awesome/lib/menubar/init.lua

361 lines
12 KiB
Lua

---------------------------------------------------------------------------
--- Menubar module, which aims to provide a freedesktop menu alternative
--
-- List of menubar keybindings:
-- ---
--
-- * "Left" | "C-j" select an item on the left
-- * "Right" | "C-k" select an item on the right
-- * "Backspace" exit the current category if we are in any
-- * "Escape" exit the current directory or exit menubar
-- * "Home" select the first item
-- * "End" select the last
-- * "Return" execute the entry
-- * "C-Return" execute the command with awful.spawn
-- * "C-M-Return" execute the command in a terminal
--
-- @author Alexander Yakushev <yakushev.alex@gmail.com>
-- @copyright 2011-2012 Alexander Yakushev
-- @release @AWESOME_VERSION@
-- @module menubar
---------------------------------------------------------------------------
-- Grab environment we need
local capi = {
client = client,
mouse = mouse,
screen = screen
}
local awful = require("awful")
local common = require("awful.widget.common")
local theme = require("beautiful")
local wibox = require("wibox")
local function get_screen(s)
return s and capi.screen[s]
end
-- menubar
local menubar = { mt = {}, menu_entries = {} }
menubar.menu_gen = require("menubar.menu_gen")
menubar.utils = require("menubar.utils")
local compute_text_width = menubar.utils.compute_text_width
-- Options section
--- When true the .desktop files will be reparsed only when the
-- extension is initialized. Use this if menubar takes much time to
-- open.
menubar.cache_entries = true
--- When true the categories will be shown alongside application
-- entries.
menubar.show_categories = true
--- Specifies the geometry of the menubar. This is a table with the keys
-- x, y, width and height. Missing values are replaced via the screen's
-- geometry. However, missing height is replaced by the font size.
menubar.geometry = { width = nil,
height = nil,
x = nil,
y = nil }
--- Width of blank space left in the right side.
menubar.right_margin = theme.xresources.apply_dpi(8)
--- Label used for "Next page", default "▶▶".
menubar.right_label = "▶▶"
--- Label used for "Previous page", default "◀◀".
menubar.left_label = "◀◀"
-- awful.widget.common.list_update adds three times a margin of dpi(4)
-- for each item:
local list_interspace = theme.xresources.apply_dpi(4) * 3
--- Allows user to specify custom parameters for prompt.run function
-- (like colors).
menubar.prompt_args = {}
-- Private section
local current_item = 1
local previous_item = nil
local current_category = nil
local shownitems = nil
local instance = { prompt = nil,
widget = nil,
wibox = nil }
local common_args = { w = wibox.layout.fixed.horizontal(),
data = setmetatable({}, { __mode = 'kv' }) }
--- Wrap the text with the color span tag.
-- @param s The text.
-- @param c The desired text color.
-- @return the text wrapped in a span tag.
local function colortext(s, c)
return "<span color='" .. awful.util.ensure_pango_color(c) .. "'>" .. s .. "</span>"
end
--- Get how the menu item should be displayed.
-- @param o The menu item.
-- @return item name, item background color, background image, item icon.
local function label(o)
if o.focused then
return colortext(o.name, theme.fg_focus), theme.bg_focus, nil, o.icon
else
return o.name, theme.bg_normal, nil, o.icon
end
end
--- Perform an action for the given menu item.
-- @param o The menu item.
-- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text.
local function perform_action(o)
if not o then return end
if o.key then
current_category = o.key
local new_prompt = shownitems[current_item].name .. ": "
previous_item = current_item
current_item = 1
return true, "", new_prompt
elseif shownitems[current_item].cmdline then
awful.spawn(shownitems[current_item].cmdline)
-- Let awful.prompt execute dummy exec_callback and
-- done_callback to stop the keygrabber properly.
return false
end
end
--- Cut item list to return only current page.
-- @tparam table all_items All items list.
-- @tparam str query Search query.
-- @tparam number|screen scr Screen
-- @return table List of items for current page.
local function get_current_page(all_items, query, scr)
scr = get_screen(scr)
if not instance.prompt.width then
instance.prompt.width = compute_text_width(instance.prompt.prompt, scr)
end
if not menubar.left_label_width then
menubar.left_label_width = compute_text_width(menubar.left_label, scr)
end
if not menubar.right_label_width then
menubar.right_label_width = compute_text_width(menubar.right_label, scr)
end
local available_space = instance.geometry.width - menubar.right_margin -
menubar.right_label_width - menubar.left_label_width -
compute_text_width(query, scr) - instance.prompt.width
local width_sum = 0
local current_page = {}
for i, item in ipairs(all_items) do
item.width = item.width or
compute_text_width(item.name, scr) +
(item.icon and instance.geometry.height or 0) + list_interspace
if width_sum + item.width > available_space then
if current_item < i then
table.insert(current_page, { name = menubar.right_label, icon = nil })
break
end
current_page = { { name = menubar.left_label, icon = nil }, item, }
width_sum = item.width
else
table.insert(current_page, item)
width_sum = width_sum + item.width
end
end
return current_page
end
--- Update the menubar according to the command entered by user.
