awesome/tests/test-awesomerc.lua

375 lines
10 KiB
Lua

local awful = require("awful")
local hotkeys_widget = require("awful.hotkeys_popup").widget
-- luacheck: globals modkey
local old_c = nil
local called = false
-- Get a tag and a client
local function get_c_and_t()
client.focus = old_c or client.get()[1]
local c = client.focus
local t = c.screen.selected_tag
return c, t
end
local function num_pairs(container_table)
local number_of_items = 0
for _, _ in pairs(container_table) do
number_of_items = number_of_items + 1
end
return number_of_items
end
local test_context = {}
local steps = {
function(count)
if count <= 5 then
awful.spawn("xterm")
elseif #client.get() >= 5 then
local c, _ = get_c_and_t()
old_c = c
return true
end
end,
-- Wait for the focus to change
function()
assert(old_c)
-- Test layout
--TODO use the key once the bug is fixed
local l = old_c.screen.selected_tag.layout
assert(l)
--awful.keyboard.emulate_key_combination({modkey}, " ")
awful.layout.inc(1)
assert(old_c.screen.selected_tag.layout ~= l)
-- Test ontop
assert(not old_c.ontop)
awful.keyboard.emulate_key_combination({modkey}, "t")
awesome.sync()
return true
end,
-- Ok, no now ontop should be true
function()
local _, t = get_c_and_t()
-- Give awesome some time
if not old_c.ontop then return nil end
assert(old_c.ontop)
-- Now, test the master_width_factor
assert(t.master_width_factor == 0.5)
awful.keyboard.emulate_key_combination({modkey}, "l")
awesome.sync()
return true
end,
-- The master width factor should now be bigger
function()
local _, t = get_c_and_t()
assert(t.master_width_factor == 0.55)
-- Now, test the master_count
assert(t.master_count == 1)
awful.keyboard.emulate_key_combination({modkey, "Shift"}, "h")
awesome.sync()
return true
end,
-- The number of master client should now be 2
function()
local _, t = get_c_and_t()
assert(t.master_count == 2)
-- Now, test the column_count
assert(t.column_count == 1)
awful.keyboard.emulate_key_combination({modkey, "Control"}, "h")
awful.keyboard.emulate_key_combination({modkey, "Shift" }, "l")
awesome.sync()
return true
end,
-- The number of columns should now be 2
function()
local _, t = get_c_and_t()
assert(t.column_count == 2)
-- Now, test the switching tag
assert(t.index == 1)
awful.keyboard.emulate_key_combination({modkey, }, "Right")
awesome.sync()
return true
end,
-- The tag index should now be 2
function()
local tags = mouse.screen.tags
-- local t = awful.screen.focused().selected_tag
-- assert(t.index == 2)--FIXME
assert(tags[1].index == 1)
tags[1]:view_only()
return true
end,
-- Before testing tags, lets make sure everything is still right
function()
local tags = mouse.screen.tags
assert(tags[1].selected)
local clients = mouse.screen.clients
-- Make sure the clients are all on the same screen, they should be
local c_scr = client.get()[1].screen
for _, c in ipairs(client.get()) do
assert(c_scr == c.screen)
end
-- Then this should be true
assert(#clients == #client.get())
assert(#mouse.screen.all_clients == #clients)
assert(#mouse.screen.all_clients - #mouse.screen.hidden_clients == #clients)
return true
end,
-- Now, test switching tags
function()
local tags = mouse.screen.tags
local clients = mouse.screen.all_clients
assert(#tags == 9)
assert(#clients == 5)
assert(mouse.screen.selected_tag == tags[1])
for i=1, 9 do
-- Check that assertion, because if it's false, the other assert()
-- wont make any sense.
assert(tags[i].index == i)
end
for i=1, 9 do
tags[i]:view_only()
assert(tags[i].selected)
assert(#mouse.screen.selected_tags == 1)
end
tags[1]:view_only()
return true
end,
-- Lets shift some clients around
function()
local tags = mouse.screen.tags
-- Given all tags have been selected, the selection should be back on
-- tags[1] and the client history should be kept
assert(client.focus == old_c)
--awful.keyboard.emulate_key_combination({modkey, "Shift" }, "#"..(9+i)) --FIXME
client.focus:move_to_tag(tags[2])
assert(not client.focus)
return true
end,
-- The client should be on tag 5
function()
-- Confirm the move did happen
local tags = mouse.screen.tags
assert(tags[1].selected)
assert(#old_c:tags() == 1)
assert(old_c:tags()[1] ~= tags[1])
assert(not old_c:tags()[1].selected)
-- The focus should have changed by now, as the tag isn't visible
assert(client.focus ~= old_c)
assert(old_c:tags()[1] == tags[2])
assert(#tags[2]:clients() == 1)
assert(#tags[1]:clients() == 4)
return true
end,
-- Add more keybindings for make sure the popup has many pages.
