348 lines
11 KiB
C
348 lines
11 KiB
C
/*
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* spawn.c - Lua configuration management
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*
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* Copyright © 2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#include <unistd.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <glib/gspawn.h>
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#include "spawn.h"
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#include "screen.h"
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#include "luaa.h"
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#include "event.h"
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/** 20 seconds timeout */
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#define AWESOME_SPAWN_TIMEOUT 20.0
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/** Wrapper for unrefing startup sequence.
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*/
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static inline void
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a_sn_startup_sequence_unref(SnStartupSequence **sss)
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{
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return sn_startup_sequence_unref(*sss);
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}
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DO_ARRAY(SnStartupSequence *, SnStartupSequence, a_sn_startup_sequence_unref)
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/** The array of startup sequence running */
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SnStartupSequence_array_t sn_waits;
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/** Remove a SnStartupSequence pointer from an array and forget about it.
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* \param s The startup sequence to found, remove and unref.
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* \return True if found and removed.
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*/
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static inline bool
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spawn_sequence_remove(SnStartupSequence *s)
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{
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for(int i = 0; i < sn_waits.len; i++)
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if(sn_waits.tab[i] == s)
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{
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SnStartupSequence_array_take(&sn_waits, i);
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sn_startup_sequence_unref(s);
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return true;
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}
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return false;
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}
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static void
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spawn_monitor_timeout(struct ev_loop *loop, ev_timer *w, int revents)
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{
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if(spawn_sequence_remove(w->data))
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{
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signal_t *sig = signal_array_getbyid(&global_signals,
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a_strhash((const unsigned char *) "spawn::timeout"));
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if(sig)
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{
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/* send a timeout signal */
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lua_createtable(globalconf.L, 0, 2);
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lua_pushstring(globalconf.L, sn_startup_sequence_get_id(w->data));
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lua_setfield(globalconf.L, -2, "id");
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foreach(func, sig->sigfuncs)
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{
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lua_pushvalue(globalconf.L, -1);
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luaA_object_push(globalconf.L, (void *) *func);
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luaA_dofunction(globalconf.L, 1, 0);
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}
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lua_pop(globalconf.L, 1);
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}
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}
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sn_startup_sequence_unref(w->data);
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p_delete(&w);
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}
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static void
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spawn_monitor_event(SnMonitorEvent *event, void *data)
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{
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SnStartupSequence *sequence = sn_monitor_event_get_startup_sequence(event);
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SnMonitorEventType event_type = sn_monitor_event_get_type(event);
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lua_createtable(globalconf.L, 0, 2);
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lua_pushstring(globalconf.L, sn_startup_sequence_get_id(sequence));
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lua_setfield(globalconf.L, -2, "id");
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const char *event_type_str = NULL;
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switch(event_type)
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{
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case SN_MONITOR_EVENT_INITIATED:
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/* ref the sequence for the array */
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sn_startup_sequence_ref(sequence);
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SnStartupSequence_array_append(&sn_waits, sequence);
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event_type_str = "spawn::initiated";
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/* Add a timeout function so we do not wait for this event to complete
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* for ever */
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struct ev_timer *ev_timeout = p_new(struct ev_timer, 1);
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ev_timer_init(ev_timeout, spawn_monitor_timeout, AWESOME_SPAWN_TIMEOUT, 0.);
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/* ref the sequence for the callback event */
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sn_startup_sequence_ref(sequence);
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ev_timeout->data = sequence;
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ev_timer_start(globalconf.loop, ev_timeout);
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break;
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case SN_MONITOR_EVENT_CHANGED:
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event_type_str = "spawn::change";
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break;
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case SN_MONITOR_EVENT_COMPLETED:
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event_type_str = "spawn::completed";
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break;
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case SN_MONITOR_EVENT_CANCELED:
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event_type_str = "spawn::canceled";
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break;
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}
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/* common actions */
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switch(event_type)
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{
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case SN_MONITOR_EVENT_INITIATED:
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case SN_MONITOR_EVENT_CHANGED:
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{
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const char *s = sn_startup_sequence_get_name(sequence);
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if(s)
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "name");
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}
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if((s = sn_startup_sequence_get_description(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "description");
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}
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lua_pushnumber(globalconf.L, sn_startup_sequence_get_workspace(sequence));
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lua_setfield(globalconf.L, -2, "workspace");
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if((s = sn_startup_sequence_get_binary_name(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "binary_name");
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}
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if((s = sn_startup_sequence_get_icon_name(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "icon_name");
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}
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if((s = sn_startup_sequence_get_wmclass(sequence)))
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{
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lua_pushstring(globalconf.L, s);
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lua_setfield(globalconf.L, -2, "wmclass");
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}
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}
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break;
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case SN_MONITOR_EVENT_COMPLETED:
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case SN_MONITOR_EVENT_CANCELED:
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spawn_sequence_remove(sequence);
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break;
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}
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/* send the signal */
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signal_t *sig = signal_array_getbyid(&global_signals,
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a_strhash((const unsigned char *) event_type_str));
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if(sig)
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{
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foreach(func, sig->sigfuncs)
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{
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lua_pushvalue(globalconf.L, -1);
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luaA_object_push(globalconf.L, (void *) *func);
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luaA_dofunction(globalconf.L, 1, 0);
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}
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lua_pop(globalconf.L, 1);
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}
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}
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/** Tell the spawn module that an app has been started.
