/* * image.c - image object * * Copyright © 2008-2009 Julien Danjou * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * */ #include #include #include "globalconf.h" #include "config.h" #include "luaa.h" #include "common/luaobject.h" struct image { LUA_OBJECT_HEADER /** Imlib2 image */ Imlib_Image image; /** Image data */ uint8_t *data; /** Flag telling if the image is up to date or needs computing before * drawing */ bool isupdated; }; LUA_OBJECT_FUNCS(image_class, image_t, image) static void image_wipe(image_t *image) { imlib_context_set_image(image->image); imlib_free_image(); p_delete(&image->data); } static const char * image_imlib_load_strerror(Imlib_Load_Error e) { switch(e) { case IMLIB_LOAD_ERROR_FILE_DOES_NOT_EXIST: return "no such file or directory"; case IMLIB_LOAD_ERROR_FILE_IS_DIRECTORY: return "file is a directory"; case IMLIB_LOAD_ERROR_PERMISSION_DENIED_TO_READ: return "read permission denied"; case IMLIB_LOAD_ERROR_NO_LOADER_FOR_FILE_FORMAT: return "no loader for file format"; case IMLIB_LOAD_ERROR_PATH_TOO_LONG: return "path too long"; case IMLIB_LOAD_ERROR_PATH_COMPONENT_NON_EXISTANT: return "path component non existent"; case IMLIB_LOAD_ERROR_PATH_COMPONENT_NOT_DIRECTORY: return "path component not a directory"; case IMLIB_LOAD_ERROR_PATH_POINTS_OUTSIDE_ADDRESS_SPACE: return "path points outside address space"; case IMLIB_LOAD_ERROR_TOO_MANY_SYMBOLIC_LINKS: return "too many symbolic links"; case IMLIB_LOAD_ERROR_OUT_OF_MEMORY: return "out of memory"; case IMLIB_LOAD_ERROR_OUT_OF_FILE_DESCRIPTORS: return "out of file descriptors"; case IMLIB_LOAD_ERROR_PERMISSION_DENIED_TO_WRITE: return "write permission denied"; case IMLIB_LOAD_ERROR_OUT_OF_DISK_SPACE: return "out of disk space"; case IMLIB_LOAD_ERROR_UNKNOWN: return "unknown error, that's really bad"; case IMLIB_LOAD_ERROR_NONE: return "no error, oops"; } return "unknown error"; } /** Get image width. * \param image The image. * \return The image width in pixel. */ int image_getwidth(image_t *image) { imlib_context_set_image(image->image); return imlib_image_get_width(); } /** Get image height. * \param image The image. * \return The image height in pixel. */ int image_getheight(image_t *image) { imlib_context_set_image(image->image); return imlib_image_get_height(); } /** Get the ARGB32 data from an image. * \param image The image. * \return Data. */ uint8_t * image_getdata(image_t *image) { int size, i; uint32_t *data; double alpha; uint8_t *dataimg; #if AWESOME_IS_BIG_ENDIAN const int index_a = 0, index_r = 1, index_g = 2, index_b = 3; #else const int index_a = 3, index_r = 2, index_g = 1, index_b = 0; #endif if(image->isupdated) return image->data; imlib_context_set_image(image->image); data = imlib_image_get_data_for_reading_only(); size = imlib_image_get_width() * imlib_image_get_height(); p_realloc(&image->data, size * 4); dataimg = image->data; for(i = 0; i < size; i++, dataimg += 4) { dataimg[index_a] = (data[i] >> 24) & 0xff; /* A */ /* cairo wants pre-multiplied alpha */ alpha = dataimg[index_a] / 255.0; dataimg[index_r] = ((data[i] >> 16) & 0xff) * alpha; /* R */ dataimg[index_g] = ((data[i] >> 8) & 0xff) * alpha; /* G */ dataimg[index_b] = (data[i] & 0xff) * alpha; /* B */ } image->isupdated = true; return image->data; } static void image_draw_to_1bit_ximage(image_t *image, xcb_image_t *img) { imlib_context_set_image(image->image); uint32_t *data = imlib_image_get_data_for_reading_only(); int width = imlib_image_get_width(); int height = imlib_image_get_height(); for(int y = 0; y < height; y++) for(int x = 0; x < width; x++) { int i, pixel, tmp; i = y * width + x; // Sum up all color components ignoring alpha tmp = (data[i] >> 16) & 0xff; tmp += (data[i] >> 8) & 0xff; tmp += data[i] & 0xff; pixel = (tmp / 3 < 127) ? 