awesome/objects/widget.c

598 lines
17 KiB
C

/*
* widget.c - widget managing
*
* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <math.h>
#include <xcb/xcb.h>
#include <xcb/xcb_atom.h>
#include "screen.h"
#include "mouse.h"
#include "widget.h"
#include "wibox.h"
#include "client.h"
#include "luaa.h"
#include "common/atoms.h"
#include "common/xutil.h"
LUA_OBJECT_FUNCS(widget_class, widget_t, widget);
/** Collect a widget structure.
* \param L The Lua VM state.
* \return 0
*/
static int
luaA_widget_gc(lua_State *L)
{
widget_t *widget = luaA_checkudata(L, 1, &widget_class);
if(widget->destructor)
widget->destructor(widget);
button_array_wipe(&widget->buttons);
return luaA_object_gc(L);
}
/** Delete a widget node structure.
* \param node The node to destroy.
*/
void
widget_node_delete(widget_node_t *node)
{
luaA_object_unref(globalconf.L, node->widget);
}
/** Get a widget node from a wibox by coords.
* \param orientation Wibox orientation.
* \param widgets The widget list.
* \param width The container width.
* \param height The container height.
* \param x X coordinate of the widget.
* \param y Y coordinate of the widget.
* \return A widget.
*/
widget_t *
widget_getbycoords(orientation_t orientation, widget_node_array_t *widgets,
int width, int height, int16_t *x, int16_t *y)
{
int tmp;
/* Need to transform coordinates like it was top/bottom */
switch(orientation)
{
case South:
tmp = *y;
*y = width - *x;
*x = tmp;
break;
case North:
tmp = *y;
*y = *x;
*x = height - tmp;
break;
default:
break;
}
foreach(w, *widgets)
if(w->widget->isvisible
&& *x >= w->geometry.x && *x < w->geometry.x + w->geometry.width
&& *y >= w->geometry.y && *y < w->geometry.y + w->geometry.height)
return w->widget;
return NULL;
}
/** Convert a Lua table to a list of widget nodes.
* \param L The Lua VM state.
* \param widgets The linked list of widget node.
*/
static void
luaA_table2widgets(lua_State *L, widget_node_array_t *widgets)
{
if(lua_istable(L, -1))
{
int i = 1;
lua_pushnumber(L, i++);
lua_gettable(L, -2);
while(!lua_isnil(L, -1))
{
luaA_table2widgets(L, widgets);
lua_pushnumber(L, i++);
lua_gettable(L, -2);
}
/* remove the nil and the table */
lua_pop(L, 2);
}
else
{
widget_t *widget = luaA_toudata(L, -1, &widget_class);
if(widget)
{
widget_node_t w;
p_clear(&w, 1);
w.widget = luaA_object_ref(L, -1);
widget_node_array_append(widgets, w);
}
else
lua_pop(L, 1); /* remove value */
}
}
/** Retrieve a list of widget geometries using a Lua layout function.
* a table which contains the geometries is then pushed onto the stack
* \param wibox The wibox.
* \return True is everything is ok, false otherwise.