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* \param c The client that just started.
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* \param startup_id The startup id of the started application.
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*/
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void
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spawn_start_notify(client_t *c, const char * startup_id)
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{
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foreach(_seq, sn_waits)
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{
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SnStartupSequence *seq = *_seq;
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bool found = false;
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const char *seqid = sn_startup_sequence_get_id(seq);
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if(!a_strcmp(seqid, startup_id))
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found = true;
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else
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{
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const char *seqclass = sn_startup_sequence_get_wmclass(seq);
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if(!a_strcmp(seqclass, c->class) || !a_strcmp(seqclass, c->instance))
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found = true;
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else
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{
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const char *seqbin = sn_startup_sequence_get_binary_name(seq);
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if(!a_strcasecmp(seqbin, c->class) || !a_strcasecmp(seqbin, c->instance))
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found = true;
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}
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}
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if(found)
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{
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sn_startup_sequence_complete(seq);
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break;
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}
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}
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}
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/** Initialize program spawner.
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*/
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void
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spawn_init(void)
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{
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globalconf.sndisplay = sn_xcb_display_new(globalconf.connection, NULL, NULL);
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globalconf.snmonitor = sn_monitor_context_new(globalconf.sndisplay,
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globalconf.default_screen,
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spawn_monitor_event,
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NULL, NULL);
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}
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static void
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spawn_launchee_timeout(struct ev_loop *loop, ev_timer *w, int revents)
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{
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sn_launcher_context_complete(w->data);
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sn_launcher_context_unref(w->data);
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p_delete(&w);
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}
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/** Spawn a command.
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* \param command_line The command line to launch.
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* \param error A error pointer to fill with the possible error from
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* g_spawn_async.
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* \return g_spawn_async value.
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*/
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static GPid
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spawn_command(const gchar *command_line, GError **error)
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{
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gboolean retval;
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GPid pid;
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gchar **argv = 0;
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if(!g_shell_parse_argv(command_line, NULL, &argv, error))
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return 0;
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retval = g_spawn_async(NULL, argv, NULL, G_SPAWN_SEARCH_PATH,
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NULL, NULL, &pid, error);
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g_strfreev (argv);
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if (!retval)
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return 0;
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return pid;
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}
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/** Spawn a program.
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* This function is multi-head (Zaphod) aware and will set display to
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* the right screen according to mouse position.
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* \param L The Lua VM state.
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* \return The number of elements pushed on stack
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* \luastack
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* \lparam The command to launch.
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* \lparam Use startup-notification, true or false, default to true.
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* \lreturn Process ID if everything is OK, or an error string if an error occured.
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*/
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int
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luaA_spawn(lua_State *L)
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{
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const char *cmd;
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bool use_sn = true;
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if(lua_gettop(L) >= 2)
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use_sn = luaA_checkboolean(L, 2);
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cmd = luaL_checkstring(L, 1);
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SnLauncherContext *context = NULL;
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if(use_sn)
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{
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char *cmdname, *space;
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const char *first_no_space_char = cmd;
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/* Look for the first char which is not space */
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while(*first_no_space_char && *first_no_space_char == ' ')
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first_no_space_char++;
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/* Look for space in the string to get the command name. */
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if((space = strchr(first_no_space_char, ' ')))
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cmdname = a_strndup(cmd, space - cmd);
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else
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cmdname = a_strdup(cmd);
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context = sn_launcher_context_new(globalconf.sndisplay, globalconf.default_screen);
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sn_launcher_context_set_name(context, "awesome");
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sn_launcher_context_set_description(context, "awesome spawn");
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sn_launcher_context_set_binary_name(context, cmdname);
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sn_launcher_context_initiate(context, "awesome", cmdname, globalconf.timestamp);
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p_delete(&cmdname);
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/* app will have AWESOME_SPAWN_TIMEOUT seconds to complete,
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* or the timeout function will terminate the launch sequence anyway */
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struct ev_timer *ev_timeout = p_new(struct ev_timer, 1);
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ev_timer_init(ev_timeout, spawn_launchee_timeout, AWESOME_SPAWN_TIMEOUT, 0.);
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ev_timeout->data = context;
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ev_timer_start(globalconf.loop, ev_timeout);
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sn_launcher_context_setup_child_process(context);
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}
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GError *error = NULL;
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GPid pid = spawn_command(cmd, &error);
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if(!pid)
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{
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/* push error on stack */
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lua_pushstring(L, error->message);
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g_error_free(error);
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if(context)
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sn_launcher_context_complete(context);
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return 1;
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}
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/* push pid on stack */
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lua_pushnumber(L, pid);
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return 1;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80
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