awesome/objects
Uli Schlachter 2f406a9385 Simplify drawin screen handling
Instead of creating/destroying a window whenever the drawin is attached/detached
from some screen, a window is now created when the drawin is created and it
isn't destroyed until the drawin is garbage collected.

Since we can now safely assume that a drawin always has a associated window,
this should make it possible to simplify some stuff.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-03-09 16:21:08 +01:00
..
button.c luaclass properties: Use C strings 2010-09-01 15:41:41 +02:00
button.h fix tag header and order build 2010-05-28 13:28:25 +02:00
client.c Send correct signals when c.name updates 2011-02-10 17:04:26 +01:00
client.h Lazyle set the input focus (FS#804) 2010-10-10 14:57:14 +02:00
drawin.c Simplify drawin screen handling 2011-03-09 16:21:08 +01:00
drawin.h Drawin: Add bg_color property 2010-12-12 21:14:04 +01:00
key.c common/xutil.c: Stop using a_tokenize 2010-09-02 19:22:08 +02:00
key.h fix tag header and order build 2010-05-28 13:28:25 +02:00
tag.c Tag clients more intelligently (FS#700) 2011-01-18 14:21:37 +01:00
tag.h fix tag header and order build 2010-05-28 13:28:25 +02:00
timer.c timer: add again method 2010-12-17 15:07:40 +01:00
timer.h fix tag header and order build 2010-05-28 13:28:25 +02:00
window.c Emit mouse::move signals when we get a motionnotify 2010-10-06 20:44:22 +02:00
window.h xcolor: Rename to color 2010-10-06 20:14:19 +02:00