/* See LICENSE file for copyright and license details. */ #ifndef AWESOME_TAG_H #define AWESOME_TAG_H #include #include "client.h" /** Check if a client is tiled */ #define IS_TILED(client, tags, ntags) (client && !client->isfloating && isvisible(client, tags, ntags)) void compileregs(awesome_config *); /* initialize regexps of rules defined in config.h */ Bool isvisible(Client *, Bool *, int); void applyrules(Client * c, awesome_config *); /* applies rules to c */ void uicb_tag(Display *, awesome_config *, const char *); /* tags sel with arg's index */ void uicb_togglefloating(Display *, awesome_config *, const char *); /* toggles sel between floating/tiled state */ void uicb_toggletag(Display *, awesome_config *, const char *); /* toggles sel tags with arg's index */ void uicb_toggleview(Display *, awesome_config *, const char *); /* toggles the tag with arg's index (in)visible */ void uicb_view(Display *, awesome_config *, const char *); /* views the tag with arg's index */ void uicb_viewprevtags(Display *, awesome_config *, const char *); void uicb_tag_viewnext(Display *, awesome_config *, const char *); /* view only tag just after the first selected */ void uicb_tag_viewprev(Display *, awesome_config *, const char *); /* view only tag just before the first selected */ typedef struct { regex_t *propregex; regex_t *tagregex; } Regs; #endif