*/
static bool
widget_geometries(wibox_t *wibox)
{
/* get the layout field of the widget table */
if(wibox->widgets_table)
{
/* push wibox */
luaA_object_push(globalconf.L, wibox);
/* push widgets table */
luaA_object_push_item(globalconf.L, -1, wibox->widgets_table);
/* remove wibox */
lua_remove(globalconf.L, -2);
/* get layout field from the table */
lua_getfield(globalconf.L, -1, "layout");
/* remove the widget table */
lua_remove(globalconf.L, -2);
}
else
lua_pushnil(globalconf.L);
/* if the layout field is a function */
if(lua_isfunction(globalconf.L, -1))
{
/* Push 1st argument: wibox geometry */
area_t geometry = wibox->geometry;
geometry.x = 0;
geometry.y = 0;
/* we need to exchange the width and height of the wibox window if it
* it is rotated, so the layout function doesn't need to care about that
*/
if(wibox->orientation != East)
{
int i = geometry.height;
geometry.height = geometry.width;
geometry.width = i;
}
luaA_pusharea(globalconf.L, geometry);
/* Push 2nd argument: widget table */
luaA_object_push(globalconf.L, wibox);
luaA_object_push_item(globalconf.L, -1, wibox->widgets_table);
lua_remove(globalconf.L, -2);
/* Push 3rd argument: wibox screen */
lua_pushnumber(globalconf.L, screen_array_indexof(&globalconf.screens, wibox->screen));
/* Re-push the layout function */
lua_pushvalue(globalconf.L, -4);
/* call the layout function with 3 arguments (wibox geometry, widget
* table, screen) and wait for one result */
if(!luaA_dofunction(globalconf.L, 3, 1))
return false;
/* Remove the left over layout function */
lua_remove(globalconf.L, -2);
}
else
{
/* Remove the "nil function" */
lua_pop(globalconf.L, 1);
/* If no layout function has been specified, we just push a table with
* geometries onto the stack. These geometries are nothing fancy, they
* have x = y = 0 and their height and width set to the widgets demands
* or the wibox size, depending on which is less.
*/
widget_node_array_t *widgets = &wibox->widgets;
widget_node_array_wipe(widgets);
widget_node_array_init(widgets);
/* push wibox */
luaA_object_push(globalconf.L, wibox);
/* push widgets table */
luaA_object_push_item(globalconf.L, -1, wibox->widgets_table);
/* remove wibox */
lua_remove(globalconf.L, -2);
luaA_table2widgets(globalconf.L, widgets);
lua_newtable(globalconf.L);
for(int i = 0; i < widgets->len; i++)
{
lua_pushnumber(globalconf.L, i + 1);
widget_t *widget = widgets->tab[i].widget;
lua_pushnumber(globalconf.L, screen_array_indexof(&globalconf.screens, wibox->screen));
area_t geometry = widget->extents(globalconf.L, widget);
lua_pop(globalconf.L, 1);
geometry.x = geometry.y = 0;
geometry.width = MIN(wibox->geometry.width, geometry.width);
geometry.height = MIN(wibox->geometry.height, geometry.height);
luaA_pusharea(globalconf.L, geometry);
lua_settable(globalconf.L, -3);
}
}
return true;
}
/** Render a list of widgets.
* \param wibox The wibox.
* \todo Remove GC.
*/
void
widget_render(wibox_t *wibox)
{
lua_State *L = globalconf.L;
draw_context_t *ctx = &wibox->ctx;
area_t rectangle = { 0, 0, 0, 0 };
color_t col;
rectangle.width = ctx->width;
rectangle.height = ctx->height;
if (!widget_geometries(wibox))
return;
if(ctx->bg.alpha != 0xffff)
{
int x = wibox->geometry.x + wibox->border_width,
y = wibox->geometry.y + wibox->border_width;
xcb_get_property_reply_t *prop_r;
char *data;
xcb_pixmap_t rootpix;
xcb_get_property_cookie_t prop_c;
xcb_screen_t *s = xutil_screen_get(globalconf.connection, ctx->phys_screen);
prop_c = xcb_get_property_unchecked(globalconf.connection, false, s->root, _XROOTPMAP_ID,
PIXMAP, 0, 1);
if((prop_r = xcb_get_property_reply(globalconf.connection, prop_c, NULL)))
{
if(prop_r->value_len
&& (data = xcb_get_property_value(prop_r))
&& (rootpix = *(xcb_pixmap_t *) data))
switch(wibox->orientation)
{
case North:
draw_rotate(ctx,
rootpix, ctx->pixmap,
