13bce88fa0
The problem was that get_square_distance() made the screen one pixel larger to the bottom/right than it really was. Thus, the (x+0,y+0)-pixel of a screen that was below or to the right of some other screen had distance zero to both of these screens. This commit fixes the screen size computation and adds a small unit test for getbycoord() and get_square_distance(). Reported by Elv13 here: https://github.com/awesomeWM/awesome/pull/878#issuecomment-219272864 Signed-off-by: Uli Schlachter <psychon@znc.in> |
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awful | ||
gears | ||
menubar | ||
wibox | ||
preload.lua |