-- @tparam str query Search query.
-- @tparam number|screen scr Screen
local function menulist_update(query, scr)
query = query or ""
shownitems = {}
local pattern = awful.util.query_to_pattern(query)
local match_inside = {}
-- First we add entries which names match the command from the
-- beginning to the table shownitems, and the ones that contain
-- command in the middle to the table match_inside.
-- Add the categories
if menubar.show_categories then
for _, v in pairs(menubar.menu_gen.all_categories) do
v.focused = false
if not current_category and v.use then
if string.match(v.name, pattern) then
if string.match(v.name, "^" .. pattern) then
table.insert(shownitems, v)
else
table.insert(match_inside, v)
end
end
end
end
end
-- Add the applications according to their name and cmdline
for _, v in ipairs(menubar.menu_entries) do
v.focused = false
if not current_category or v.category == current_category then
if string.match(v.name, pattern)
or string.match(v.cmdline, pattern) then
if string.match(v.name, "^" .. pattern)
or string.match(v.cmdline, "^" .. pattern) then
table.insert(shownitems, v)
else
table.insert(match_inside, v)
end
end
end
end
-- Now add items from match_inside to shownitems
for _, v in ipairs(match_inside) do
table.insert(shownitems, v)
end
if #shownitems > 0 then
-- Insert a run item value as the last choice
table.insert(shownitems, { name = "Exec: " .. query, cmdline = query, icon = nil })
if current_item > #shownitems then
current_item = #shownitems
end
shownitems[current_item].focused = true
else
table.insert(shownitems, { name = "", cmdline = query, icon = nil })
end
common.list_update(common_args.w, nil, label,
common_args.data,
get_current_page(shownitems, query, scr))
end
--- Create the menubar wibox and widgets.
local function initialize()
instance.wibox = wibox({})
instance.widget = menubar.get()
instance.wibox.ontop = true
instance.prompt = awful.widget.prompt()
local layout = wibox.layout.fixed.horizontal()
layout:add(instance.prompt)
layout:add(instance.widget)
instance.wibox:set_widget(layout)
end
--- Refresh menubar's cache by reloading .desktop files.
function menubar.refresh()
menubar.menu_entries = menubar.menu_gen.generate()
end
--- Awful.prompt keypressed callback to be used when the user presses a key.
-- @param mod Table of key combination modifiers (Control, Shift).
-- @param key The key that was pressed.
-- @param comm The current command in the prompt.
-- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text.
local function prompt_keypressed_callback(mod, key, comm)
if key == "Left" or (mod.Control and key == "j") then
current_item = math.max(current_item - 1, 1)
return true
elseif key == "Right" or (mod.Control and key == "k") then
current_item = current_item + 1
return true
elseif key == "BackSpace" then
if comm == "" and current_category then
current_category = nil
current_item = previous_item
return true, nil, "Run: "
end
elseif key == "Escape" then
if current_category then
current_category = nil
current_item = previous_item
return true, nil, "Run: "
end
elseif key == "Home" then
current_item = 1
return true
elseif key == "End" then
current_item = #shownitems
return true
elseif key == "Return" or key == "KP_Enter" then
if mod.Control then
current_item = #shownitems
if mod.Mod1 then
-- add a terminal to the cmdline
shownitems[current_item].cmdline = menubar.utils.terminal
.. " -e " .. shownitems[current_item].cmdline
end
end
return perform_action(shownitems[current_item])
end
return false
end
--- Show the menubar on the given screen.
-- @param scr Screen.
function menubar.show(scr)
if not instance.wibox then
initialize()
elseif instance.wibox.visible then -- Menu already shown, exit
return
elseif not menubar.cache_entries then
menubar.refresh()
end
-- Set position and size
scr = scr or awful.screen.focused() or 1
scr = get_screen(scr)
local scrgeom = capi.screen[scr].workarea
local geometry = menubar.geometry
instance.geometry = {x = geometry.x or scrgeom.x,
y = geometry.y or scrgeom.y,
height = geometry.height or awful.util.round(theme.get_font_height() * 1.5),
width = geometry.width or scrgeom.width}
instance.wibox:geometry(instance.geometry)
current_item = 1
current_category = nil
menulist_update(nil, scr)
local prompt_args = menubar.prompt_args or {}
prompt_args.prompt = "Run: "
awful.prompt.run(prompt_args, instance.prompt.widget,
function() end, -- exe_callback function set to do nothing
awful.completion.shell, -- completion_callback
awful.util.get_cache_dir() .. "/history_menu",
nil,
menubar.hide, function(query) menulist_update(query, scr) end,
prompt_keypressed_callback
)
instance.wibox.visible = true
end
--- Hide the menubar.
function menubar.hide()
instance.wibox.visible = false
end
--- Get a menubar wibox.
-- @return menubar wibox.
function menubar.get()
menubar.refresh()
-- Add to each category the name of its key in all_categories
for k, v in pairs(menubar.menu_gen.all_categories) do
v.key = k
end
return common_args.w
end
function menubar.mt:__call(...)
return menubar.get(...)
end
return setmetatable(menubar, menubar.mt)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80