553 lines
16 KiB
C
553 lines
16 KiB
C
/*
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* screen.c - screen management
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*
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* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <stdio.h>
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#include <xcb/xcb.h>
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#include <xcb/xinerama.h>
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#include "screen.h"
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#include "ewmh.h"
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#include "tag.h"
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#include "client.h"
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#include "widget.h"
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#include "wibox.h"
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#include "luaa.h"
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#include "common/xutil.h"
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static inline area_t
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screen_xsitoarea(xcb_xinerama_screen_info_t si)
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{
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area_t a =
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{
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.x = si.x_org,
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.y = si.y_org,
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.width = si.width,
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.height = si.height
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};
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return a;
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}
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static xcb_visualtype_t *
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screen_default_visual(xcb_screen_t *s)
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{
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xcb_depth_iterator_t depth_iter = xcb_screen_allowed_depths_iterator(s);
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if(depth_iter.data)
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for(; depth_iter.rem; xcb_depth_next (&depth_iter))
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for(xcb_visualtype_iterator_t visual_iter = xcb_depth_visuals_iterator(depth_iter.data);
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visual_iter.rem; xcb_visualtype_next (&visual_iter))
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if(s->root_visual == visual_iter.data->visual_id)
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return visual_iter.data;
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return NULL;
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}
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/** Get screens informations and fill global configuration.
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*/
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void
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screen_scan(void)
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{
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/* Check for extension before checking for Xinerama */
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if(xcb_get_extension_data(globalconf.connection, &xcb_xinerama_id)->present)
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{
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xcb_xinerama_is_active_reply_t *xia;
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xia = xcb_xinerama_is_active_reply(globalconf.connection, xcb_xinerama_is_active(globalconf.connection), NULL);
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globalconf.xinerama_is_active = xia->state;
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p_delete(&xia);
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}
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if(globalconf.xinerama_is_active)
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{
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xcb_xinerama_query_screens_reply_t *xsq;
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xcb_xinerama_screen_info_t *xsi;
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int xinerama_screen_number;
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xsq = xcb_xinerama_query_screens_reply(globalconf.connection,
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xcb_xinerama_query_screens_unchecked(globalconf.connection),
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NULL);
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xsi = xcb_xinerama_query_screens_screen_info(xsq);
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xinerama_screen_number = xcb_xinerama_query_screens_screen_info_length(xsq);
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/* now check if screens overlaps (same x,y): if so, we take only the biggest one */
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for(int screen = 0; screen < xinerama_screen_number; screen++)
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{
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bool drop = false;
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foreach(screen_to_test, globalconf.screens)
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if(xsi[screen].x_org == screen_to_test->geometry.x
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&& xsi[screen].y_org == screen_to_test->geometry.y)
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{
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/* we already have a screen for this area, just check if
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* it's not bigger and drop it */
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drop = true;
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int i = screen_array_indexof(&globalconf.screens, screen_to_test);
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screen_to_test->geometry.width =
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MAX(xsi[screen].width, xsi[i].width);
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screen_to_test->geometry.height =
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MAX(xsi[screen].height, xsi[i].height);
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}
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if(!drop)
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{
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screen_t s;
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p_clear(&s, 1);
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s.geometry = screen_xsitoarea(xsi[screen]);
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screen_array_append(&globalconf.screens, s);
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}
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}
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p_delete(&xsq);
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xcb_screen_t *s = xutil_screen_get(globalconf.connection, globalconf.default_screen);
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globalconf.screens.tab[0].visual = screen_default_visual(s);
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}
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else
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/* One screen only / Zaphod mode */
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for(int screen = 0;
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screen < xcb_setup_roots_length(xcb_get_setup(globalconf.connection));
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screen++)
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{
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xcb_screen_t *xcb_screen = xutil_screen_get(globalconf.connection, screen);
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screen_t s;
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p_clear(&s, 1);
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s.geometry.x = 0;
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s.geometry.y = 0;
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s.geometry.width = xcb_screen->width_in_pixels;
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s.geometry.height = xcb_screen->height_in_pixels;
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s.visual = screen_default_visual(xcb_screen);
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screen_array_append(&globalconf.screens, s);
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}
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globalconf.screen_focus = globalconf.screens.tab;
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}
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/** Return the Xinerama screen number where the coordinates belongs to.
