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Daniel Hahler 11f7b5aa3d Add a "deep" option to awful.util.table.clone
This allows for having clones of a table, where its entries are still
references to the original values.

This is useful for copying a "default props" table, where you want to
keep the reference to entries like `awful.layout.suit.tile`.

Signed-off-by: Daniel Hahler <git@thequod.de>
2014-03-14 20:36:26 +01:00
build-tests use CMake check_function_exists() for execinfo 2010-10-11 22:52:20 +02:00
build-utils CMake: Check for the needed lgi dependency 2012-11-25 19:43:09 +01:00
common Revert "client: Add c.blob property" 2014-03-07 16:21:11 +01:00
icons icons: remove invaders 2009-09-08 13:29:25 +02:00
lib Add a "deep" option to awful.util.table.clone 2014-03-14 20:36:26 +01:00
luadoc Revert "client: Add c.blob property" 2014-03-07 16:21:11 +01:00
manpages Remove F1-9 bindings from the manpages. 2013-03-10 11:22:35 +01:00
objects Do not raise clients in client_manage 2014-03-12 16:01:01 +01:00
themes taglist: Add [bg|fg]_empty 2013-12-02 15:10:10 +01:00
utils Remove all traces of awsetbg and wallpaper setters 2012-07-29 15:38:31 +02:00
.gitignore gitignore: remove awesome-client 2009-04-11 16:10:42 +02:00
AUTHORS update Arnaud commit years 2009-08-24 11:13:59 +02:00
BUGS BUG's page 2008-04-18 19:33:58 +02:00
CMakeLists.txt CMake: Check for the needed lgi dependency 2012-11-25 19:43:09 +01:00
LICENSE chance license to GPLv2 2007-09-12 14:29:51 +02:00
Makefile build: allow to specify cmake args 2009-05-08 19:54:38 +02:00
PATCHES PATCHES: add more rules 2009-09-02 10:36:13 +02:00
README Grammar/spelling corrections in comments and docs. 2009-08-31 10:39:36 +02:00
STYLE STYLE: add prefix rule 2009-08-21 15:30:48 +02:00
awesome-version-internal.h.in cmake: consolidate version strings 2008-06-22 22:13:06 +02:00
awesome.c Improve fatal signal handling 2014-03-07 10:51:39 +01:00
awesome.desktop Remove NoDisplay from desktop file 2013-02-25 11:50:00 +01:00
awesome.doxygen.in awesome.doxygen: doxygen configuration fixes. 2009-09-04 18:18:03 +02:00
awesome.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
awesomeConfig.cmake change codename 2013-10-12 18:48:49 +02:00
awesomerc.lua.in awesomerc: Fix set menu clients width (FS#1200) 2014-01-11 21:26:33 +01:00
banning.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
banning.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
color.c C color code: Ignore alpha component (FS#966) 2012-04-07 22:03:38 +02:00
color.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
config.h.in test for __builtin_clz() and fallback to an inline implementation. 2010-10-11 20:42:03 +02:00
config.ld.in Use LDoc instead of Luadoc (FS#1006) 2012-11-19 14:57:47 +01:00
dbus.c Remove compiler warnings 2012-11-24 18:15:34 +01:00
dbus.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
draw.c draw: Add function for finding a visual by id 2013-09-16 11:59:00 +02:00
draw.h draw: Add function for finding a visual by id 2013-09-16 11:59:00 +02:00
event.c Finish C-side support for window shapes (FS#1051) 2014-01-03 17:01:43 +01:00
event.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
ewmh.c Fix handling of _NET_CURRENT_DESKTOP messages (FS#1219,FS#1217) 2014-03-08 15:33:34 +01:00
ewmh.h Don't pass cairo surfaces around on the lua stack 2012-05-28 09:29:47 +02:00
globalconf.h Add awesome.register_xproperty (FS#1212) 2014-03-07 16:17:40 +01:00
keygrabber.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
keygrabber.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
keyresolv.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
keyresolv.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
luaa.c Add awesome.register_xproperty (FS#1212) 2014-03-07 16:17:40 +01:00
luaa.h Use glib instead of libev 2012-11-21 21:01:12 +01:00
mouse.c mouse.screen: Lie when we have no clue where the pointer is 2014-03-06 22:18:35 +01:00
mouse.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
mousegrabber.c Switch from libXcursor to libxcb-cursor 2013-09-19 16:48:10 +02:00
mousegrabber.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
property.c Add awesome.register_xproperty (FS#1212) 2014-03-07 16:17:40 +01:00
property.h Add awesome.register_xproperty (FS#1212) 2014-03-07 16:17:40 +01:00
root.c root.wallpaper: Cleanup and correctness fixes 2014-03-06 18:35:17 +01:00
screen.c screen: Fix screen equality comparison (FS#1151) 2013-10-04 15:24:09 +02:00
screen.h screen: Fix screen equality comparison (FS#1151) 2013-10-04 15:24:09 +02:00
selection.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
selection.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
spawn.c spawn: Remove useless argv[0] calculation 2014-03-12 11:15:40 +01:00
spawn.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
stack.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
stack.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
strut.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
strut.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.c remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
systray.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
xwindow.c Finish C-side support for window shapes (FS#1051) 2014-01-03 17:01:43 +01:00
xwindow.h Finish C-side support for window shapes (FS#1051) 2014-01-03 17:01:43 +01:00

README

awesome
=======
awesome is a highly configurable, next generation framework window manager for X.

Building and installation
-------------------------
After extracting the dist tarball, run:

  make

This will create a build directory, run cmake in it and build awesome.

After building is finished, you can install:

  make install # you might need root permissions

Running awesome
---------------
You can directly select awesome from your display manager. If not, you can
add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using your display manager:

    exec awesome

In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration
-------------
The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file.
An example configuration named "awesomerc.lua.in" is provided in the source.

Troubleshooting
---------------
In most systems any message printed by awesome (including warnings and errors)
are written to $HOME/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired
results the user should examine this file to gain insight into the problem.