icon_width = 0; if(d->show_icons) { draw_parser_data_init(&pdata); pdata.connection = ctx->connection; pdata.phys_screen = ctx->phys_screen; /* Actually look for the proper background color, since * otherwise the background statusbar color is used instead */ if(draw_text_markup_expand(&pdata, odata->client_labels.tab[i].label, odata->client_labels.tab[i].label_len)) { parser_data = &pdata; if(pdata.has_bg_color) { /* draw a background for icons */ area.x = w->area.x + odata->box_width * i; area.y = w->area.y; area.height = ctx->height; area.width = odata->box_width; draw_rectangle(ctx, area, 1.0, true, &pdata.bg_color); } } else parser_data = NULL; if((image = draw_image_new(odata->client_labels.tab[i].client->icon_path))) { icon_width = ((double) ctx->height / (double) image->height) * image->width; draw_image(ctx, w->area.x + odata->box_width * i, w->area.y, ctx->height, image); draw_image_delete(&image); } if(!icon_width && odata->client_labels.tab[i].client->icon) { netwm_icon_t *icon = odata->client_labels.tab[i].client->icon; icon_width = ((double) ctx->height / (double) icon->height) * icon->width; draw_image_from_argb_data(ctx, w->area.x + odata->box_width * i, w->area.y, icon->width, icon->height, ctx->height, icon->image); } } else parser_data = NULL; area.x = w->area.x + icon_width + odata->box_width * i; area.y = w->area.y; area.width = odata->box_width - icon_width; area.height = ctx->height; /* if we're on last elem, it has the last pixels left */ if(i == odata->client_labels.len - 1) area.width += box_width_rest; draw_text(ctx, globalconf.font, area, odata->client_labels.tab[i].label, odata->client_labels.tab[i].label_len, parser_data); draw_parser_data_wipe(parser_data); } w->area.width = ctx->width - used; w->area.height = ctx->height; return w->area.width; } /** Handle button click on tasklist. * \param w The widget node. * \param ev The button press event. * \param screen The screen where the click was. * \param object The object we're onto. * \param type The type object. */ static void tasklist_button_press(widget_node_t *w, xcb_button_press_event_t *ev, int screen, void *object, awesome_type_t type) { button_t *b; tasklist_data_t *d = w->widget->data; int ci = 0; tasklist_object_data_t *odata; odata = tasklist_object_data_getbyobj(d->objects_data, object); if(!odata || !odata->client_labels.len) return; ci = (ev->event_x - w->area.x) / odata->box_width; for(b = w->widget->buttons; b; b = b->next) if(ev->detail == b->button && XUTIL_MASK_CLEAN(ev->state) == b->mod && b->fct) { luaA_pushpointer(globalconf.L, object, type); luaA_client_userdata_new(globalconf.L, odata->client_labels.tab[ci].client); luaA_dofunction(globalconf.L, b->fct, 2, 0); } } /** Tasklist widget. * \param L The Lua VM state. * \param token The key token. * \return The number of elements pushed on stack. * \luastack * \lfield show_icons Show icons near client title. * \lfield label Function used to get the string to display as the window title. * It gets the client and a screen number as argument, and must return a string. */ static int luaA_tasklist_index(lua_State *L, awesome_token_t token) { widget_t **widget = luaA_checkudata(L, 1, "widget"); tasklist_data_t *d = (*widget)->data; switch(token) { case A_TK_SHOW_ICONS: lua_pushboolean(L, d->show_icons); return 1; case A_TK_LABEL: lua_rawgeti(L, LUA_REGISTRYINDEX, d->label); return 1; default: return 0; } } /** Newindex function for tasklist widget. * \param L The Lua VM state. * \param token The key token. * \return The number of elements pushed on stack. */ static int luaA_tasklist_newindex(lua_State *L, awesome_token_t token) { widget_t **widget = luaA_checkudata(L, 1, "widget"); tasklist_data_t *d = (*widget)->data; switch(token) { case A_TK_SHOW_ICONS: d->show_icons = luaA_checkboolean(L, 3); break; case A_TK_LABEL: luaA_registerfct(L, &d->label); break; default: return 0; } widget_invalidate_bywidget(*widget); return 0; } /** Destructor for the tasklist widget. * \param widget The widget to destroy. */ static void tasklist_destructor(widget_t *widget) { tasklist_data_t *d = widget->data; tasklist_object_data_list_wipe(&d->objects_data); p_delete(&d); } /** Tasklist detach function. * \param widget The widget which is detaching. * \param object The object we are leaving. */ static void tasklist_detach(widget_t *widget, void *object) { tasklist_data_t *d = widget->data; tasklist_object_data_t *od; if((od = tasklist_object_data_getbyobj(d->objects_data, object))) { tasklist_object_data_list_detach(&d->objects_data, od); tasklist_object_data_delete(&od); } } /** Create a new widget tasklist. * \param align The widget alignment, which is flex anyway. * \return A brand new tasklist widget. */ widget_t * tasklist_new(alignment_t align __attribute__ ((unused))) { widget_t *w; tasklist_data_t *d; w = p_new(widget_t, 1); widget_common_new(w); w->draw = tasklist_draw; w->button_press = tasklist_button_press; w->align = AlignFlex; w->index = luaA_tasklist_index; w->newindex = luaA_tasklist_newindex; w->data = d = p_new(tasklist_data_t, 1); w->destructor = tasklist_destructor; w->detach = tasklist_detach; d->show_icons = true; d->label = LUA_REFNIL; /* Set cache property */ w->cache_flags = WIDGET_CACHE_CLIENTS | WIDGET_CACHE_TAGS; return w; } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80