awesome/objects
Uli Schlachter 23b30be106 Move size hints handling back into C (FS#1117)
Having this in lua means that size hints are only applied after the client got
resized. The bad side effect of this is some flickering if awesome is being
slow. And apparently, it is slow for way too many people...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2013-03-10 12:13:32 +01:00
..
button.c Renamed luaL_reg to luaL_Reg 2012-06-12 10:52:10 +02:00
button.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
client.c Move size hints handling back into C (FS#1117) 2013-03-10 12:13:32 +01:00
client.h Move size hints handling back into C (FS#1117) 2013-03-10 12:13:32 +01:00
drawable.c Drawable: Improve signal behavior 2013-02-20 14:09:19 +01:00
drawable.h Drawable: Improve signal behavior 2013-02-20 14:09:19 +01:00
drawin.c Drawable: Improve signal behavior 2013-02-20 14:09:19 +01:00
drawin.h Introduce drawables 2012-10-14 17:30:54 +02:00
key.c lua_objlen wrapped in luaA_rawlen 2012-06-12 11:02:57 +02:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
tag.c Tags: Remove screen property 2012-10-23 10:05:34 +02:00
tag.h Tags: Remove screen property 2012-10-23 10:05:34 +02:00
timer.c Use glib instead of libev 2012-11-21 21:01:12 +01:00
timer.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
window.c luaA_window_get_opacity: Always return a number 2012-10-19 13:10:13 +02:00
window.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00