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* \param screen The logical screen number.
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* \param x X coordinate
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* \param y Y coordinate
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* \return Screen pointer or screen param if no match or no multi-head.
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*/
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screen_t *
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screen_getbycoord(screen_t *screen, int x, int y)
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{
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/* don't waste our time */
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if(!globalconf.xinerama_is_active)
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return screen;
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foreach(s, globalconf.screens)
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if((x < 0 || (x >= s->geometry.x && x < s->geometry.x + s->geometry.width))
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&& (y < 0 || (y >= s->geometry.y && y < s->geometry.y + s->geometry.height)))
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return s;
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return screen;
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}
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/** Get screens info.
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* \param screen Screen.
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* \param strut Honor windows strut.
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* \return The screen area.
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*/
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area_t
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screen_area_get(screen_t *screen, bool strut)
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{
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if(!strut)
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return screen->geometry;
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area_t area = screen->geometry;
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uint16_t top = 0, bottom = 0, left = 0, right = 0;
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#define COMPUTE_STRUT(o) \
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{ \
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if((o)->strut.top_start_x || (o)->strut.top_end_x || (o)->strut.top) \
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{ \
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if((o)->strut.top) \
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top = MAX(top, (o)->strut.top); \
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else \
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top = MAX(top, ((o)->geometry.y - area.y) + (o)->geometry.height); \
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} \
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if((o)->strut.bottom_start_x || (o)->strut.bottom_end_x || (o)->strut.bottom) \
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{ \
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if((o)->strut.bottom) \
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bottom = MAX(bottom, (o)->strut.bottom); \
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else \
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bottom = MAX(bottom, (area.y + area.height) - (o)->geometry.y); \
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} \
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if((o)->strut.left_start_y || (o)->strut.left_end_y || (o)->strut.left) \
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{ \
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if((o)->strut.left) \
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left = MAX(left, (o)->strut.left); \
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else \
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left = MAX(left, ((o)->geometry.x - area.x) + (o)->geometry.width); \
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} \
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if((o)->strut.right_start_y || (o)->strut.right_end_y || (o)->strut.right) \
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{ \
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if((o)->strut.right) \
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right = MAX(right, (o)->strut.right); \
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else \
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right = MAX(right, (area.x + area.width) - (o)->geometry.x); \
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} \
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}
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foreach(c, globalconf.clients)
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if(client_isvisible(*c, screen))
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COMPUTE_STRUT(*c)
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foreach(wibox, globalconf.wiboxes)
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if((*wibox)->visible
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&& (*wibox)->screen == screen)
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COMPUTE_STRUT(*wibox)
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#undef COMPUTE_STRUT
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area.x += left;
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area.y += top;
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area.width -= left + right;
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area.height -= top + bottom;
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return area;
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}
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/** Get display info.
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* \param phys_screen Physical screen number.
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* \return The display area.
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*/
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area_t
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display_area_get(int phys_screen)
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{
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xcb_screen_t *s = xutil_screen_get(globalconf.connection, phys_screen);
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area_t area = { .x = 0,
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.y = 0,
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.width = s->width_in_pixels,
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.height = s->height_in_pixels };
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return area;
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}
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/** This returns the real X screen number for a logical
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* screen if Xinerama is active.
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* \param screen The logical screen.
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* \return The X screen.
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*/
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int
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screen_virttophys(int screen)
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{
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if(globalconf.xinerama_is_active)
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return globalconf.default_screen;
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return screen;
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}
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/** Move a client to a virtual screen.
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* \param c The client to move.
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* \param new_screen The destination screen.
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* \param doresize Set to true if we also move the client to the new x and
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* y of the new screen.