0 : 1; xcb_image_put_pixel(img, x, y, pixel); } } // Convert an image to a 1bit pixmap xcb_pixmap_t image_to_1bit_pixmap(image_t *image, xcb_drawable_t d) { xcb_pixmap_t pixmap; xcb_image_t *img; uint16_t width, height; width = image_getwidth(image); height = image_getheight(image); /* Prepare the pixmap and gc */ pixmap = xcb_generate_id(globalconf.connection); xcb_create_pixmap(globalconf.connection, 1, pixmap, d, width, height); /* Prepare the image */ img = xcb_image_create_native(globalconf.connection, width, height, XCB_IMAGE_FORMAT_XY_BITMAP, 1, NULL, 0, NULL); image_draw_to_1bit_ximage(image, img); /* Paint the image to the pixmap */ xcb_image_put(globalconf.connection, pixmap, globalconf.gc, img, 0, 0, 0); xcb_image_destroy(img); return pixmap; } /** Create a new image from ARGB32 data. * \param L The Lua VM state. * \param width The image width. * \param height The image height. * \param data The image data. * \return 1 if an image has been pushed on stack, 0 otherwise. */ int image_new_from_argb32(lua_State *L, int width, int height, uint32_t *data) { Imlib_Image imimage; if((imimage = imlib_create_image_using_copied_data(width, height, data))) { imlib_context_set_image(imimage); imlib_image_set_has_alpha(true); image_t *image = image_new(L); image->image = imimage; return 1; } return 0; } /** Create a new, completely black image. * \param L The Lua VM state. * \param width The image width. * \param height The image height. * \return 1 if an image has been pushed on stack, 0 otherwise. */ static int image_new_blank(lua_State *L, int width, int height) { Imlib_Image imimage; if((imimage = imlib_create_image(width, height))) { imlib_context_set_image(imimage); imlib_image_set_has_alpha(true); /* After creation, an image has undefined content. Fix that up. */ imlib_context_set_color(0, 0, 0, 0xff); imlib_image_fill_rectangle(0, 0, width, height); image_t *image = image_new(L); image->image = imimage; return 1; } return 0; } /** Load an image from filename. * \param L The Lua VM state. * \param filename The image file to load. * \return 1 if image is loaded and on stack, 0 otherwise. */ static int image_new_from_file(lua_State *L, const char *filename) { Imlib_Image imimage; Imlib_Load_Error e = IMLIB_LOAD_ERROR_NONE; image_t *image; if(!filename) return 0; if(!(imimage = imlib_load_image_with_error_return(filename, &e))) { warn("cannot load image %s: %s", filename, image_imlib_load_strerror(e)); return 0; } /* Make imlib check if the file changed on disk if it's later opened by the * same file name again before using its cache. */ imlib_context_set_image(imimage); imlib_image_set_changes_on_disk(); image = image_new(L); image->image = imimage; return 1; } /** Create a new image object. * \param L The Lua stack. * \return The number of elements pushed on stack. * \luastack * \lparam The image path. * \lreturn An image object. */ static int luaA_image_new(lua_State *L) { const char *filename; if((filename = lua_tostring(L, 2))) return image_new_from_file(L, filename); return 0; } /** Create a new image object from ARGB32 data. * \param L The Lua stack. * \return The number of elements pushed on stack. * \luastack * \lparam The image width. * \lparam The image height. * \lparam The image data as a string in ARGB32 format, or nil to create an * empty image. * \lreturn An image object. */ static int luaA_image_argb32_new(lua_State *L) { size_t len; unsigned int width = luaL_checknumber(L, 1); unsigned int height = luaL_checknumber(L, 2); if (width == 0) luaL_error(L, "image.argb32() called with zero width"); if (height == 0) luaL_error(L, "image.argb32() called with zero height"); if(lua_isnil(L, 3)) { return image_new_blank(L, width, height); } const char *data = luaL_checklstring(L, 3, &len); if(width * height * 4 != len) luaL_error(L, "string size does not match image size"); return image_new_from_argb32(L, width, height, (uint32_t *) data); } /** Performs 90 degree rotations on the current image. Passing 0 orientation * does not rotate, 1 rotates clockwise by 90 degree, 2, rotates clockwise by * 180 degrees, 3 rotates clockwise by 270 degrees. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue An image. * \lparam The rotation to perform. */ static int luaA_image_orientate(lua_State *L) { image_t *image = luaA_checkudata(L, 1, &image_class); int orientation = luaL_checknumber(L, 2); imlib_context_set_image(image->image); imlib_image_orientate(orientation); image->isupdated = false; return 0; } /** Rotate an image with specified angle radians and return a new image. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue An image. * \lparam The angle in radians. * \lreturn A rotated image. */ static int luaA_image_rotate(lua_State *L) { image_t *image = luaA_checkudata(L, 1, &image_class), *new; double angle = luaL_checknumber(L, 2); new = image_new(L); imlib_context_set_image(image->image); new->image = imlib_create_rotated_image(angle); return 1; } /** Crop an image to the given rectangle. * \return The number of elements pushed on stack. * \luastack * \lvalue An image. * \lparam The top left x coordinate of the rectangle. * \lparam The top left y coordinate of the rectangle. * \lparam The width of the rectangle. * \lparam The height of the rectangle. * \lreturn A cropped image. */ static int luaA_image_crop(lua_State *L) { image_t *image = luaA_checkudata(L, 1, &image_class), *new; int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); int w = luaL_checkint(L, 4); int h = luaL_checkint(L, 5); new = image_new(L); imlib_context_set_image(image->image); int ow = imlib_image_get_width(), oh = imlib_image_get_height(); new->image = imlib_create_cropped_image(x, y, w, h); imlib_context_set_image(new->image); imlib_context_set_color(0, 0, 0, 0); imlib_context_set_blend(0); if(x < 0) imlib_image_fill_rectangle(0, 0, -x, h); if(y < 0) imlib_image_fill_rectangle(x < 0 ? -x : 0, 0, w, -y); if(x + w > ow) imlib_image_fill_rectangle(ow - x, y < 0 ? -y : 0, x + w - ow, h); if(y + h > oh) imlib_image_fill_rectangle(x < 0 ? -x : 0, oh - y, x + w > ow ? ow - x : w, y + h - oh); imlib_context_set_blend(1); return 1; } /** Crop the image to the given rectangle and scales it. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue An image. * \lparam The top left x coordinate of the source rectangle. * \lparam The top left y coordinate of the source rectangle. * \lparam The width of the source rectangle. * \lparam The height of the source rectangle. * \lparam The width of the destination rectangle. * \lparam The height of the destination rectangle. * \lreturn A cropped image. */ static int luaA_image_crop_and_scale(lua_State *L) { image_t *image = luaA_checkudata(L, 1, &image_class), *new; int source_x = luaL_checkint(L, 2); int source_y = luaL_checkint(L, 3); int w = luaL_checkint(L, 4); int h = luaL_checkint(L, 5); int dest_w = luaL_checkint(L, 6); int dest_h = luaL_checkint(L, 7); new = image_new(L); imlib_context_set_image(image->image); new->image = imlib_create_cropped_scaled_image(source_x, source_y, w, h, dest_w, dest_h); return 1; } /** Draw a pixel in an image * \param L The Lua VM state * \luastack * \lvalue An image. * \lparam The x coordinate of the pixel to draw * \lparam The y coordinate of the pixel to draw * \lparam The color to draw the pixel in */ static int luaA_image_draw_pixel(lua_State *L) { size_t len; color_t color; image_t *image = luaA_checkudata(L, 1, &image_class); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); const char *buf = luaL_checklstring(L, 4, &len); imlib_context_set_image(image->image); if((x > imlib_image_get_width()) || (y > imlib_image_get_height())) return 0; color_init_unchecked(&color, buf, len); imlib_context_set_color(color.red, color.green, color.blue, color.alpha); imlib_image_draw_pixel(x, y, 1); image->isupdated = false; return 0; } /** Draw a line in an image * \param L The Lua VM state * \luastack * \lvalue An image. * \lparam The x1 coordinate of the line to draw * \lparam The y1 coordinate of the line to draw * \lparam The x2 coordinate of the line to draw * \lparam The y2 coordinate of the line to draw * \lparam The color to draw the line in */ static int luaA_image_draw_line(lua_State *L) { size_t len; color_t color; image_t *image = luaA_checkudata(L, 1, &image_class); int x1 = luaL_checkint(L, 2); int y1 = luaL_checkint(L, 3); int x2 = luaL_checkint(L, 4); int y2 = luaL_checkint(L, 5); const char *buf = luaL_checklstring(L, 6, &len); imlib_context_set_image(image->image); color_init_unchecked(&color, buf, len); imlib_context_set_color(color.red, color.green, color.blue, color.alpha); imlib_image_draw_line(x1, y1, x2, y2, 0); image->isupdated = false; return 0; } /** Draw a rectangle in an image * \param L The Lua VM state * \luastack * \lvalue An image. * \lparam The x coordinate of the rectangles top left corner * \lparam The y coordinate of the rectangles top left corner * \lparam The width of the rectangle * \lparam The height of the rectangle * \lparam True if the rectangle should be filled, False otherwise * \lparam The color to draw the rectangle in */ static int luaA_image_draw_rectangle(lua_State *L) { size_t len; color_t color; image_t *image = luaA_checkudata(L, 1, &image_class); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); int width = luaL_checkint(L, 4); int height = luaL_checkint(L, 5); int fill = luaA_checkboolean(L, 6); const char *buf = luaL_checklstring(L, 7, &len); imlib_context_set_image(image->image); color_init_unchecked(&color, buf, len); imlib_context_set_color(color.red, color.green, color.blue, color.alpha); if(!fill) imlib_image_draw_rectangle(x, y, width, height); else imlib_image_fill_rectangle(x, y, width, height); image->isupdated = false; return 0; } /** Convert a table to a color range and set it as current color range. * \param L The Lua VM state. * \param ud The index of the table. * \return A color range that you are responsible to free. */ static Imlib_Color_Range luaA_table_to_color_range(lua_State *L, int ud) { Imlib_Color_Range range = imlib_create_color_range(); imlib_context_set_color_range(range); for(size_t i = 1; i <= lua_objlen(L, ud); i++) { /* get t[i] */ lua_pushnumber(L, i); lua_gettable(L, ud); size_t len; const char *colstr = lua_tolstring(L, -1, &len); if(colstr) { color_t color; /* get value with colstr as key in table */ lua_pushvalue(L, -1); lua_gettable(L, ud); /* convert the distance, if any, to number, or set 1 */ int distance = lua_tonumber(L, -1); /* remove distance */ lua_pop(L, 1); color_init_unchecked(&color, colstr, len); imlib_context_set_color(color.red, color.green, color.blue, color.alpha); imlib_add_color_to_color_range(distance); } /* remove color string (value) */ lua_pop(L, 1); } return range; } /** Draw a rectangle in an image with gradient color. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue An image. * \lparam The x coordinate of the rectangles top left corner. * \lparam The y coordinate of the rectangles top left corner. * \lparam The width of the rectangle. * \lparam The height of the rectangle. * \lparam A table with the color to draw the rectangle. You can specified the * color distance from the previous one by setting t[color] = distance. * \lparam The angle of gradient. */ static int luaA_image_draw_rectangle_gradient(lua_State *L) { image_t *image = luaA_checkudata(L, 1, &image_class); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); int width = luaL_checkint(L, 4); int height = luaL_checkint(L, 5); luaA_checktable(L, 6); double angle = luaL_checknumber(L, 7); imlib_context_set_image(image->image); luaA_table_to_color_range(L, 6); imlib_image_fill_color_range_rectangle(x, y, width, height, angle); imlib_free_color_range(); image->isupdated = false; return 0; } /** Draw a circle in an image * \param L The Lua VM state * \luastack * \lvalue An image. * \lparam The x coordinate of the center of the circle * \lparam The y coordinate of the center of the circle * \lparam The horizontal amplitude (width) * \lparam The vertical amplitude (height) * \lparam True if the circle should be filled, False otherwise * \lparam The color to draw the circle in */ static int luaA_image_draw_circle(lua_State *L) { size_t len; color_t color; image_t *image = luaA_checkudata(L, 1, &image_class); int x = luaL_checkint(L, 2); int y = luaL_checkint(L, 3); int ah = luaL_checkint(L, 4); int av = luaL_checkint(L, 5); int fill = luaA_checkboolean(L, 6); const char *buf = luaL_checklstring(L, 7, &len); imlib_context_set_image(image->image); color_init_unchecked(&color, buf, len); imlib_context_set_color(color.red, color.green, color.blue, color.alpha); if(!fill) imlib_image_draw_ellipse(x, y, ah, av); else imlib_image_fill_ellipse(x, y, ah, av); image->isupdated = false; return 0; } /** Saves the image to the given path. The file extension (e.g. .png or .jpg) * will affect the output format. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue An image. * \lparam The image path. */ static int luaA_image_save(lua_State *L) { image_t *image = luaA_checkudata(L, 1, &image_class); const char *path = luaL_checkstring(L, 2); Imlib_Load_Error err; imlib_context_set_image(image->image); imlib_save_image_with_error_return(path, &err); if(err != IMLIB_LOAD_ERROR_NONE) warn("cannot save image %s: %s", path, image_imlib_load_strerror(err)); return 0; } /** Insert one image into another. * \param L The Lua VM state. * \return The number of elements pushed on stack. * \luastack * \lvalue An image. * \lparam The image to insert. * \lparam The X offset of the image to insert (optional). * \lparam The Y offset of the image to insert (optional). * \lparam The horizontal offset of the upper right image corner (optional). * \lparam The vertical offset of the upper right image corner (optional). * \lparam The horizontal offset of the lower left image corner (optional). * \lparam The vertical offset of the lower left image corner (optional). * \lparam The X coordinate of the source rectangle (optional). * \lparam The Y coordinate of the source rectangle (optional). * \lparam The width of the source rectangle (optional). * \lparam The height of the source rectangle (optional). */ static int luaA_image_insert(lua_State *L) { image_t *image_target = luaA_checkudata(L, 1, &image_class); image_t *image_source = luaA_checkudata(L, 2, &image_class); int xoff = luaL_optnumber(L, 3, 0); int yoff = luaL_optnumber(L, 4, 0); int xsrc = luaL_optnumber(L, 5, 0); int ysrc = luaL_optnumber(L, 6, 0); int wsrc = luaL_optnumber(L, 7, image_getwidth(image_source)); int hsrc = luaL_optnumber(L, 8, image_getheight(image_source)); int hxoff = luaL_optnumber(L, 9, image_getwidth(image_source)); int hyoff = luaL_optnumber(L, 10, 0); int vxoff = luaL_optnumber(L, 11, 