function()
for j=1, 10 do
for i=1, 200 do
awful.keyboard.append_global_keybinding(
awful.key {
key = "#"..(300+i),
modifiers = {},
on_press = function() end,
description = "Fake "..i,
group = "Fake"..j,
}
)
end
end
return true
end,
-- Hotkeys popup should be displayed and hidden
function(count)
local s = awful.screen.focused()
local cached_wiboxes = hotkeys_widget.default_widget._cached_wiboxes
if count == 1 then
assert(num_pairs(cached_wiboxes) == 0)
awful.keyboard.emulate_key_combination({modkey}, "s")
return nil
elseif count == 2 then
assert(num_pairs(cached_wiboxes) > 0)
assert(num_pairs(cached_wiboxes[s]) == 1)
elseif (
test_context.hotkeys01_count_vim and
(count - test_context.hotkeys01_count_vim) == 2
) then
-- new wibox instance should be generated for including vim hotkeys:
assert(num_pairs(cached_wiboxes[s]) == 2)
end
local hotkeys_popup
local visible_hotkeys_widget
for _, widget in pairs(cached_wiboxes[s]) do
hotkeys_popup = widget.popup
if hotkeys_popup.visible then
visible_hotkeys_widget = widget
end
end
if count == 2 then
assert(hotkeys_popup ~= nil)
assert(hotkeys_popup.visible)
-- Should disappear on escape (awful.prompt)
root.fake_input("key_press", "Escape")
elseif count == 3 then
assert(not hotkeys_popup.visible)
root.fake_input("key_release", "Escape")
test_context.hotkeys01_clients_before = #client.get()
-- imitate fake client with name "vim"
-- so hotkeys widget will offer vim hotkeys:
awful.spawn("xterm -title vim cat")
elseif not test_context.hotkeys01_count_vim then
-- if xterm with vim got already opened:
if (
test_context.hotkeys01_clients_before and
test_context.hotkeys01_clients_before < #client.get()
) then
-- open hotkeys popup with vim hotkeys:
awful.keyboard.emulate_key_combination({modkey}, "s")
test_context.hotkeys01_count_vim = count
end
elseif test_context.hotkeys01_count_vim then
if (count - test_context.hotkeys01_count_vim) == 1 then
assert(visible_hotkeys_widget ~= nil)
assert(visible_hotkeys_widget.current_page == 1)
-- Should change the page on PgDn:
root.fake_input("key_press", "Next")
elseif (count - test_context.hotkeys01_count_vim) == 2 then
assert(visible_hotkeys_widget ~= nil)
assert(visible_hotkeys_widget.current_page == 2)
root.fake_input("key_release", "Next")
-- Should disappear on escape (awful.prompt)
root.fake_input("key_press", "Escape")
elseif (count - test_context.hotkeys01_count_vim) == 3 then
assert(not visible_hotkeys_widget)
root.fake_input("key_release", "Escape")
return true
end
end
end,
-- Test the `c:activate{}` keybindings.
function()
client.connect_signal("request::activate", function()
called = true
end)
old_c = client.focus
root.fake_input("key_press", "Super_L")
awful.placement.centered(mouse, {parent=old_c})
root.fake_input("button_press",1)
root.fake_input("button_release",1)
root.fake_input("key_release", "Super_L")
return true
end,
function()
if not called then return end
client.focus = nil
called = false
root.fake_input("key_press", "Super_L")
root.fake_input("button_press",1)
root.fake_input("button_release",1)
root.fake_input("key_release", "Super_L")
return true
end,
-- Test resize.
function()
if not called then return end
called = false
root.fake_input("key_press", "Super_L")
root.fake_input("button_press",3)
root.fake_input("button_release",3)
root.fake_input("key_release", "Super_L")
return true
end,
function()
if not called then return end
return true
end
}
require("_runner").run_steps(steps)
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80