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*/
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void
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screen_client_moveto(client_t *c, screen_t *new_screen, bool doresize)
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{
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screen_t *old_screen = c->screen;
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area_t from, to;
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bool had_focus = false;
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if(new_screen == c->screen)
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return;
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if (globalconf.screens.tab[c->phys_screen].client_focus == c)
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had_focus = true;
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c->screen = new_screen;
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if(c->titlebar)
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c->titlebar->screen = new_screen;
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/* If client was on a screen, remove old tags */
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if(old_screen)
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foreach(old_tag, old_screen->tags)
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untag_client(c, *old_tag);
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if(!doresize)
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{
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hook_property(c, "screen");
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luaA_object_push(globalconf.L, c);
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luaA_object_emit_signal(globalconf.L, -1, "property::screen", 0);
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lua_pop(globalconf.L, 1);
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if(had_focus)
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client_focus(c);
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return;
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}
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from = screen_area_get(old_screen, false);
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to = screen_area_get(c->screen, false);
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area_t new_geometry = c->geometry;
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if(c->fullscreen)
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{
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new_geometry = to;
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area_t new_f_geometry = c->geometries.fullscreen;
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new_f_geometry.x = to.x + new_f_geometry.x - from.x;
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new_f_geometry.y = to.y + new_f_geometry.y - from.x;
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/* resize the client's original geometry if it doesn't fit the screen */
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if(new_f_geometry.width > to.width)
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new_f_geometry.width = to.width;
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if(new_f_geometry.height > to.height)
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new_f_geometry.height = to.height;
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/* make sure the client is still on the screen */
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if(new_f_geometry.x + new_f_geometry.width > to.x + to.width)
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new_f_geometry.x = to.x + to.width - new_f_geometry.width;
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if(new_f_geometry.y + new_f_geometry.height > to.y + to.height)
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new_f_geometry.y = to.y + to.height - new_f_geometry.height;
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c->geometries.fullscreen = new_f_geometry;
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}
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else
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{
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new_geometry.x = to.x + new_geometry.x - from.x;
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new_geometry.y = to.y + new_geometry.y - from.y;
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/* resize the client if it doesn't fit the new screen */
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if(new_geometry.width > to.width)
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new_geometry.width = to.width;
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if(new_geometry.height > to.height)
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new_geometry.height = to.height;
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/* make sure the client is still on the screen */
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if(new_geometry.x + new_geometry.width > to.x + to.width)
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new_geometry.x = to.x + to.width - new_geometry.width;
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if(new_geometry.y + new_geometry.height > to.y + to.height)
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new_geometry.y = to.y + to.height - new_geometry.height;
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}
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/* move / resize the client */
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client_resize(c, new_geometry, false);
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hook_property(c, "screen");
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luaA_object_push(globalconf.L, c);
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luaA_object_emit_signal(globalconf.L, -1, "property::screen", 0);
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lua_pop(globalconf.L, 1);
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if(had_focus)
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client_focus(c);
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}
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/** Push a screen onto the stack.
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* \param L The Lua VM state.
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* \param s The screen to push.
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* \return The number of elements pushed on stack.
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*/
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static int
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luaA_pushscreen(lua_State *L, screen_t *s)
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{
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lua_pushlightuserdata(L, s);
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luaL_getmetatable(L, "screen");
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lua_setmetatable(L, -2);
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return 1;
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}
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/** Screen module.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield number The screen number, to get a screen.
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*/
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static int
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luaA_screen_module_index(lua_State *L)
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{
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int screen = luaL_checknumber(L, 2) - 1;
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luaA_checkscreen(screen);
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return luaA_pushscreen(L, &globalconf.screens.tab[screen]);
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}
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/** Get screen tags.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lparam None or a table of tags to set to the screen.
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* The table must contains at least one tag.
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* \return A table with all screen tags.
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*/
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static int
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luaA_screen_tags(lua_State *L)
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{
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screen_t *s = luaL_checkudata(L, 1, "screen");
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if(lua_gettop(L) == 2)
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{
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luaA_checktable(L, 2);
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/* Detach all tags, but go backward since the array len will change */
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for(int i = s->tags.len - 1; i >= 0; i--)
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tag_remove_from_screen(s->tags.tab[i]);
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lua_pushnil(L);
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while(lua_next(L, 2))
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tag_append_to_screen(L, -1, s);
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}
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else
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{
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lua_createtable(L, s->tags.len, 0);
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for(int i = 0; i < s->tags.len; i++)
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{
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luaA_object_push(L, s->tags.tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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}
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return 1;
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}
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/** A screen.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lfield coords The screen coordinates. Immutable.