0); int vyoff = luaL_optnumber(L, 12, image_getheight(image_source)); imlib_context_set_image(image_target->image); imlib_blend_image_onto_image_skewed(image_source->image, 0, /* source rectangle */ xsrc, ysrc, wsrc, hsrc, /* position of the source image in the target image */ xoff, yoff, /* axis offsets for the source image, (w|0|0|h) * is the default */ hxoff, hyoff, vxoff, vyoff); image_target->isupdated = false; return 0; } static int luaA_image_get_width(lua_State *L, image_t *image) { lua_pushnumber(L, image_getwidth(image)); return 1; } static int luaA_image_get_height(lua_State *L, image_t *image) { lua_pushnumber(L, image_getheight(image)); return 1; } static int luaA_image_get_alpha(lua_State *L, image_t *image) { imlib_context_set_image(image->image); lua_pushboolean(L, imlib_image_has_alpha()); return 1; } /** Convert an image into a cairo image surface. * \param image The image to convert. * \returns A cairo surface with the same content. This surface must be * destroyed by the caller! */ cairo_surface_t * image_to_surface(image_t *image) { cairo_surface_t *ret; cairo_surface_t *surface = cairo_image_surface_create_for_data( image_getdata(image), CAIRO_FORMAT_ARGB32, image_getwidth(image), image_getheight(image), image_getwidth(image) * 4); /* Cairo doesn't copy the data we give to it so we have to make a * copy of the data. This is the lazy way to do that. */ ret = draw_dup_image_surface(surface); cairo_surface_destroy(surface); return ret; } /** Convert an image into a cairo image surface. * \param L The Lua VM state. * \param idx The index of the image in the lua stack * \returns A cairo surface with the same content as the image. This surface * must be destroyed by the caller! */ cairo_surface_t * luaA_image_to_surface(lua_State *L, int idx) { bool is_surface = false; /* This inlines luaL_checkudata() but skips luaL_typerror() */ if(lua_getmetatable(L, idx)) { lua_getfield(L, LUA_REGISTRYINDEX, OOCAIRO_MT_NAME_SURFACE); if(lua_rawequal(L, -1, -2)) is_surface = true; lua_pop(L, 2); } if(is_surface) { cairo_surface_t **cairo_surface = (cairo_surface_t **)luaL_checkudata(L, idx, OOCAIRO_MT_NAME_SURFACE); return draw_dup_image_surface(*cairo_surface); } luaA_checkudata(L, idx, &image_class); image_t *image = (void *) lua_topointer(L, idx); return image_to_surface(image); } void image_class_setup(lua_State *L) { static const struct luaL_reg image_methods[] = { LUA_CLASS_METHODS(image) { "__call", luaA_image_new }, { "argb32", luaA_image_argb32_new }, { NULL, NULL } }; static const struct luaL_reg image_meta[] = { LUA_OBJECT_META(image) LUA_CLASS_META { "rotate", luaA_image_rotate }, { "orientate", luaA_image_orientate }, { "crop", luaA_image_crop }, { "crop_and_scale", luaA_image_crop_and_scale }, { "save", luaA_image_save }, { "insert", luaA_image_insert }, /* draw on images, whee! */ { "draw_pixel", luaA_image_draw_pixel }, { "draw_line", luaA_image_draw_line }, { "draw_rectangle", luaA_image_draw_rectangle }, { "draw_rectangle_gradient", luaA_image_draw_rectangle_gradient }, { "draw_circle", luaA_image_draw_circle }, { NULL, NULL } }; luaA_class_setup(L, &image_class, "image", NULL, (lua_class_allocator_t) image_new, (lua_class_collector_t) image_wipe, NULL, luaA_class_index_miss_property, luaA_class_newindex_miss_property, image_methods, image_meta); luaA_class_add_property(&image_class, "width", NULL, (lua_class_propfunc_t) luaA_image_get_width, NULL); luaA_class_add_property(&image_class, "height", NULL, (lua_class_propfunc_t) luaA_image_get_height, NULL); luaA_class_add_property(&image_class, "alpha", NULL, (lua_class_propfunc_t) luaA_image_get_alpha, NULL); } // vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80