The ID for startup notification is transmitted to the spawned process via the
DESKTOP_STARTUP_ID environment variable. Before this commit, we set this
variable in the main process. This meant that if we started something "without"
a startup id, then it might get the ID that was used by the last spawn and which
was still saved in our env. Fix this by setting the environment variable only
after fork().
Small anecdote: The above wasn't enough to make Daniel's test case succeed and
at first I couldn't figure out why.
Turns out that rxvt-unicode doesn't unset the DESKTOP_STARTUP_ID environment
variable (I think it should, according to some spec), even though it supports
startup notification. So awesome was already started with DESKTOP_STARTUP_ID set
and thus all spawned processes used this ID.
Fix this by explicitly unsetting DESKTOP_STARTUP_ID if we don't set any new
value (even though this breaks encapsulation; we shouldn't have to care about
this "implementation detail" of libstartup-notification).
Signed-off-by: Uli Schlachter <psychon@znc.in>
awesome
=======
awesome is a highly configurable, next generation framework window manager for X.
Building and installation
-------------------------
After extracting the dist tarball, run:
make
This will create a build directory, run cmake in it and build awesome.
After building is finished, you can install:
make install # you might need root permissions
Running awesome
---------------
You can directly select awesome from your display manager. If not, you can
add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using your display manager:
exec awesome
In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:
DISPLAY=foo.bar:1 exec awesome
(This will start awesome on display :1 of the host foo.bar.)
Configuration
-------------
The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file.
An example configuration named "awesomerc.lua.in" is provided in the source.
Troubleshooting
---------------
In most systems any message printed by awesome (including warnings and errors)
are written to $HOME/.xsession-errors.
If awesome does not start or the configuration file is not producing the desired
results the user should examine this file to gain insight into the problem.