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* \lfield workarea The screen workarea.
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*/
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static int
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luaA_screen_index(lua_State *L)
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{
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size_t len;
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const char *buf;
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screen_t *s;
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if(luaA_usemetatable(L, 1, 2))
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return 1;
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buf = luaL_checklstring(L, 2, &len);
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s = lua_touserdata(L, 1);
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switch(a_tokenize(buf, len))
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{
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case A_TK_INDEX:
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lua_pushinteger(L, screen_array_indexof(&globalconf.screens, s) + 1);
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break;
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case A_TK_GEOMETRY:
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luaA_pusharea(L, s->geometry);
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break;
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case A_TK_WORKAREA:
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luaA_pusharea(L, screen_area_get(s, true));
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break;
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default:
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return 0;
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}
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return 1;
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}
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/** Add a signal to a screen.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lvalue A screen.
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* \lparam A signal name.
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* \lparam A function to call when the signal is emitted.
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*/
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static int
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luaA_screen_add_signal(lua_State *L)
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{
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screen_t *s = lua_touserdata(L, 1);
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const char *name = luaL_checkstring(L, 2);
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luaA_checkfunction(L, 3);
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signal_add(&s->signals, name, luaA_object_ref(L, 3));
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return 0;
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}
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/** Remove a signal to a screen.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack.
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* \luastack
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* \lvalue A screen.
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* \lparam A signal name.
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* \lparam A function to remove
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*/
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static int
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luaA_screen_remove_signal(lua_State *L)
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{
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screen_t *s = lua_touserdata(L, 1);
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const char *name = luaL_checkstring(L, 2);
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luaA_checkfunction(L, 3);
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const void *ref = lua_topointer(L, 3);
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signal_remove(&s->signals, name, ref);
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luaA_object_unref(L, (void *) ref);
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return 0;
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}
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/** Emit a signal to a screen.
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* \param L The Lua VM state.
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* \param screen The screen.
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* \param name The signal name.
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* \param nargs The number of arguments to the signal function.
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*/
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void
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screen_emit_signal(lua_State *L, screen_t *screen, const char *name, int nargs)
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{
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luaA_pushscreen(L, screen);
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lua_insert(L, - nargs - 1);
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signal_object_emit(L, &screen->signals, name, nargs + 1);
|
|
}
|
|
|
|
/** Emit a signal to a screen.
|
|
* \param L The Lua VM state.
|
|
* \return The number of elements pushed on stack.
|
|
* \luastack
|
|
* \lvalue A screen.
|
|
* \lparam A signal name.
|
|
* \lparam Various arguments, optional.
|
|
*/
|
|
static int
|
|
luaA_screen_emit_signal(lua_State *L)
|
|
{
|
|
screen_emit_signal(L, lua_touserdata(L, 1), luaL_checkstring(L, 2), lua_gettop(L) - 2);
|
|
return 0;
|
|
}
|
|
|
|
/** Get the screen count.
|
|
* \param L The Lua VM state.
|
|
* \return The number of elements pushed on stack.
|
|
*
|
|
* \luastack
|
|
* \lreturn The screen count, at least 1.
|
|
*/
|
|
static int
|
|
luaA_screen_count(lua_State *L)
|
|
{
|
|
lua_pushnumber(L, globalconf.screens.len);
|
|
return 1;
|
|
}
|
|
|
|
const struct luaL_reg awesome_screen_methods[] =
|
|
{
|
|
{ "count", luaA_screen_count },
|
|
{ "__index", luaA_screen_module_index },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
const struct luaL_reg awesome_screen_meta[] =
|
|
{
|
|
{ "add_signal", luaA_screen_add_signal },
|
|
{ "remove_signal", luaA_screen_remove_signal },
|
|
{ "emit_signal", luaA_screen_emit_signal },
|
|
{ "tags", luaA_screen_tags },
|
|
{ "__index", luaA_screen_index },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
|