s->width_in_pixels, s->height_in_pixels,
ctx->width, ctx->height,
M_PI_2,
y + ctx->width,
- x);
break;
case South:
draw_rotate(ctx,
rootpix, ctx->pixmap,
s->width_in_pixels, s->height_in_pixels,
ctx->width, ctx->height,
- M_PI_2,
- y,
x + ctx->height);
break;
case East:
xcb_copy_area(globalconf.connection, rootpix,
wibox->pixmap, wibox->gc,
x, y,
0, 0,
ctx->width, ctx->height);
break;
}
p_delete(&prop_r);
}
}
widget_node_array_t *widgets = &wibox->widgets;
widget_node_array_wipe(widgets);
widget_node_array_init(widgets);
/* push wibox */
luaA_object_push(globalconf.L, wibox);
/* push widgets table */
luaA_object_push_item(globalconf.L, -1, wibox->widgets_table);
/* remove wibox */
lua_remove(globalconf.L, -2);
luaA_table2widgets(L, widgets);
/* get computed geometries */
for(unsigned int i = 0; i < lua_objlen(L, -1); i++)
{
lua_pushnumber(L, i + 1);
lua_gettable(L, -2);
widgets->tab[i].geometry.x = luaA_getopt_number(L, -1, "x", wibox->geometry.x);
widgets->tab[i].geometry.y = luaA_getopt_number(L, -1, "y", wibox->geometry.y);
widgets->tab[i].geometry.width = luaA_getopt_number(L, -1, "width", 1);
widgets->tab[i].geometry.height = luaA_getopt_number(L, -1, "height", 1);
lua_pop(L, 1);
}
lua_pop(L, 1);
/* draw background image, only if the background color is not opaque */
if(wibox->bg_image && ctx->bg.alpha != 0xffff)
draw_image(ctx, 0, 0, 1.0, wibox->bg_image);
/* draw background color */
xcolor_to_color(&ctx->bg, &col);
draw_rectangle(ctx, rectangle, 1.0, true, &col);
/* draw everything! */
for(int i = 0; i < widgets->len; i++)
if(widgets->tab[i].widget->isvisible)
widgets->tab[i].widget->draw(widgets->tab[i].widget,
ctx, widgets->tab[i].geometry, wibox);
switch(wibox->orientation)
{
case South:
draw_rotate(ctx, ctx->pixmap, wibox->pixmap,
ctx->width, ctx->height,
ctx->height, ctx->width,
M_PI_2, ctx->height, 0);
break;
case North:
draw_rotate(ctx, ctx->pixmap, wibox->pixmap,
ctx->width, ctx->height,
ctx->height, ctx->width,
- M_PI_2, 0, ctx->width);
break;
case East:
break;
}
}
/** Invalidate widgets which should be refresh depending on their types.
* \param type Widget type to invalidate.
*/
void
widget_invalidate_bytype(widget_constructor_t *type)
{
foreach(wibox, globalconf.wiboxes)
foreach(wnode, (*wibox)->widgets)
if(wnode->widget->type == type)
{
(*wibox)->need_update = true;
break;
}
}
/** Set a wibox needs update because it has widget.
* \param widget The widget to look for.
*/
void
widget_invalidate_bywidget(widget_t *widget)
{
foreach(wibox, globalconf.wiboxes)
if(!(*wibox)->need_update)
foreach(wnode, (*wibox)->widgets)
if(wnode->widget == widget)
{
(*wibox)->need_update = true;
break;
}
}
/** Create a new widget.
* \param L The Lua VM state.
*
* \luastack
* \lparam A table with at least a type value.
* \lreturn A brand new widget.
*/
static int
luaA_widget_new(lua_State *L)
{
luaA_class_new(L, &widget_class);
widget_t *w = luaA_checkudata(L, -1, &widget_class);
/* Set visible by default. */
w->isvisible = true;
return 1;
}
/** Get or set mouse buttons bindings to a widget.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A widget.
* \lparam An array of mouse button bindings objects, or nothing.
* \return The array of mouse button bindings objects of this widget.
*/
static int
luaA_widget_buttons(lua_State *L)
{
widget_t *widget = luaA_checkudata(L, 1, &widget_class);
if(lua_gettop(L) == 2)
{
luaA_button_array_set(L, 1, 2, &widget->buttons);
luaA_object_emit_signal(L, 1, "property::buttons", 0);
return 1;
}
return luaA_button_array_get(L, 1, &widget->buttons);
}
/** Generic widget.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
* \luastack
* \lfield visible The widget visibility.
* \lfield mouse_enter A function to execute when the mouse enter the widget.
* \lfield mouse_leave A function to execute when the mouse leave the widget.
