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layout.h add get_current_layout() to get current layout :-) 2008-01-06 11:35:51 +01:00
mouse.c Rewrite everything about client geoemtry, resize, etc. 2008-01-06 20:36:39 +01:00
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screen.c fix move to screen with floating/non-floating win 2008-01-06 21:43:19 +01:00
screen.h rework headers inclusion 2008-01-01 18:02:36 +01:00
statusbar.c typedef enum Position 2008-01-04 19:12:07 +01:00
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uicb.h replace UICB_PROTO macro by a typedef 2008-01-01 17:25:48 +01:00
util.c Remove single occurance of die, and then remove die itself. 2007-12-19 10:42:00 +01:00
util.h remove LAYOUT_PROTO, use a LayoutArrange typedef 2008-01-01 17:33:12 +01:00
widget.c graph widget added 2008-01-06 20:51:40 +01:00
widget.h graph widget added 2008-01-06 20:51:40 +01:00
window.c simplify window_configure() args 2008-01-05 20:25:55 +01:00
window.h simplify window_configure() args 2008-01-05 20:25:55 +01:00
xutil.c remove some get_phys_screen() calls 2008-01-02 17:41:03 +01:00
xutil.h rework headers inclusion 2008-01-01 18:02:36 +01:00

README

awesome
=======
awesome is an extremely fast, small, and dynamic window manager for X.
It's based on dwm.

Requirements
------------

In order to build awesome you need the Xlib header files, libconfuse and cairo.
Creating the man pages also requires recent versions of the asciidoc and xmlto
tools.

Installation
------------
If building from git sources, run "./autogen.sh". When autoreconf has
finished, you can follow the following instructions for building a dist
tarball.

After extracting the dist tarball, run "./configure --help" and figure out
what you might want to adapt for your system. Then run ./configure with the
proper parameters, and build and install:

  ./configure [...]
  make
  make install # might need root permissions

If you're using gcc as your compiler and do not want awesome's default set
of warning flags, add AWESOME_CFLAGS="" to your "make" lines.

Running awesome
-----------
Add the following line to your .xinitrc to start awesome using startx
or to .xsession to start awesome using gdm/kdm/xdm...:

    exec awesome

In order to connect awesome to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration
-------------
The configuration of awesome is done by creating a ~/.awesomerc file.
An example is provided in the sources.