awesome/lib/awful/button.lua.in

48 lines
1.8 KiB
Lua

---------------------------------------------------------------------------
-- @author Julien Danjou <julien@danjou.info>
-- @copyright 2009 Julien Danjou
-- @release @AWESOME_VERSION@
---------------------------------------------------------------------------
-- Grab environment we need
local setmetatable = setmetatable
local ipairs = ipairs
local capi = { button = button }
local util = require("awful.util")
--- Button helper for awful
module("awful.button")
--- Modifiers to ignore
ignore_modifiers = { "Lock", "Mod2" }
--- Create a new button to use as binding.
-- This function is useful to create several buttons from one, because it will use
-- the ignore_modifier variable to create more button with or without the ignored
-- modifiers activated.
-- For example if you want to ignore CapsLock in your buttonbinding (which is
-- ignored by default by this function), creatina button binding with this function
-- will return 2 button objects: one with CapsLock on, and the other one with
-- CapsLock off.
-- @see capi.button
-- @return A table with one or several button objects.
function new(mod, button, press, release)
local ret = {}
local subsets = util.subsets(ignore_modifiers)
for _, set in ipairs(subsets) do
ret[#ret + 1] = capi.button({ modifiers = util.table.join(mod, set),
button = button })
if press then
ret[#ret]:add_signal("press", function(bobj, ...) press(...) end)
end
if release then
ret[#ret]:add_signal("release", function (bobj, ...) release(...) end)
end
end
return ret
end
setmetatable(_M, { __call = function(_, ...) return new(...) end })
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