*/
static int
luaA_widget_index(lua_State *L)
{
size_t len;
const char *prop = luaL_checklstring(L, 2, &len);
awesome_token_t token = a_tokenize(prop, len);
/* Try standard method */
if(luaA_class_index(L))
return 1;
/* Then call special widget index */
widget_t *widget = luaA_checkudata(L, 1, &widget_class);
return widget->index ? widget->index(L, token) : 0;
}
/** Generic widget newindex.
* \param L The Lua VM state.
* \return The number of elements pushed on stack.
*/
static int
luaA_widget_newindex(lua_State *L)
{
size_t len;
const char *prop = luaL_checklstring(L, 2, &len);
awesome_token_t token = a_tokenize(prop, len);
/* Try standard method */
luaA_class_newindex(L);
/* Then call special widget newindex */
widget_t *widget = luaA_checkudata(L, 1, &widget_class);
return widget->newindex ? widget->newindex(L, token) : 0;
}
static int
luaA_widget_extents(lua_State *L)
{
widget_t *widget = luaA_checkudata(L, 1, &widget_class);
area_t g = {
.x = 0,
.y = 0,
.width = 0,
.height = 0
};
if(widget->extents)
g = widget->extents(L, widget);
lua_newtable(L);
lua_pushnumber(L, g.width);
lua_setfield(L, -2, "width");
lua_pushnumber(L, g.height);
lua_setfield(L, -2, "height");
return 1;
}
static int
luaA_widget_get_type(lua_State *L, widget_t *w)
{
if (w->type == widget_textbox) lua_pushstring(L, "textbox");
else if (w->type == widget_systray) lua_pushstring(L, "systray");
else if (w->type == widget_imagebox) lua_pushstring(L, "imagebox");
else lua_pushstring(L, "unknown");
return 1;
}
static int
luaA_widget_set_type(lua_State *L, widget_t *w)
{
size_t len;
const char *type = luaL_checklstring(L, -1, &len);
widget_constructor_t *wc = NULL;
switch(a_tokenize(type, len))
{
case A_TK_TEXTBOX:
wc = widget_textbox;
break;
case A_TK_SYSTRAY:
wc = widget_systray;
break;
case A_TK_IMAGEBOX:
wc = widget_imagebox;
break;
default:
break;
}
if(!wc)
luaL_error(L, "unknown widget type: %s", type);
wc(w);
w->type = wc;
luaA_object_emit_signal(L, -3, "property::type", 0);
return 0;
}
static int
luaA_widget_get_visible(lua_State *L, widget_t *w)
{
lua_pushboolean(L, w->isvisible);
return 1;
}
static int
luaA_widget_set_visible(lua_State *L, widget_t *w)
{
w->isvisible = luaA_checkboolean(L, -1);
widget_invalidate_bywidget(w);
luaA_object_emit_signal(L, -3, "property::visible", 0);
return 0;
}
void
widget_class_setup(lua_State *L)
{
static const struct luaL_reg widget_methods[] =
{
LUA_CLASS_METHODS(widget)
{ "__call", luaA_widget_new },
{ NULL, NULL }
};
static const struct luaL_reg widget_meta[] =
{
LUA_OBJECT_META(widget)
{ "buttons", luaA_widget_buttons },
{ "extents", luaA_widget_extents },
{ "__index", luaA_widget_index },
{ "__newindex", luaA_widget_newindex },
{ "__gc", luaA_widget_gc },
{ NULL, NULL }
};
luaA_class_setup(L, &widget_class, "widget", (lua_class_allocator_t) widget_new,
NULL, NULL,
widget_methods, widget_meta);
luaA_class_add_property(&widget_class, A_TK_VISIBLE,
(lua_class_propfunc_t) luaA_widget_set_visible,
(lua_class_propfunc_t) luaA_widget_get_visible,
(lua_class_propfunc_t) luaA_widget_set_visible);
luaA_class_add_property(&widget_class, A_TK_TYPE,
(lua_class_propfunc_t) luaA_widget_set_type,
(lua_class_propfunc_t) luaA_widget_get_type,
NULL);
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80